12,107 research outputs found

    Haruki Murakami's Deconstructive Reading of the Myth of Johnnie Walker and Colonel Sanders in Kafka on the Shore

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    This study aims to analyze how Haruki Murakami reads the real icons of Johnnie Walker and Colonel Sanders in Kafka on the Shore deconstructively. First, we will focus on the signification process of the icon, which are to a great extent molded by advertisements, and then on the deconstruction of their signifieds. For the purpose, we will apply Barthes' idea of myth. We are also interested in revealing how Murakami constructs Johnnie Walker and Colonel Sanders to be characters in the novel. The analysis shows that the construction of the icons through advertisements leads to the creation of their mtyhs, and then Murakami reads them deconstructively to be opposite signifieds

    A Survey Of Variable Factors Affecting A Group Of Children In The Fifth And Sixth Grades At Harlem Elementary School, Baytown, Texas

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    In the life of a child, all experiences are significant. His behavior is the result of his heredity, his environment, his biological structure, and his personal history. All of his experiences interrelate and gradually an individual personality evolves. As a result, a teacher finds that each child under her supervision is a distinct individual — the product of his experimental history. Bach child is an interacting member of the class, influencing directly or indirectly the other members, and in turn, directly feeling the result of membership in the group. Stoddard says: The child does not stay put. He keeps changing to something else. It is our unique responsibility as educators to do well with him where he is while leading him to where he must go. The child himself is the story of his life, and he has not had too much to do with its writing. Only in recent years has the child been accepted as an adequate subject for study in psychology. The Statement of The Problem This investigation will attempt to discover what variables may be found in an unselected group of children. 1. Why is a study of variable factors important in understanding the child\u27s growth and development? 2. How can knowledge of these factors help to improve our classroom instruction? 3. What is the relationship between home conditions and scholastic achievement in the subject matter! The problem under consideration in this study is an effort to determine what effect if any, the conditions of the home have upon the progress the pupils will make in their studies such as association with parents, housing, amount of formal training of parents, conveniences for studying, cultural interests in the household, and economic stability

    CAHRS hrSpectrum (September - October 2005)

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    HRSpec05_10.pdf: 68 downloads, before Oct. 1, 2020

    CAHRS hrSpectrum (November-December 2008)

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    HRSpec2008_12.pdf: 478 downloads, before Oct. 1, 2020

    Spartan Daily, February 28, 1936

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    Volume 24, Issue 92https://scholarworks.sjsu.edu/spartandaily/2420/thumbnail.jp

    How do Multinationals Build Social Capital? Diageo's Corporate Citizenship Programme.

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    This paper attempts to enhance understanding of the process by which multinationals build social capital by examining the Corporate Citizenship (CC) activities and associated social capital outcomes of the UK-based branded alcoholic drinks company, Diageo. The firm possesses a structured portfolio of CC initiatives and projects and has a long-standing tradition of community engagement. This paper examines Diageo’s CC strategy in depth and considers the ways that their engagements impact upon social capital development in different arenas. The forces driving social capital outcomes are considered and implications for companies and governments are offered.social capital, corporate citizenship, Diageo, community programmes.

    Program: The 15th International Conference on Gambling & Risk Taking

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    Listing of presentations, events, and sponsor

    Análisis de los elementos narrativos del storytelling utilizados en los spots de la marca Johnnie Walker

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    La excesiva cantidad de anuncios publicitarios ha provocado que las estrategias de comunicación en publicidad se renueven para generar conexión emocional con su público objetivo. Es así que el storytelling fue adoptado en el rubro publicitario como un medio para generar interés y comunicar sus mensajes a través de la narrativa. La marca Johnnie Walker ha utilizado el storytelling de manera consistente para comunicar su mensaje publicitario “Keep Walking”. Es por ello que en este estudio se identificaron las principales características en común de los elementos narrativos en los spots de la marca Johnnie Walker para comprender la solidez de su mensaje a través del storytelling a lo largo de los años. Se realizó un tipo de investigación no experimental de diseño exploratorio y descriptivo, dónde se observaron 06 spots de la marca para ser analizados en una matriz de elementos narrativos. Finalmente, a través del análisis de los spots, se definieron elementos narrativos en común como personajes con características psicológicas similares, manejo creativo del tiempo narrativo, el uso de discursos motivadores y/o reflexivos, y por último la acción de caminar hacia adelante. Todos estos elementos buscan reforzar el mensaje “Keep walking” a través de la narrativa

    Adaptive, fast walking in a biped robot under neuronal control and learning

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    Human walking is a dynamic, partly self-stabilizing process relying on the interaction of the biomechanical design with its neuronal control. The coordination of this process is a very difficult problem, and it has been suggested that it involves a hierarchy of levels, where the lower ones, e.g., interactions between muscles and the spinal cord, are largely autonomous, and where higher level control (e.g., cortical) arises only pointwise, as needed. This requires an architecture of several nested, sensori–motor loops where the walking process provides feedback signals to the walker's sensory systems, which can be used to coordinate its movements. To complicate the situation, at a maximal walking speed of more than four leg-lengths per second, the cycle period available to coordinate all these loops is rather short. In this study we present a planar biped robot, which uses the design principle of nested loops to combine the self-stabilizing properties of its biomechanical design with several levels of neuronal control. Specifically, we show how to adapt control by including online learning mechanisms based on simulated synaptic plasticity. This robot can walk with a high speed (> 3.0 leg length/s), self-adapting to minor disturbances, and reacting in a robust way to abruptly induced gait changes. At the same time, it can learn walking on different terrains, requiring only few learning experiences. This study shows that the tight coupling of physical with neuronal control, guided by sensory feedback from the walking pattern itself, combined with synaptic learning may be a way forward to better understand and solve coordination problems in other complex motor tasks

    Toward the Sea of Death

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    In Kafka on the Shore (2002), Haruki Murakami’s masterpiece, major characters die. This essay intends to investigate the reason for those deaths and Murakami’s aim of omitting his creatures with the help of Gilles Deleuze and Felix Guattari’s theory of death desire. In their point of view, there are two types of death instinct; the model of death which is the cause of a body without organs appearance in the state of zero degrees of intensity, and the experience of death which is the possibility for the body without organs to move on to the next level of intensity by the help of desiring-production. Moving from the model of death to the experience of death is called schizophrenized death which is the state the protagonist of the story, Kafka Tamura, and some other characters like Miss Saeki, Kafka’s mom, have finally touched as an improvement in their mental state and soul.
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