229,184 research outputs found
Knowledge-Based Synthesis of Distributed Systems Using Event Structures
To produce a program guaranteed to satisfy a given specification one can
synthesize it from a formal constructive proof that a computation satisfying
that specification exists. This process is particularly effective if the
specifications are written in a high-level language that makes it easy for
designers to specify their goals. We consider a high-level specification
language that results from adding knowledge to a fragment of Nuprl specifically
tailored for specifying distributed protocols, called event theory. We then
show how high-level knowledge-based programs can be synthesized from the
knowledge-based specifications using a proof development system such as Nuprl.
Methods of Halpern and Zuck then apply to convert these knowledge-based
protocols to ordinary protocols. These methods can be expressed as heuristic
transformation tactics in Nuprl.Comment: A preliminary version of this paper appeared in Proceedings of the
11th International Conference on Logic for Programming, Artificial
Intelligence, and Reasoning LPAR 2004, pp. 449-46
MORPH: A Reference Architecture for Configuration and Behaviour Self-Adaptation
An architectural approach to self-adaptive systems involves runtime change of
system configuration (i.e., the system's components, their bindings and
operational parameters) and behaviour update (i.e., component orchestration).
Thus, dynamic reconfiguration and discrete event control theory are at the
heart of architectural adaptation. Although controlling configuration and
behaviour at runtime has been discussed and applied to architectural
adaptation, architectures for self-adaptive systems often compound these two
aspects reducing the potential for adaptability. In this paper we propose a
reference architecture that allows for coordinated yet transparent and
independent adaptation of system configuration and behaviour
Bridges Structural Health Monitoring and Deterioration Detection Synthesis of Knowledge and Technology
INE/AUTC 10.0
Realizing live sequence charts in SystemVerilog.
The design of an embedded control system starts with an investigation of properties and behaviors of the process evolving within its environment, and an analysis of the requirement for its safety performance. In early stages, system requirements are often specified as scenarios of behavior using sequence charts for different use cases. This specification must be precise, intuitive and expressive enough to capture different aspects of embedded control systems. As a rather rich and useful extension to the classical message sequence charts, live sequence charts (LSC), which provide a rich collection of constructs for specifying both possible and mandatory behaviors, are very suitable for designing an embedded control system. However, it is not a trivial task to realize a high-level design model in executable program codes effectively and correctly. This paper tackles the challenging task by providing a mapping algorithm to automatically synthesize SystemVerilog programs from given LSC specifications
Supervisor Localization of Discrete-Event Systems based on State Tree Structures
Recently we developed supervisor localization, a top-down approach to
distributed control of discrete-event systems in the Ramadge-Wonham supervisory
control framework. Its essence is the decomposition of monolithic (global)
control action into local control strategies for the individual agents. In this
paper, we establish a counterpart supervisor localization theory in the
framework of State Tree Structures, known to be efficient for control design of
very large systems. In the new framework, we introduce the new concepts of
local state tracker, local control function, and state-based local-global
control equivalence. As before, we prove that the collective localized control
behavior is identical to the monolithic optimal (i.e. maximally permissive) and
nonblocking controlled behavior. In addition, we propose a new and more
efficient localization algorithm which exploits BDD computation. Finally we
demonstrate our localization approach on a model for a complex semiconductor
manufacturing system
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Integration with Ontologies
One of today’s hottest IT topics is integration, as bringing together information from different sources and structures is not completely solved. The approach outlined here wants to illustrate how ontologies [Gr93] could help to support the integration process
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Semantic web services for simulation component reuse and interoperability: An ontology approach
Commercial-off-the-shelf (COTS) Simulation Packages (CSPs) are widely used in industry primarily due to economic factors associated with developing proprietary software platforms. Regardless of their widespread use, CSPs have yet to operate across organizational boundaries. The limited reuse and interoperability of CSPs are affected by the same semantic issues that restrict the inter-organizational use of software components and web services. The current representations of Web components are predominantly syntactic in nature lacking the fundamental semantic underpinning required to support discovery on the emerging Semantic Web. The authors present new research that partially alleviates the problem of limited semantic reuse and interoperability of simulation components in CSPs. Semantic models, in the form of ontologies, utilized by the authors’ Web service discovery and deployment architecture provide one approach to support simulation model reuse. Semantic interoperation is achieved through a simulation component ontology that is used to identify required components at varying levels of granularity (i.e. including both abstract and specialized components). Selected simulation components are loaded into a CSP, modified according to the requirements of the new model and executed. The research presented here is based on the development of an ontology, connector software, and a Web service discovery architecture. The ontology is extracted from simulation scenarios involving airport, restaurant and kitchen service suppliers. The ontology engineering framework and discovery architecture provide a novel approach to inter-organizational simulation, by adopting a less intrusive interface between participants Although specific to CSPs this work has wider implications for the simulation community. The reason being that the community as a whole stands to benefit through from an increased awareness of the state-of-the-art in Software Engineering (for example, ontology-supported component discovery and reuse, and service-oriented computing), and it is expected that this will eventually lead to the development of a unique Software Engineering-inspired methodology to build simulations in future
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