3,381 research outputs found

    Generating explanatory discourse: a plan-based, interactive approach

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    SIGLEAvailable from British Library Document Supply Centre- DSC:D91660 / BLDSC - British Library Document Supply CentreGBUnited Kingdo

    Deeper Understanding of Tutorial Dialogues and Student Assessment

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    Bloom (1984) reported two standard deviation improvement with human tutoring which inspired many researchers to develop Intelligent Tutoring Systems (ITSs) that are as effective as human tutoring. However, recent studies suggest that the 2-sigma result was misleading and that current ITSs are as good as human tutors. Nevertheless, we can think of 2 standard deviations as the benchmark for tutoring effectiveness of ideal expert tutors. In the case of ITSs, there is still the possibility that ITSs could be better than humans.One way to improve the ITSs would be identifying, understanding, and then successfully implementing effective tutorial strategies that lead to learning gains. Another step towards improving the effectiveness of ITSs is an accurate assessment of student responses. However, evaluating student answers in tutorial dialogues is challenging. The student answers often refer to the entities in the previous dialogue turns and problem description. Therefore, the student answers should be evaluated by taking dialogue context into account. Moreover, the system should explain which parts of the student answer are correct and which are incorrect. Such explanation capability allows the ITSs to provide targeted feedback to help students reflect upon and correct their knowledge deficits. Furthermore, targeted feedback increases learners\u27 engagement, enabling them to persist in solving the instructional task at hand on their own. In this dissertation, we describe our approach to discover and understand effective tutorial strategies employed by effective human tutors while interacting with learners. We also present various approaches to automatically assess students\u27 contributions using general methods that we developed for semantic analysis of short texts. We explain our work using generic semantic similarity approaches to evaluate the semantic similarity between individual learner contributions and ideal answers provided by experts for target instructional tasks. We also describe our method to assess student performance based on tutorial dialogue context, accounting for linguistic phenomena such as ellipsis and pronouns. We then propose an approach to provide an explanatory capability for assessing student responses. Finally, we recommend a novel method based on concept maps for jointly evaluating and interpreting the correctness of student responses

    StudentsÂŽ language in computer-assisted tutoring of mathematical proofs

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    Truth and proof are central to mathematics. Proving (or disproving) seemingly simple statements often turns out to be one of the hardest mathematical tasks. Yet, doing proofs is rarely taught in the classroom. Studies on cognitive difficulties in learning to do proofs have shown that pupils and students not only often do not understand or cannot apply basic formal reasoning techniques and do not know how to use formal mathematical language, but, at a far more fundamental level, they also do not understand what it means to prove a statement or even do not see the purpose of proof at all. Since insight into the importance of proof and doing proofs as such cannot be learnt other than by practice, learning support through individualised tutoring is in demand. This volume presents a part of an interdisciplinary project, set at the intersection of pedagogical science, artificial intelligence, and (computational) linguistics, which investigated issues involved in provisioning computer-based tutoring of mathematical proofs through dialogue in natural language. The ultimate goal in this context, addressing the above-mentioned need for learning support, is to build intelligent automated tutoring systems for mathematical proofs. The research presented here has been focused on the language that students use while interacting with such a system: its linguistic propeties and computational modelling. Contribution is made at three levels: first, an analysis of language phenomena found in studentsÂŽ input to a (simulated) proof tutoring system is conducted and the variety of studentsÂŽ verbalisations is quantitatively assessed, second, a general computational processing strategy for informal mathematical language and methods of modelling prominent language phenomena are proposed, and third, the prospects for natural language as an input modality for proof tutoring systems is evaluated based on collected corpora

    Technology assessment of advanced automation for space missions

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    Six general classes of technology requirements derived during the mission definition phase of the study were identified as having maximum importance and urgency, including autonomous world model based information systems, learning and hypothesis formation, natural language and other man-machine communication, space manufacturing, teleoperators and robot systems, and computer science and technology

    Error handling in multimodal voice-enabled interfaces of tour-guide robots using graphical models

