284 research outputs found

    Improving Deep Representation Learning with Complex and Multimodal Data.

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    Representation learning has emerged as a way to learn meaningful representation from data and made a breakthrough in many applications including visual object recognition, speech recognition, and text understanding. However, learning representation from complex high-dimensional sensory data is challenging since there exist many irrelevant factors of variation (e.g., data transformation, random noise). On the other hand, to build an end-to-end prediction system for structured output variables, one needs to incorporate probabilistic inference to properly model a mapping from single input to possible configurations of output variables. This thesis addresses limitations of current representation learning in two parts. The first part discusses efficient learning algorithms of invariant representation based on restricted Boltzmann machines (RBMs). Pointing out the difficulty of learning, we develop an efficient initialization method for sparse and convolutional RBMs. On top of that, we develop variants of RBM that learn representations invariant to data transformations such as translation, rotation, or scale variation by pooling the filter responses of input data after a transformation, or to irrelevant patterns such as random or structured noise, by jointly performing feature selection and feature learning. We demonstrate improved performance on visual object recognition and weakly supervised foreground object segmentation. The second part discusses conditional graphical models and learning frameworks for structured output variables using deep generative models as prior. For example, we combine the best properties of the CRF and the RBM to enforce both local and global (e.g., object shape) consistencies for visual object segmentation. Furthermore, we develop a deep conditional generative model of structured output variables, which is an end-to-end system trainable by backpropagation. We demonstrate the importance of global prior and probabilistic inference for visual object segmentation. Second, we develop a novel multimodal learning framework by casting the problem into structured output representation learning problems, where the output is one data modality to be predicted from the other modalities, and vice versa. We explain as to how our method could be more effective than maximum likelihood learning and demonstrate the state-of-the-art performance on visual-text and visual-only recognition tasks.PhDElectrical Engineering: SystemsUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/113549/1/kihyuks_1.pd

