859 research outputs found
Parametric shortest-path algorithms via tropical geometry
We study parameterized versions of classical algorithms for computing
shortest-path trees. This is most easily expressed in terms of tropical
geometry. Applications include shortest paths in traffic networks with variable
link travel times.Comment: 24 pages and 8 figure
Upper and Lower Bounds for Competitive Online Routing on Delaunay Triangulations
Consider a weighted graph G where vertices are points in the plane and edges
are line segments. The weight of each edge is the Euclidean distance between
its two endpoints. A routing algorithm on G has a competitive ratio of c if the
length of the path produced by the algorithm from any vertex s to any vertex t
is at most c times the length of the shortest path from s to t in G. If the
length of the path is at most c times the Euclidean distance from s to t, we
say that the routing algorithm on G has a routing ratio of c.We present an
online routing algorithm on the Delaunay triangulation with competitive and
routing ratios of 5.90. This improves upon the best known algorithm that has
competitive and routing ratio 15.48. The algorithm is a generalization of the
deterministic 1-local routing algorithm by Chew on the L1-Delaunay
triangulation. When a message follows the routing path produced by our
algorithm, its header need only contain the coordinates of s and t. This is an
improvement over the currently known competitive routing algorithms on the
Delaunay triangulation, for which the header of a message must additionally
contain partial sums of distances along the routing path.We also show that the
routing ratio of any deterministic k-local algorithm is at least 1.70 for the
Delaunay triangulation and 2.70 for the L1-Delaunay triangulation. In the case
of the L1-Delaunay triangulation, this implies that even though there exists a
path between two points x and y whose length is at most 2.61|[xy]| (where
|[xy]| denotes the length of the line segment [xy]), it is not always possible
to route a message along a path of length less than 2.70|[xy]|. From these
bounds on the routing ratio, we derive lower bounds on the competitive ratio of
1.23 for Delaunay triangulations and 1.12 for L1-Delaunay triangulations
Partitioning Graph Drawings and Triangulated Simple Polygons into Greedily Routable Regions
A greedily routable region (GRR) is a closed subset of , in
which each destination point can be reached from each starting point by
choosing the direction with maximum reduction of the distance to the
destination in each point of the path.
Recently, Tan and Kermarrec proposed a geographic routing protocol for dense
wireless sensor networks based on decomposing the network area into a small
number of interior-disjoint GRRs. They showed that minimum decomposition is
NP-hard for polygons with holes.
We consider minimum GRR decomposition for plane straight-line drawings of
graphs. Here, GRRs coincide with self-approaching drawings of trees, a drawing
style which has become a popular research topic in graph drawing. We show that
minimum decomposition is still NP-hard for graphs with cycles, but can be
solved optimally for trees in polynomial time. Additionally, we give a
2-approximation for simple polygons, if a given triangulation has to be
respected.Comment: full version of a paper appearing in ISAAC 201
Some Results On Convex Greedy Embedding Conjecture for 3-Connected Planar Graphs
A greedy embedding of a graph into a metric space is a
function such that in the embedding for every pair of
non-adjacent vertices there exists another vertex adjacent
to which is closer to than . This notion of greedy
embedding was defined by Papadimitriou and Ratajczak (Theor. Comput. Sci.
2005), where authors conjectured that every 3-connected planar graph has a
greedy embedding (possibly planar and convex) in the Euclidean plane. Recently,
greedy embedding conjecture has been proved by Leighton and Moitra (FOCS 2008).
However, their algorithm do not result in a drawing that is planar and convex
for all 3-connected planar graph in the Euclidean plane. In this work we
consider the planar convex greedy embedding conjecture and make some progress.
We derive a new characterization of planar convex greedy embedding that given a
3-connected planar graph , an embedding x: V \to \bbbr^2 of is
a planar convex greedy embedding if and only if, in the embedding , weight
of the maximum weight spanning tree () and weight of the minimum weight
spanning tree (\func{MST}) satisfies \WT(T)/\WT(\func{MST}) \leq
(\card{V}-1)^{1 - \delta}, for some .Comment: 19 pages, A short version of this paper has been accepted for
presentation in FCT 2009 - 17th International Symposium on Fundamentals of
Computation Theor
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Routing with Guaranteed Delivery on Virtual Coordinates
We propose four simple algorithms for routing on planar graphs using virtual coordinates. These algorithms are superior to existing algorithms in that they are oblivious, work also for non-triangular graphs, and their virtual coordinates are easy to construct.Engineering and Applied Science
On the Area Requirements of Planar Greedy Drawings of Triconnected Planar Graphs
In this paper we study the area requirements of planar greedy drawings of
triconnected planar graphs. Cao, Strelzoff, and Sun exhibited a family
of subdivisions of triconnected plane graphs and claimed that every planar
greedy drawing of the graphs in respecting the prescribed plane
embedding requires exponential area. However, we show that every -vertex
graph in actually has a planar greedy drawing respecting the
prescribed plane embedding on an grid. This reopens the
question whether triconnected planar graphs admit planar greedy drawings on a
polynomial-size grid. Further, we provide evidence for a positive answer to the
above question by proving that every -vertex Halin graph admits a planar
greedy drawing on an grid. Both such results are obtained by
actually constructing drawings that are convex and angle-monotone. Finally, we
consider -Schnyder drawings, which are angle-monotone and hence greedy
if , and show that there exist planar triangulations for
which every -Schnyder drawing with a fixed requires
exponential area for any resolution rule
Constant memory routing in quasi-planar and quasi-polyhedral graphs
AbstractWe address the problem of online route discovery for a class of graphs that can be embedded either in two or in three-dimensional space. In two dimensions we propose the class of quasi-planar graphs and in three dimensions the class of quasi-polyhedral graphs. In the former case such graphs are geometrically embedded in R2 and have an underlying backbone that is planar with convex faces; however within each face arbitrary edges (with arbitrary crossings) are allowed. In the latter case, these graphs are geometrically embedded in R3 and consist of a backbone of convex polyhedra and arbitrary edges within each polyhedron. In both cases we provide a routing algorithm that guarantees delivery. Our algorithms need only ârememberâ the source and destination nodes and one (respectively, two) reference nodes used to store information about the underlying face (respectively, polyhedron) currently being traversed. The existence of the backbone is used only in proofs of correctness of the routing algorithm; the particular choice is irrelevant and does not affect the behaviour of the algorithm
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