11,801 research outputs found

    Learning Audio Sequence Representations for Acoustic Event Classification

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    Acoustic Event Classification (AEC) has become a significant task for machines to perceive the surrounding auditory scene. However, extracting effective representations that capture the underlying characteristics of the acoustic events is still challenging. Previous methods mainly focused on designing the audio features in a 'hand-crafted' manner. Interestingly, data-learnt features have been recently reported to show better performance. Up to now, these were only considered on the frame-level. In this paper, we propose an unsupervised learning framework to learn a vector representation of an audio sequence for AEC. This framework consists of a Recurrent Neural Network (RNN) encoder and a RNN decoder, which respectively transforms the variable-length audio sequence into a fixed-length vector and reconstructs the input sequence on the generated vector. After training the encoder-decoder, we feed the audio sequences to the encoder and then take the learnt vectors as the audio sequence representations. Compared with previous methods, the proposed method can not only deal with the problem of arbitrary-lengths of audio streams, but also learn the salient information of the sequence. Extensive evaluation on a large-size acoustic event database is performed, and the empirical results demonstrate that the learnt audio sequence representation yields a significant performance improvement by a large margin compared with other state-of-the-art hand-crafted sequence features for AEC

    Deep Learning for Audio Signal Processing

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    Given the recent surge in developments of deep learning, this article provides a review of the state-of-the-art deep learning techniques for audio signal processing. Speech, music, and environmental sound processing are considered side-by-side, in order to point out similarities and differences between the domains, highlighting general methods, problems, key references, and potential for cross-fertilization between areas. The dominant feature representations (in particular, log-mel spectra and raw waveform) and deep learning models are reviewed, including convolutional neural networks, variants of the long short-term memory architecture, as well as more audio-specific neural network models. Subsequently, prominent deep learning application areas are covered, i.e. audio recognition (automatic speech recognition, music information retrieval, environmental sound detection, localization and tracking) and synthesis and transformation (source separation, audio enhancement, generative models for speech, sound, and music synthesis). Finally, key issues and future questions regarding deep learning applied to audio signal processing are identified.Comment: 15 pages, 2 pdf figure

    Polyphonic audio tagging with sequentially labelled data using CRNN with learnable gated linear units

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    Audio tagging aims to detect the types of sound events occurring in an audio recording. To tag the polyphonic audio recordings, we propose to use Connectionist Temporal Classification (CTC) loss function on the top of Convolutional Recurrent Neural Network (CRNN) with learnable Gated Linear Units (GLU-CTC), based on a new type of audio label data: Sequentially Labelled Data (SLD). In GLU-CTC, CTC objective function maps the frame-level probability of labels to clip-level probability of labels. To compare the mapping ability of GLU-CTC for sound events, we train a CRNN with GLU based on Global Max Pooling (GLU-GMP) and a CRNN with GLU based on Global Average Pooling (GLU-GAP). And we also compare the proposed GLU-CTC system with the baseline system, which is a CRNN trained using CTC loss function without GLU. The experiments show that the GLU-CTC achieves an Area Under Curve (AUC) score of 0.882 in audio tagging, outperforming the GLU-GMP of 0.803, GLU-GAP of 0.766 and baseline system of 0.837. That means based on the same CRNN model with GLU, the performance of CTC mapping is better than the GMP and GAP mapping. Given both based on the CTC mapping, the CRNN with GLU outperforms the CRNN without GLU.Comment: DCASE2018 Workshop. arXiv admin note: text overlap with arXiv:1808.0193

