39,413 research outputs found

    Cool, translucent natural envelope. Thermal-optics characteristics experimental assessment and thermal-energy and day lighting analysis

    Get PDF
    Innovative construction elements are increasingly studied to improve the energy performance of new and existing buildings, to satisfy global regulations and societal needs. In this view, optimizing buildings energy efficiency and sustainability are crucial aspects, given their high energy saving potential with respect to the other sectors characterizing human activities. Natural materials are often preferred to artificial materials, thanks to their more sustainable production and to the reduced content of harmful substances. In particular, light, thin marbles have been recently analyzed as building envelope elements. Their cooling potential demonstrated how such envelopes have the threefold advantages of reducing solar heat gains into the building, accumulating and releasing less heat, reducing the Urban Heat Island (UHI) effect and consequently mitigating global warming. However, an important feature that has not yet been analyzed in literature and that is considered in this research is light passage throughout the translucent envelope, permitting an additional energy saving due to the contribution to artificial lighting. In this work, this feature of the translucent envelope is considered, by experimentally measuring thin, white marble panels’ optic characteristics and implementing them in a thermal-energy dynamic simulation, to demonstrate the additional advantage of natural daylight to the overall building energy balance

    The First Landing of the Grande Staircase of the New State Capitol Building, Jackson, Mississippi

    Get PDF
    This black and white photograph features a view of the first landing of the grand staircase inside the new state capitol building in Jackson, Mississippi. The landing features decorative lighting, marble moldings, and a view of the stairs both leading up and down, as well as the marble molding on the underside stairs leading up to the next floor.https://scholarsjunction.msstate.edu/mss-lampton-images-ms-state-house/1025/thumbnail.jp

    Interior Rotunda Railing Detail, New State Capitol, Jackson, Mississippi

    Get PDF
    This black and white photograph features a detailed view of the railings, marble columns on the wall, decorative moldings, and ornamental lighting. The photograph is matted on black paper.https://scholarsjunction.msstate.edu/mss-lampton-images-ms-state-house/1022/thumbnail.jp

    A study of user perceptions of the relationship between bump-mapped and non-bump-mapped materials, and lighting intensity in a real-time virtual environment

    Get PDF
    The video and computer games industry has taken full advantage of the human sense of vision by producing games that utilize complex high-resolution textures and materials, and lighting technique. This results to the creation of an almost life-like real-time 3D virtual environment that can immerse the end-users. One of the visual techniques used is real-time display of bump-mapped materials. However, this sense of visual phenomenon has yet to be fully utilized for 3D design visualization in the architecture and construction domain. Virtual environments developed in the architecture and construction domain are often basic and use low-resolution images, which under represent the real physical environment. Such virtual environment is seen as being non-realistic to the user resulting in a misconception of the actual potential of it as a tool for 3D design visualization. A study was conducted to evaluate whether subjects can see the difference between bump-mapped and nonbump-mapped materials in different lighting conditions. The study utilized a real-time 3D virtual environment that was created using a custom-developed software application tool called BuildITC4. BuildITC4 was developed based upon the C4Engine which is classified as a next-generation 3D Game Engine. A total of thirty-five subjects were exposed to the virtual environment and were asked to compare the various types of material in different lighting conditions. The number of lights activated, the lighting intensity, and the materials used in the virtual environment were all interactive and changeable in real-time. The goal is to study how subjects perceived bump-mapped and non-bump mapped materials, and how different lighting conditions affect realistic representation. Results from this study indicate that subjects could tell the difference between the bump-mapped and non-bump mapped materials, and how different material reacts to different lighting condition

    Night Matters—Why the Interdisciplinary Field of “Night Studies” Is Needed

    Get PDF
    The night has historically been neglected in both disciplinary and interdisciplinary research. To some extent, this is not surprising, given the diurnal bias of human researchers and the difficulty of performing work at night. The night is, however, a critical element of biological, chemical, physical, and social systems on Earth. Moreover, research into social issues such as inequality, demographic changes, and the transition to a sustainable economy will be compromised if the night is not considered. Recent years, however, have seen a surge in research into the night. We argue that “night studies” is on the cusp of coming into its own as an interdisciplinary field, and that when it does, the field will consider questions that disciplinary researchers have not yet thought to ask

    Barnes Hospital Record

    Get PDF
    https://digitalcommons.wustl.edu/bjc_barnes_record/1195/thumbnail.jp
    • …
    corecore