    QUIS-CAMPI: Biometric Recognition in Surveillance Scenarios

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    The concerns about individuals security have justified the increasing number of surveillance cameras deployed both in private and public spaces. However, contrary to popular belief, these devices are in most cases used solely for recording, instead of feeding intelligent analysis processes capable of extracting information about the observed individuals. Thus, even though video surveillance has already proved to be essential for solving multiple crimes, obtaining relevant details about the subjects that took part in a crime depends on the manual inspection of recordings. As such, the current goal of the research community is the development of automated surveillance systems capable of monitoring and identifying subjects in surveillance scenarios. Accordingly, the main goal of this thesis is to improve the performance of biometric recognition algorithms in data acquired from surveillance scenarios. In particular, we aim at designing a visual surveillance system capable of acquiring biometric data at a distance (e.g., face, iris or gait) without requiring human intervention in the process, as well as devising biometric recognition methods robust to the degradation factors resulting from the unconstrained acquisition process. Regarding the first goal, the analysis of the data acquired by typical surveillance systems shows that large acquisition distances significantly decrease the resolution of biometric samples, and thus their discriminability is not sufficient for recognition purposes. In the literature, diverse works point out Pan Tilt Zoom (PTZ) cameras as the most practical way for acquiring high-resolution imagery at a distance, particularly when using a master-slave configuration. In the master-slave configuration, the video acquired by a typical surveillance camera is analyzed for obtaining regions of interest (e.g., car, person) and these regions are subsequently imaged at high-resolution by the PTZ camera. Several methods have already shown that this configuration can be used for acquiring biometric data at a distance. Nevertheless, these methods failed at providing effective solutions to the typical challenges of this strategy, restraining its use in surveillance scenarios. Accordingly, this thesis proposes two methods to support the development of a biometric data acquisition system based on the cooperation of a PTZ camera with a typical surveillance camera. The first proposal is a camera calibration method capable of accurately mapping the coordinates of the master camera to the pan/tilt angles of the PTZ camera. The second proposal is a camera scheduling method for determining - in real-time - the sequence of acquisitions that maximizes the number of different targets obtained, while minimizing the cumulative transition time. In order to achieve the first goal of this thesis, both methods were combined with state-of-the-art approaches of the human monitoring field to develop a fully automated surveillance capable of acquiring biometric data at a distance and without human cooperation, designated as QUIS-CAMPI system. The QUIS-CAMPI system is the basis for pursuing the second goal of this thesis. The analysis of the performance of the state-of-the-art biometric recognition approaches shows that these approaches attain almost ideal recognition rates in unconstrained data. However, this performance is incongruous with the recognition rates observed in surveillance scenarios. Taking into account the drawbacks of current biometric datasets, this thesis introduces a novel dataset comprising biometric samples (face images and gait videos) acquired by the QUIS-CAMPI system at a distance ranging from 5 to 40 meters and without human intervention in the acquisition process. This set allows to objectively assess the performance of state-of-the-art biometric recognition methods in data that truly encompass the covariates of surveillance scenarios. As such, this set was exploited for promoting the first international challenge on biometric recognition in the wild. This thesis describes the evaluation protocols adopted, along with the results obtained by the nine methods specially designed for this competition. In addition, the data acquired by the QUIS-CAMPI system were crucial for accomplishing the second goal of this thesis, i.e., the development of methods robust to the covariates of surveillance scenarios. The first proposal regards a method for detecting corrupted features in biometric signatures inferred by a redundancy analysis algorithm. The second proposal is a caricature-based face recognition approach capable of enhancing the recognition performance by automatically generating a caricature from a 2D photo. The experimental evaluation of these methods shows that both approaches contribute to improve the recognition performance in unconstrained data.A crescente preocupação com a segurança dos indivíduos tem justificado o crescimento do número de câmaras de vídeo-vigilância instaladas tanto em espaços privados como públicos. Contudo, ao contrário do que normalmente se pensa, estes dispositivos são, na maior parte dos casos, usados apenas para gravação, não estando ligados a nenhum tipo de software inteligente capaz de inferir em tempo real informações sobre os indivíduos observados. Assim, apesar de a vídeo-vigilância ter provado ser essencial na resolução de diversos crimes, o seu uso está ainda confinado à disponibilização de vídeos que têm que ser manualmente inspecionados para extrair informações relevantes dos sujeitos envolvidos no crime. Como tal, atualmente, o principal desafio da comunidade científica é o desenvolvimento de sistemas automatizados capazes de monitorizar e identificar indivíduos em ambientes de vídeo-vigilância. Esta tese tem como principal objetivo estender a aplicabilidade dos sistemas de reconhecimento biométrico aos ambientes de vídeo-vigilância. De forma mais especifica, pretende-se 1) conceber um sistema de vídeo-vigilância que consiga adquirir dados biométricos a longas distâncias (e.g., imagens da cara, íris, ou vídeos do tipo de passo) sem requerer a cooperação dos indivíduos no processo; e 2) desenvolver métodos de reconhecimento biométrico robustos aos fatores de degradação inerentes aos dados adquiridos por este tipo de sistemas. No que diz respeito ao primeiro objetivo, a análise aos dados adquiridos pelos sistemas típicos de vídeo-vigilância mostra que, devido à distância de captura, os traços biométricos amostrados não são suficientemente discriminativos para garantir taxas de reconhecimento aceitáveis. Na literatura, vários trabalhos advogam o uso de câmaras Pan Tilt Zoom (PTZ) para adquirir imagens de alta resolução à distância, principalmente o uso destes dispositivos no modo masterslave. Na configuração master-slave um módulo de análise inteligente seleciona zonas de interesse (e.g. carros, pessoas) a partir do vídeo adquirido por uma câmara de vídeo-vigilância e a câmara PTZ é orientada para adquirir em alta resolução as regiões de interesse. Diversos métodos já mostraram que esta configuração pode ser usada para adquirir dados biométricos à distância, ainda assim estes não foram capazes de solucionar alguns problemas relacionados com esta estratégia, impedindo assim o seu uso em ambientes de vídeo-vigilância. Deste modo, esta tese propõe dois métodos para permitir a aquisição de dados biométricos em ambientes de vídeo-vigilância usando uma câmara PTZ assistida por uma câmara típica de vídeo-vigilância. O primeiro é um método de calibração capaz de mapear de forma exata as coordenadas da câmara master para o ângulo da câmara PTZ (slave) sem o auxílio de outros dispositivos óticos. O segundo método determina a ordem pela qual um conjunto de sujeitos vai ser observado pela câmara PTZ. O método proposto consegue determinar em tempo-real a sequência de observações que maximiza o número de diferentes sujeitos observados e simultaneamente minimiza o tempo total de transição entre sujeitos. De modo a atingir o primeiro objetivo desta tese, os dois métodos propostos foram combinados com os avanços alcançados na área da monitorização de humanos para assim desenvolver o primeiro sistema de vídeo-vigilância completamente automatizado e capaz de adquirir dados biométricos a longas distâncias sem requerer a cooperação dos indivíduos no processo, designado por sistema QUIS-CAMPI. O sistema QUIS-CAMPI representa o ponto de partida para iniciar a investigação relacionada com o segundo objetivo desta tese. A análise do desempenho dos métodos de reconhecimento biométrico do estado-da-arte mostra que estes conseguem obter taxas de reconhecimento quase perfeitas em dados adquiridos sem restrições (e.g., taxas de reconhecimento maiores do que 99% no conjunto de dados LFW). Contudo, este desempenho não é corroborado pelos resultados observados em ambientes de vídeo-vigilância, o que sugere que os conjuntos de dados atuais não contêm verdadeiramente os fatores de degradação típicos dos ambientes de vídeo-vigilância. Tendo em conta as vulnerabilidades dos conjuntos de dados biométricos atuais, esta tese introduz um novo conjunto de dados biométricos (imagens da face e vídeos do tipo de passo) adquiridos pelo sistema QUIS-CAMPI a uma distância máxima de 40m e sem a cooperação dos sujeitos no processo de aquisição. Este conjunto permite avaliar de forma objetiva o desempenho dos métodos do estado-da-arte no reconhecimento de indivíduos em imagens/vídeos capturados num ambiente real de vídeo-vigilância. Como tal, este conjunto foi utilizado para promover a primeira competição de reconhecimento biométrico em ambientes não controlados. Esta tese descreve os protocolos de avaliação usados, assim como os resultados obtidos por 9 métodos especialmente desenhados para esta competição. Para além disso, os dados adquiridos pelo sistema QUIS-CAMPI foram essenciais para o desenvolvimento de dois métodos para aumentar a robustez aos fatores de degradação observados em ambientes de vídeo-vigilância. O primeiro é um método para detetar características corruptas em assinaturas biométricas através da análise da redundância entre subconjuntos de características. O segundo é um método de reconhecimento facial baseado em caricaturas automaticamente geradas a partir de uma única foto do sujeito. As experiências realizadas mostram que ambos os métodos conseguem reduzir as taxas de erro em dados adquiridos de forma não controlada

