127 research outputs found
Video browsing interfaces and applications: a review
We present a comprehensive review of the state of the art in video browsing and retrieval systems, with special emphasis on interfaces and applications. There has been a significant increase in activity (e.g., storage, retrieval, and sharing) employing video data in the past decade, both for personal and professional use. The ever-growing amount of video content available for human consumption and the inherent characteristics of video dataâwhich, if presented in its raw format, is rather unwieldy and costlyâhave become driving forces for the development of more effective solutions to present video contents and allow rich user interaction. As a result, there are many contemporary research efforts toward developing better video browsing solutions, which we summarize. We review more than 40 different video browsing and retrieval interfaces and classify them into three groups: applications that use video-player-like interaction, video retrieval applications, and browsing solutions based on video surrogates. For each category, we present a summary of existing work, highlight the technical aspects of each solution, and compare them against each other
Self-supervised learning to detect key frames in videos
© 2020 by the authors. Licensee MDPI, Basel, Switzerland. Detecting key frames in videos is a common problem in many applications such as video classification, action recognition and video summarization. These tasks can be performed more efficiently using only a handful of key frames rather than the full video. Existing key frame detection approaches are mostly designed for supervised learning and require manual labelling of key frames in a large corpus of training data to train the models. Labelling requires human annotators from different backgrounds to annotate key frames in videos which is not only expensive and time consuming but also prone to subjective errors and inconsistencies between the labelers. To overcome these problems, we propose an automatic self-supervised method for detecting key frames in a video. Our method comprises a two-stream ConvNet and a novel automatic annotation architecture able to reliably annotate key frames in a video for self-supervised learning of the ConvNet. The proposed ConvNet learns deep appearance and motion features to detect frames that are unique. The trained network is then able to detect key frames in test videos. Extensive experiments on UCF101 human action and video summarization VSUMM datasets demonstrates the effectiveness of our proposed method
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User-centred video abstraction
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University LondonThe rapid growth of digital video content in recent years has imposed the need for the development of technologies with the capability to produce condensed but semantically rich versions of the input video stream in an effective manner. Consequently, the topic of Video Summarisation is becoming increasingly popular in multimedia community and numerous video abstraction approaches have been proposed accordingly. These recommended techniques can be divided into two major categories of automatic and semi-automatic in accordance with the required level of human intervention in summarisation process. The fully-automated methods mainly adopt the low-level visual, aural and textual features alongside the mathematical and statistical algorithms in furtherance to extract the most significant segments of original video. However, the effectiveness of this type of techniques is restricted by a number of factors such as domain-dependency, computational expenses and the inability to understand the semantics of videos from low-level features. The second category of techniques however, attempts to alleviate the quality of summaries by involving humans in the abstraction process to bridge the semantic gap. Nonetheless, a single userâs subjectivity and other external contributing factors such as distraction will potentially deteriorate the performance of this group of approaches. Accordingly, in this thesis we have focused on the development of three user-centred effective video summarisation techniques that could be applied to different video categories and generate satisfactory results. According to our first proposed approach, a novel mechanism for a user-centred video summarisation has been presented for the scenarios in which multiple actors are employed in the video summarisation process in order to minimise the negative effects of sole user adoption. Based on our recommended algorithm, the video frames were initially scored by a group of video annotators âon the flyâ. This was followed by averaging these assigned scores in order to generate a singular saliency score for each video frame and, finally, the highest scored video frames alongside the corresponding audio and textual contents were extracted to be included into the final summary. The effectiveness of our approach has been assessed by comparing the video summaries generated based on our approach against the results obtained from three existing automatic summarisation tools that adopt different modalities for abstraction purposes. The experimental results indicated that our proposed method is capable of delivering remarkable outcomes in terms of Overall Satisfaction and Precision with an acceptable Recall rate, indicating the usefulness of involving user input in the video summarisation process. In an attempt to provide a better user experience, we have proposed our personalised video summarisation method with an ability to customise the generated summaries in accordance with the viewersâ preferences. Accordingly, the end-userâs priority levels towards different video scenes were captured and utilised for updating the average scores previously assigned by the video annotators. Finally, our earlier proposed summarisation method was adopted to extract the most significant audio-visual content of the video. Experimental results indicated the capability of this approach to deliver superior outcomes compared with our previously proposed method and the three other automatic summarisation tools. Finally, we have attempted to reduce the required level of audience involvement for personalisation purposes by proposing a new method for producing personalised video summaries. Accordingly, SIFT visual features were adopted to identify the video scenesâ semantic categories. Fusing this retrieved data with pre-built usersâ profiles, personalised video abstracts can be created. Experimental results showed the effectiveness of this method in delivering superior outcomes comparing to our previously recommended algorithm and the three other automatic summarisation techniques
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Multimodal News Summarization, Tracking and Annotation Incorporating Tensor Analysis of Memes
We demonstrate four novel multimodal methods for efficient video summarization and comprehensive cross-cultural news video understanding.
