60,113 research outputs found

    Grounding semantics in robots for Visual Question Answering

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    In this thesis I describe an operational implementation of an object detection and description system that incorporates in an end-to-end Visual Question Answering system and evaluated it on two visual question answering datasets for compositional language and elementary visual reasoning

    Fuzzy Decision-Support System for Safeguarding Tangible and Intangible Cultural Heritage

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    In the current world economic situation, the maintenance of built heritage has been limited due to a lack of funds and accurate tools for proper management and implementation of these actions. However, in specific local areas, the maintenance and conservation of historical and cultural heritage have become an investment opportunity. In this sense, in this study, a new tool is proposed, for the estimation of the functional service life of heritage buildings in a local region (city of Seville, South Spain). This tool is developed in Art-Risk research project and consists of a free software to evaluate decisions in regional policies, planning and management of tangible and intangible cultural heritage, considering physical, environmental, economic and social resources. This tool provides a ranking of priority of intervention among case studies belonging to a particular urban context. This information is particularly relevant for the stakeholders responsible for the management of maintenance plans in built heritage

    Using a cognitive architecture to examine what develops

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    Different theories of development propose alternative mechanisms by which development occurs. Cognitive architectures can be used to examine the influence of each proposed mechanism of development while keeping all other mechanisms constant. An ACT-R computational model that matched adult behavior in solving a 21-block pyramid puzzle was created. The model was modified in three ways that corresponded to mechanisms of development proposed by developmental theories. The results showed that all the modifications (two of capacity and one of strategy choice) could approximate the behavior of 7-year-old children on the task. The strategy-choice modification provided the closest match on the two central measures of task behavior (time taken per layer, r = .99, and construction attempts per layer, r = .73). Modifying cognitive architectures is a fruitful way to compare and test potential developmental mechanisms, and can therefore help in specifying “what develops.
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