    Acoustic Scene Classification by Implicitly Identifying Distinct Sound Events

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    In this paper, we propose a new strategy for acoustic scene classification (ASC) , namely recognizing acoustic scenes through identifying distinct sound events. This differs from existing strategies, which focus on characterizing global acoustical distributions of audio or the temporal evolution of short-term audio features, without analysis down to the level of sound events. To identify distinct sound events for each scene, we formulate ASC in a multi-instance learning (MIL) framework, where each audio recording is mapped into a bag-of-instances representation. Here, instances can be seen as high-level representations for sound events inside a scene. We also propose a MIL neural networks model, which implicitly identifies distinct instances (i.e., sound events). Furthermore, we propose two specially designed modules that model the multi-temporal scale and multi-modal natures of the sound events respectively. The experiments were conducted on the official development set of the DCASE2018 Task1 Subtask B, and our best-performing model improves over the official baseline by 9.4% (68.3% vs 58.9%) in terms of classification accuracy. This study indicates that recognizing acoustic scenes by identifying distinct sound events is effective and paves the way for future studies that combine this strategy with previous ones.Comment: code URL typo, code is available at https://github.com/hackerekcah/distinct-events-asc.gi

    Convolutional Recurrent Neural Networks for Polyphonic Sound Event Detection

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    Sound events often occur in unstructured environments where they exhibit wide variations in their frequency content and temporal structure. Convolutional neural networks (CNN) are able to extract higher level features that are invariant to local spectral and temporal variations. Recurrent neural networks (RNNs) are powerful in learning the longer term temporal context in the audio signals. CNNs and RNNs as classifiers have recently shown improved performances over established methods in various sound recognition tasks. We combine these two approaches in a Convolutional Recurrent Neural Network (CRNN) and apply it on a polyphonic sound event detection task. We compare the performance of the proposed CRNN method with CNN, RNN, and other established methods, and observe a considerable improvement for four different datasets consisting of everyday sound events.Comment: Accepted for IEEE Transactions on Audio, Speech and Language Processing, Special Issue on Sound Scene and Event Analysi

    Audio Event Detection using Weakly Labeled Data

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    Acoustic event detection is essential for content analysis and description of multimedia recordings. The majority of current literature on the topic learns the detectors through fully-supervised techniques employing strongly labeled data. However, the labels available for majority of multimedia data are generally weak and do not provide sufficient detail for such methods to be employed. In this paper we propose a framework for learning acoustic event detectors using only weakly labeled data. We first show that audio event detection using weak labels can be formulated as an Multiple Instance Learning problem. We then suggest two frameworks for solving multiple-instance learning, one based on support vector machines, and the other on neural networks. The proposed methods can help in removing the time consuming and expensive process of manually annotating data to facilitate fully supervised learning. Moreover, it can not only detect events in a recording but can also provide temporal locations of events in the recording. This helps in obtaining a complete description of the recording and is notable since temporal information was never known in the first place in weakly labeled data.Comment: ACM Multimedia 201

    Learning sound representations using trainable COPE feature extractors

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    Sound analysis research has mainly been focused on speech and music processing. The deployed methodologies are not suitable for analysis of sounds with varying background noise, in many cases with very low signal-to-noise ratio (SNR). In this paper, we present a method for the detection of patterns of interest in audio signals. We propose novel trainable feature extractors, which we call COPE (Combination of Peaks of Energy). The structure of a COPE feature extractor is determined using a single prototype sound pattern in an automatic configuration process, which is a type of representation learning. We construct a set of COPE feature extractors, configured on a number of training patterns. Then we take their responses to build feature vectors that we use in combination with a classifier to detect and classify patterns of interest in audio signals. We carried out experiments on four public data sets: MIVIA audio events, MIVIA road events, ESC-10 and TU Dortmund data sets. The results that we achieved (recognition rate equal to 91.71% on the MIVIA audio events, 94% on the MIVIA road events, 81.25% on the ESC-10 and 94.27% on the TU Dortmund) demonstrate the effectiveness of the proposed method and are higher than the ones obtained by other existing approaches. The COPE feature extractors have high robustness to variations of SNR. Real-time performance is achieved even when the value of a large number of features is computed.Comment: Accepted for publication in Pattern Recognitio
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