First, For video quick browsing, we demonstrate a multimedia event recounting system. Based on nine people-oriented design principles, it summarizes YouTube-like videos into short visual segments (812sec) and textual words (less than 10 terms). In the 2013 Trecvid Multimedia Event Recounting competition, this system placed first in recognition time efficiency, while remaining above average in description accuracy.
Secondly, we demonstrate the summarization of large amounts of online international news videos. In order to understand an international event such as Ebola virus, AirAsia Flight 8501 and Zika virus comprehensively, we present a novel and efficient constrained tensor factorization algorithm that first represents a video archive of multimedia news stories concerning a news event as a sparse tensor of order 4. The dimensions correspond to extracted visual memes, verbal tags, time periods, and cultures. The iterative algorithm approximately but accurately extracts coherent quad-clusters, each of which represents a significant summary of an important independent aspect of the news event. We give examples of quad-clusters extracted from tensors with at least 108 entries derived from international news coverage. We show the method is fast, can be tuned to give preferences to any subset of its four dimensions, and exceeds three existing methods in performance.
Thirdly, noting that the co-occurrence of visual memes and tags in our summarization result is sparse, we show how to model cross-cultural visual meme influence based on normalized PageRank, which more accurately captures the rates at which visual memes are reposted in a specified time period in a specified culture.
Lastly, we establish the correspondences of videos and text descriptions in different cultures by reliable visual cues, detect culture-specific tags for visual memes and then annotate videos in a cultural settings. Starting with any video with less text or no text in one culture (say, US), we select candidate annotations in the text of another culture (say, China) to annotate US video. Through analyzing the similarity of images annotated by those candidates, we can derive a set of proper tags from the viewpoints of another culture (China). We illustrate cultural-based annotation examples by segments of international news. We evaluate the generated tags by cross-cultural tag frequency, tag precision, and user studies
Large-scale interactive exploratory visual search
Large scale visual search has been one of the challenging issues in the era of big data. It demands techniques that are not only highly effective and efficient but also allow users conveniently express their information needs and refine their intents. In this thesis, we focus on developing an exploratory framework for large scale visual search. We also develop a number of enabling techniques in this thesis, including compact visual content representation for scalable search, near duplicate video shot detection, and action based event detection. We propose a novel scheme for extremely low bit rate visual search, which sends compressed visual words consisting of vocabulary tree histogram and descriptor orientations rather than descriptors. Compact representation of video data is achieved through identifying keyframes of a video which can also help users comprehend visual content efficiently. We propose a novel Bag-of-Importance model for static video summarization. Near duplicate detection is one of the key issues for large scale visual search, since there exist a large number nearly identical images and videos. We propose an improved near-duplicate video shot detection approach for more effective shot representation. Event detection has been one of the solutions for bridging the semantic gap in visual search. We particular focus on human action centred event detection. We propose an enhanced sparse coding scheme to model human actions. Our proposed approach is able to significantly reduce computational cost while achieving recognition accuracy highly comparable to the state-of-the-art methods. At last, we propose an integrated solution for addressing the prime challenges raised from large-scale interactive visual search. The proposed system is also one of the first attempts for exploratory visual search. It provides users more robust results to satisfy their exploring experiences
Evaluation campaigns and TRECVid
The TREC Video Retrieval Evaluation (TRECVid) is an
international benchmarking activity to encourage research
in video information retrieval by providing a large test collection, uniform scoring procedures, and a forum for organizations interested in comparing their results. TRECVid completed its fifth annual cycle at the end of 2005 and in 2006 TRECVid will involve almost 70 research organizations, universities and other consortia. Throughout its existence, TRECVid has benchmarked both interactive and automatic/manual searching for shots from within a video
corpus, automatic detection of a variety of semantic and
low-level video features, shot boundary detection and the
detection of story boundaries in broadcast TV news. This
paper will give an introduction to information retrieval (IR) evaluation from both a user and a system perspective, highlighting that system evaluation is by far the most prevalent type of evaluation carried out. We also include a summary of TRECVid as an example of a system evaluation benchmarking campaign and this allows us to discuss whether
such campaigns are a good thing or a bad thing. There are
arguments for and against these campaigns and we present
some of them in the paper concluding that on balance they
have had a very positive impact on research progress
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