5,182 research outputs found
Inefficiencies in Digital Advertising Markets
Digital advertising markets are growing and attracting increased scrutiny. This article explores four market inefficiencies that remain poorly understood: ad effect measurement, frictions between and within advertising channel members, ad blocking, and ad fraud. Although these topics are not unique to digital advertising, each manifests in unique ways in markets for digital ads. The authors identify relevant findings in the academic literature, recent developments in practice, and promising topics for future research
On the stability of generalized second price auctions with budgets
The Generalized Second Price (GSP) auction used typically to model sponsored search auctions does not include the notion of budget constraints, which is present in practice. Motivated by this, we introduce the different variants of GSP auctions that take budgets into account in natural ways. We examine their stability by focusing on the existence of Nash equilibria and envy-free assignments. We highlight the differences between these mechanisms and find that only some of them exhibit both notions of stability. This shows the importance of carefully picking the right mechanism to ensure stable outcomes in the presence of budgets.Peer ReviewedPostprint (author's final draft
Stochastic Budget Optimization in Internet Advertising
Internet advertising is a sophisticated game in which the many advertisers
"play" to optimize their return on investment. There are many "targets" for the
advertisements, and each "target" has a collection of games with a potentially
different set of players involved. In this paper, we study the problem of how
advertisers allocate their budget across these "targets". In particular, we
focus on formulating their best response strategy as an optimization problem.
Advertisers have a set of keywords ("targets") and some stochastic information
about the future, namely a probability distribution over scenarios of cost vs
click combinations. This summarizes the potential states of the world assuming
that the strategies of other players are fixed. Then, the best response can be
abstracted as stochastic budget optimization problems to figure out how to
spread a given budget across these keywords to maximize the expected number of
clicks.
We present the first known non-trivial poly-logarithmic approximation for
these problems as well as the first known hardness results of getting better
than logarithmic approximation ratios in the various parameters involved. We
also identify several special cases of these problems of practical interest,
such as with fixed number of scenarios or with polynomial-sized parameters
related to cost, which are solvable either in polynomial time or with improved
approximation ratios. Stochastic budget optimization with scenarios has
sophisticated technical structure. Our approximation and hardness results come
from relating these problems to a special type of (0/1, bipartite) quadratic
programs inherent in them. Our research answers some open problems raised by
the authors in (Stochastic Models for Budget Optimization in Search-Based
Advertising, Algorithmica, 58 (4), 1022-1044, 2010).Comment: FINAL versio
Distributed Information Retrieval using Keyword Auctions
This report motivates the need for large-scale distributed approaches to information retrieval, and proposes solutions based on keyword auctions
Simulating the conflict between reputation and profitability for online rating portals
We simulate the process of possible interactions between a set of competitive services and a set of portals that provide online rating for these services. We argue that to have a profitable business, these portals are forced to have subscribed services that are rated by the portals. To satisfy the subscribing services, we make the assumption that the portals improve the rating of a given service by one unit per transaction that involves payment. In this study we follow the 'what-if' methodology, analysing strategies that a service may choose from to select the best portal for it to subscribe to, and strategies for a portal to accept the subscription such that its reputation loss, in terms of the integrity of its ratings, is minimised. We observe that the behaviour of the simulated agents in accordance to our model is quite natural from the real-would perspective. One conclusion from the simulations is that under reasonable conditions, if most of the services and rating portals in a given industry do not accept a subscription policy similar to the one indicated above, they will lose, respectively, their ratings and reputations, and, moreover the rating portals will have problems in making a profit. Our prediction is that the modern portal-rating based economy sector will eventually evolve into a subscription process similar to the one we suggest in this study, as an alternative to a business model based purely on advertising
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