3,904 research outputs found

    Logic Programming and Logarithmic Space

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    We present an algebraic view on logic programming, related to proof theory and more specifically linear logic and geometry of interaction. Within this construction, a characterization of logspace (deterministic and non-deterministic) computation is given via a synctactic restriction, using an encoding of words that derives from proof theory. We show that the acceptance of a word by an observation (the counterpart of a program in the encoding) can be decided within logarithmic space, by reducing this problem to the acyclicity of a graph. We show moreover that observations are as expressive as two-ways multi-heads finite automata, a kind of pointer machines that is a standard model of logarithmic space computation

    Efficient Classification for Metric Data

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    Recent advances in large-margin classification of data residing in general metric spaces (rather than Hilbert spaces) enable classification under various natural metrics, such as string edit and earthmover distance. A general framework developed for this purpose by von Luxburg and Bousquet [JMLR, 2004] left open the questions of computational efficiency and of providing direct bounds on generalization error. We design a new algorithm for classification in general metric spaces, whose runtime and accuracy depend on the doubling dimension of the data points, and can thus achieve superior classification performance in many common scenarios. The algorithmic core of our approach is an approximate (rather than exact) solution to the classical problems of Lipschitz extension and of Nearest Neighbor Search. The algorithm's generalization performance is guaranteed via the fat-shattering dimension of Lipschitz classifiers, and we present experimental evidence of its superiority to some common kernel methods. As a by-product, we offer a new perspective on the nearest neighbor classifier, which yields significantly sharper risk asymptotics than the classic analysis of Cover and Hart [IEEE Trans. Info. Theory, 1967].Comment: This is the full version of an extended abstract that appeared in Proceedings of the 23rd COLT, 201

    The Complexity of Approximately Counting Stable Roommate Assignments

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    We investigate the complexity of approximately counting stable roommate assignments in two models: (i) the kk-attribute model, in which the preference lists are determined by dot products of "preference vectors" with "attribute vectors" and (ii) the kk-Euclidean model, in which the preference lists are determined by the closeness of the "positions" of the people to their "preferred positions". Exactly counting the number of assignments is #P-complete, since Irving and Leather demonstrated #P-completeness for the special case of the stable marriage problem. We show that counting the number of stable roommate assignments in the kk-attribute model (k≥4k \geq 4) and the 3-Euclidean model(k≥3k \geq 3) is interreducible, in an approximation-preserving sense, with counting independent sets (of all sizes) (#IS) in a graph, or counting the number of satisfying assignments of a Boolean formula (#SAT). This means that there can be no FPRAS for any of these problems unless NP=RP. As a consequence, we infer that there is no FPRAS for counting stable roommate assignments (#SR) unless NP=RP. Utilizing previous results by the authors, we give an approximation-preserving reduction from counting the number of independent sets in a bipartite graph (#BIS) to counting the number of stable roommate assignments both in the 3-attribute model and in the 2-Euclidean model. #BIS is complete with respect to approximation-preserving reductions in the logically-defined complexity class #RH\Pi_1. Hence, our result shows that an FPRAS for counting stable roommate assignments in the 3-attribute model would give an FPRAS for all of #RH\Pi_1. We also show that the 1-attribute stable roommate problem always has either one or two stable roommate assignments, so the number of assignments can be determined exactly in polynomial time

    Factored Bandits

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    We introduce the factored bandits model, which is a framework for learning with limited (bandit) feedback, where actions can be decomposed into a Cartesian product of atomic actions. Factored bandits incorporate rank-1 bandits as a special case, but significantly relax the assumptions on the form of the reward function. We provide an anytime algorithm for stochastic factored bandits and up to constants matching upper and lower regret bounds for the problem. Furthermore, we show that with a slight modification the proposed algorithm can be applied to utility based dueling bandits. We obtain an improvement in the additive terms of the regret bound compared to state of the art algorithms (the additive terms are dominating up to time horizons which are exponential in the number of arms)
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