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    Mobile service robots are going to play an increasing role in the society of humans. Voice-enabled interaction with service robots becomes very important, if such robots are to be deployed in real-world environments and accepted by the vast majority of potential human users. The research presented in this thesis addresses the problem of speech recognition integration in an interactive voice-enabled interface of a service robot, in particular a tour-guide robot. The task of a tour-guide robot is to engage visitors to mass exhibitions (users) in dialogue providing the services it is designed for (e.g. exhibit presentations) within a limited time. In managing tour-guide dialogues, extracting the user goal (intention) for requesting a particular service at each dialogue state is the key issue. In mass exhibition conditions speech recognition errors are inevitable because of noisy speech and uncooperative users of robots with no prior experience in robotics. They can jeopardize the user goal identification. Wrongly identified user goals can lead to communication failures. Therefore, to reduce the risk of such failures, methods for detecting and compensating for communication failures in human-robot dialogue are needed. During the short-term interaction with visitors, the interpretation of the user goal at each dialogue state can be improved by combining speech recognition in the speech modality with information from other available robot modalities. The methods presented in this thesis exploit probabilistic models for fusing information from speech and auxiliary modalities of the robot for user goal identification and communication failure detection. To compensate for the detected communication failures we investigate multimodal methods for recovery from communication failures. To model the process of modality fusion, taking into account the uncertainties in the information extracted from each input modality during human-robot interaction, we use the probabilistic framework of Bayesian networks. Bayesian networks are graphical models that represent a joint probability function over a set of random variables. They are used to model the dependencies among variables associated with the user goals, modality related events (e.g. the event of user presence that is inferred from the laser scanner modality of the robot), and observed modality features providing evidence in favor of these modality events. Bayesian networks are used to calculate posterior probabilities over the possible user goals at each dialogue state. These probabilities serve as a base in deciding if the user goal is valid, i.e. if it can be mapped into a tour-guide service (e.g. exhibit presentation) or is undefined – signaling a possible communication failure. The Bayesian network can be also used to elicit probabilities over the modality events revealing information about the possible cause for a communication failure. Introducing new user goal aspects (e.g. new modality events and related features) that provide auxiliary information for detecting communication failures makes the design process cumbersome, calling for a systematic approach in the Bayesian network modelling. Generally, introducing new variables for user goal identification in the Bayesian networks can lead to complex and computationally expensive models. In order to make the design process more systematic and modular, we adapt principles from the theory of grounding in human communication. When people communicate, they resolve understanding problems in a collaborative joint effort of providing evidence of common shared knowledge (grounding). We use Bayesian network topologies, tailored to limited computational resources, to model a state-based grounding model fusing information from three different input modalities (laser, video and speech) to infer possible grounding states. These grounding states are associated with modality events showing if the user is present in range for communication, if the user is attending to the interaction, whether the speech modality is reliable, and if the user goal is valid. The state-based grounding model is used to compute probabilities that intermediary grounding states have been reached. This serves as a base for detecting if the the user has reached the final grounding state, or wether a repair dialogue sequence is needed. In the case of a repair dialogue sequence, the tour-guide robot can exploit the multiple available modalities along with speech. For example, if the user has failed to reach the grounding state related to her/his presence in range for communication, the robot can use its move modality to search and attract the attention of the visitors. In the case when speech recognition is detected to be unreliable, the robot can offer the alternative use of the buttons modality in the repair sequence. Given the probability of each grounding state, and the dialogue sequence that can be executed in the next dialogue state, a tour-guide robot has different preferences on the possible dialogue continuation. If the possible dialogue sequences at each dialogue state are defined as actions, the introduced principle of maximum expected utility (MEU) provides an explicit way of action selection, based on the action utility, given the evidence about the user goal at each dialogue state. Decision networks, constructed as graphical models based on Bayesian networks are proposed to perform MEU-based decisions, incorporating the utility of the actions to be chosen at each dialogue state by the tour-guide robot. These action utilities are defined taking into account the tour-guide task requirements. The proposed graphical models for user goal identification and dialogue error handling in human-robot dialogue are evaluated in experiments with multimodal data. These data were collected during the operation of the tour-guide robot RoboX at the Autonomous System Lab of EPFL and at the Swiss National Exhibition in 2002 (Expo.02). The evaluation experiments use component and system level metrics for technical (objective) and user-based (subjective) evaluation. On the component level, the technical evaluation is done by calculating accuracies, as objective measures of the performance of the grounding model, and the resulting performance of the user goal identification in dialogue. The benefit of the proposed error handling framework is demonstrated comparing the accuracy of a baseline interactive system, employing only speech recognition for user goal identification, and a system equipped with multimodal grounding models for error handling

    Reinforcement Learning and Bandits for Speech and Language Processing: Tutorial, Review and Outlook

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    In recent years, reinforcement learning and bandits have transformed a wide range of real-world applications including healthcare, finance, recommendation systems, robotics, and last but not least, the speech and natural language processing. While most speech and language applications of reinforcement learning algorithms are centered around improving the training of deep neural networks with its flexible optimization properties, there are still many grounds to explore to utilize the benefits of reinforcement learning, such as its reward-driven adaptability, state representations, temporal structures and generalizability. In this survey, we present an overview of recent advancements of reinforcement learning and bandits, and discuss how they can be effectively employed to solve speech and natural language processing problems with models that are adaptive, interactive and scalable.Comment: To appear in Expert Systems with Applications. Accompanying INTERSPEECH 2022 Tutorial on the same topic. Including latest advancements in large language models (LLMs

    Human-computer interaction in distributed supervisory control tasks

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    An overview of activities concerned with the development and applications of the Operator Function Model (OFM) is presented. The OFM is a mathematical tool to represent operator interaction with predominantly automated space ground control systems. The design and assessment of an intelligent operator aid (OFMspert and Ally) is particularly discussed. The application of OFM to represent the task knowledge in the design of intelligent tutoring systems, designated OFMTutor and ITSSO (Intelligent Tutoring System for Satellite Operators), is also described. Viewgraphs from symposia presentations are compiled along with papers addressing the intent inferencing capabilities of OFMspert, the OFMTutor system, and an overview of intelligent tutoring systems and the implications for complex dynamic systems
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