13,028 research outputs found
Approximation Algorithms for the Asymmetric Traveling Salesman Problem : Describing two recent methods
The paper provides a description of the two recent approximation algorithms
for the Asymmetric Traveling Salesman Problem, giving the intuitive description
of the works of Feige-Singh[1] and Asadpour et.al\ [2].\newline [1] improves
the previous approximation algorithm, by improving the constant
from 0.84 to 0.66 and modifying the work of Kaplan et. al\ [3] and also shows
an efficient reduction from ATSPP to ATSP. Combining both the results, they
finally establish an approximation ratio of for ATSPP,\ considering a small ,\ improving the
work of Chekuri and Pal.[4]\newline Asadpour et.al, in their seminal work\ [2],
gives an randomized algorithm for
the ATSP, by symmetrizing and modifying the solution of the Held-Karp
relaxation problem and then proving an exponential family distribution for
probabilistically constructing a maximum entropy spanning tree from a spanning
tree polytope and then finally defining the thin-ness property and transforming
a thin spanning tree into an Eulerian walk.\ The optimization methods used in\
[2] are quite elegant and the approximation ratio could further be improved, by
manipulating the thin-ness of the cuts.Comment: 12 page
Approximating Minimum-Cost k-Node Connected Subgraphs via Independence-Free Graphs
We present a 6-approximation algorithm for the minimum-cost -node
connected spanning subgraph problem, assuming that the number of nodes is at
least . We apply a combinatorial preprocessing, based on the
Frank-Tardos algorithm for -outconnectivity, to transform any input into an
instance such that the iterative rounding method gives a 2-approximation
guarantee. This is the first constant-factor approximation algorithm even in
the asymptotic setting of the problem, that is, the restriction to instances
where the number of nodes is lower bounded by a function of .Comment: 20 pages, 1 figure, 28 reference
Well-Centered Triangulation
Meshes composed of well-centered simplices have nice orthogonal dual meshes
(the dual Voronoi diagram). This is useful for certain numerical algorithms
that prefer such primal-dual mesh pairs. We prove that well-centered meshes
also have optimality properties and relationships to Delaunay and minmax angle
triangulations. We present an iterative algorithm that seeks to transform a
given triangulation in two or three dimensions into a well-centered one by
minimizing a cost function and moving the interior vertices while keeping the
mesh connectivity and boundary vertices fixed. The cost function is a direct
result of a new characterization of well-centeredness in arbitrary dimensions
that we present. Ours is the first optimization-based heuristic for
well-centeredness, and the first one that applies in both two and three
dimensions. We show the results of applying our algorithm to small and large
two-dimensional meshes, some with a complex boundary, and obtain a
well-centered tetrahedralization of the cube. We also show numerical evidence
that our algorithm preserves gradation and that it improves the maximum and
minimum angles of acute triangulations created by the best known previous
method.Comment: Content has been added to experimental results section. Significant
edits in introduction and in summary of current and previous results. Minor
edits elsewher
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