    Generative probabilistic models for object segmentation

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    One of the long-standing open problems in machine vision has been the task of ‘object segmentation’, in which an image is partitioned into two sets of pixels: those that belong to the object of interest, and those that do not. A closely related task is that of ‘parts-based object segmentation’, where additionally each of the object’s pixels are labelled as belonging to one of several predetermined parts. There is broad agreement that segmentation is coupled to the task of object recognition. Knowledge of the object’s class can lead to more accurate segmentations, and in turn accurate segmentations can be used to obtain higher recognition rates. In this thesis we focus on one side of this relationship: given the object’s class and its bounding box, how accurately can we segment it? Segmentation is challenging primarily due to the huge amount of variability one sees in images of natural scenes. A large number of factors combine in complex ways to generate the pixel intensities that make up any given image. In this work we approach the problem by developing generative probabilistic models of the objects in question. Not only does this allow us to express notions of variability and uncertainty in a principled way, but also to separate the problems of model design and inference. The thesis makes the following contributions: First, we demonstrate an explicit probabilistic model of images of objects based on a latent Gaussian model of shape. This can be learned from images in an unsupervised fashion. Through experiments on a variety of datasets we demonstrate the advantages of explicitly modelling shape variability. We then focus on the task of constructing more accurate models of shape. We present a type of layered probabilistic model that we call a Shape Boltzmann Machine (SBM) for the task of modelling foreground/background (binary) and parts-based (categorical) shapes. We demonstrate that it constitutes the state-of-the-art and characterises a ‘strong’ model of shape, in that samples from the model look realistic and that it generalises to generate samples that differ from training examples. Finally, we demonstrate how the SBM can be used in conjunction with an appearance model to form a fully generative model of images of objects. We show how parts-based object segmentations can be obtained simply by performing probabilistic inference in this joint model. We apply the model to several challenging datasets and find that its performance is comparable to the state-of-the-art

    Deep deformable models for 3D human body

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    Deformable models are powerful tools for modelling the 3D shape variations for a class of objects. However, currently the application and performance of deformable models for human body are restricted due to the limitations in current 3D datasets, annotations, and the model formulation itself. In this thesis, we address the issue by making the following contributions in the field of 3D human body modelling, monocular reconstruction and data collection/annotation. Firstly, we propose a deep mesh convolutional network based deformable model for 3D human body. We demonstrate the merit of this model in the task of monocular human mesh recovery. While outperforming current state of the art models in mesh recovery accuracy, the model is also light weighted and more flexible as it can be trained end-to-end and fine-tuned for a specific task. A second contribution is a bone level skinned model of 3D human mesh, in which bone modelling and identity-specific variation modelling are decoupled. Such formulation allows the use of mesh convolutional networks for capturing detailed identity specific variations, while explicitly controlling and modelling the pose variations through linear blend skinning with built-in motion constraints. This formulation not only significantly increases the accuracy in 3D human mesh reconstruction, but also facilitates accurate in the wild character animation and retargetting. Finally we present a large scale dataset of over 1.3 million 3D human body scans in daily clothing. The dataset contains over 12 hours of 4D recordings at 30 FPS, consisting of 7566 dynamic sequences of 3D meshes from 4205 subjects. We propose a fast and accurate sequence registration pipeline which facilitates markerless motion capture and automatic dense annotation for the raw scans, leading to automatic synthetic image and annotation generation that boosts the performance for tasks such as monocular human mesh reconstruction.Open Acces

    LARGE SCALE VISUAL RECOGNITION OF CLOTHING, PEOPLE AND STYLES

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    Clothing recognition is a societally and commercially important yet extremely challenging problem due to large variations in clothing appearance, layering, style, body shape and pose. In this dissertation, we propose new computational vision approaches that learn to represent and recognize clothing items in images. First, we present an effective method for parsing clothing in fashion photographs, where we label the regions of an image with their clothing categories. We then extend our approach to tackle the clothing parsing problem using a data-driven methodology: for a query image, we find similar styles from a large database of tagged fashion images and use these examples to recognize clothing items in the query. Along with our novel large fashion dataset, we also present intriguing initial results on using clothing estimates to improve human pose identification. Second, we examine questions related to fashion styles and identifying the clothing elements associated with each style. We first design an online competitive style rating game called Hipster Wars to crowd source reliable human judgments of clothing styles. We use this game to collect a new dataset of clothing outfits with associated style ratings for different clothing styles. Next, we build visual style descriptors and train models that are able to classify clothing styles and identify the clothing elements are most discriminative in every style. Finally, we define a new task, Exact Street to Shop, where our goal is to match a real-world example of a garment item to the same exact garment in an online shop. This is an extremely challenging task due to visual differences between street photos that are taken of people wearing clothing in everyday uncontrolled settings, and online shop photos, which are captured by professionals in highly controlled settings. We introduce a novel large dataset for this application, collected from the web, and present a deep learning based similarity network that can compare clothing items across visual domains.Doctor of Philosoph

    IST Austria Thesis

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    Modern computer vision systems heavily rely on statistical machine learning models, which typically require large amounts of labeled data to be learned reliably. Moreover, very recently computer vision research widely adopted techniques for representation learning, which further increase the demand for labeled data. However, for many important practical problems there is relatively small amount of labeled data available, so it is problematic to leverage full potential of the representation learning methods. One way to overcome this obstacle is to invest substantial resources into producing large labelled datasets. Unfortunately, this can be prohibitively expensive in practice. In this thesis we focus on the alternative way of tackling the aforementioned issue. We concentrate on methods, which make use of weakly-labeled or even unlabeled data. Specifically, the first half of the thesis is dedicated to the semantic image segmentation task. We develop a technique, which achieves competitive segmentation performance and only requires annotations in a form of global image-level labels instead of dense segmentation masks. Subsequently, we present a new methodology, which further improves segmentation performance by leveraging tiny additional feedback from a human annotator. By using our methods practitioners can greatly reduce the amount of data annotation effort, which is required to learn modern image segmentation models. In the second half of the thesis we focus on methods for learning from unlabeled visual data. We study a family of autoregressive models for modeling structure of natural images and discuss potential applications of these models. Moreover, we conduct in-depth study of one of these applications, where we develop the state-of-the-art model for the probabilistic image colorization task

    Irish Machine Vision and Image Processing Conference Proceedings 2017

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    State of the Art in Face Recognition

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    Notwithstanding the tremendous effort to solve the face recognition problem, it is not possible yet to design a face recognition system with a potential close to human performance. New computer vision and pattern recognition approaches need to be investigated. Even new knowledge and perspectives from different fields like, psychology and neuroscience must be incorporated into the current field of face recognition to design a robust face recognition system. Indeed, many more efforts are required to end up with a human like face recognition system. This book tries to make an effort to reduce the gap between the previous face recognition research state and the future state
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