84 research outputs found

    Development of variable voltage variable frequency drive system for induction motor speed control

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    This project describes the development of a Variable Voltage Variable Frequency (VVVF) system that controls the speed of Induction Motor (IM) at specific speed. Texas Instrument C2000 Microcontroller (TMS320F28335) has been used in this project as the interface between the control design with the IM. The Texas Instrument microcontroller has been combined with the MATLAB/Simulink and the VVVF system as the communication interface for processing the speed control system. The combination between power electronic circuits and microcontroller along with variable voltage variable frequency (VVVF) technique is able to control the target speed of IM. The target value of VVVF is implemented inside Lookup table and has been combined with the Proportional Integral (PI) speed control that generates the signal into the sinusoidal pulse width modulation (SPWM) for inverter operation. The SPWM signal is produced from the microcontroller with the instruction from MATLAB/Simulink, where the controller performs the output of the motor speed. The PI speed control receives the output of a closed loop feedback system from the motor speed and the error signal is reduced to achieve the value of desired speed reference. In the conclusion, the VVVF closed loop system is very useful to control the desired speed of motor at different variable voltage and variable frequency value. As collected for the results, its show, the VVVF with PI speed control can achieve the actual speed for the IM at 1297rpm and 1499rpm when the reference speeds have been set at 1300rpm and 1500rpm respectively. At the end it can be concluded that the VVVF combined with microcontroller have created an ecosystem for speed control that have achieved the objectives

    A review and open issues of diverse text watermarking techniques in spatial domain

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    Nowadays, information hiding is becoming a helpful technique and fetches more attention due to the fast growth of using the internet; it is applied for sending secret information by using different techniques. Watermarking is one of major important technique in information hiding. Watermarking is of hiding secret data into a carrier media to provide the privacy and integrity of information so that no one can recognize and detect it's accepted the sender and receiver. In watermarking, many various carrier formats can be used such as an image, video, audio, and text. The text is most popular used as a carrier files due to its frequency on the internet. There are many techniques variables for the text watermarking; each one has its own robust and susceptible points. In this study, we conducted a review of text watermarking in the spatial domain to explore the term text watermarking by reviewing, collecting, synthesizing and analyze the challenges of different studies which related to this area published from 2013 to 2018. The aims of this paper are to provide an overview of text watermarking and comparison between approved studies as discussed according to the Arabic text characters, payload capacity, Imperceptibility, authentication, and embedding technique to open important research issues in the future work to obtain a robust method

    Information Analysis for Steganography and Steganalysis in 3D Polygonal Meshes

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    Information hiding, which embeds a watermark/message over a cover signal, has recently found extensive applications in, for example, copyright protection, content authentication and covert communication. It has been widely considered as an appealing technology to complement conventional cryptographic processes in the field of multimedia security by embedding information into the signal being protected. Generally, information hiding can be classified into two categories: steganography and watermarking. While steganography attempts to embed as much information as possible into a cover signal, watermarking tries to emphasize the robustness of the embedded information at the expense of embedding capacity. In contrast to information hiding, steganalysis aims at detecting whether a given medium has hidden message in it, and, if possible, recover that hidden message. It can be used to measure the security performance of information hiding techniques, meaning a steganalysis resistant steganographic/watermarking method should be imperceptible not only to Human Vision Systems (HVS), but also to intelligent analysis. As yet, 3D information hiding and steganalysis has received relatively less attention compared to image information hiding, despite the proliferation of 3D computer graphics models which are fairly promising information carriers. This thesis focuses on this relatively neglected research area and has the following primary objectives: 1) to investigate the trade-off between embedding capacity and distortion by considering the correlation between spatial and normal/curvature noise in triangle meshes; 2) to design satisfactory 3D steganographic algorithms, taking into account this trade-off; 3) to design robust 3D watermarking algorithms; 4) to propose a steganalysis framework for detecting the existence of the hidden information in 3D models and introduce a universal 3D steganalytic method under this framework. %and demonstrate the performance of the proposed steganalysis by testing it against six well-known 3D steganographic/watermarking methods. The thesis is organized as follows. Chapter 1 describes in detail the background relating to information hiding and steganalysis, as well as the research problems this thesis will be studying. Chapter 2 conducts a survey on the previous information hiding techniques for digital images, 3D models and other medium and also on image steganalysis algorithms. Motivated by the observation that the knowledge of the spatial accuracy of the mesh vertices does not easily translate into information related to the accuracy of other visually important mesh attributes such as normals, Chapters 3 and 4 investigate the impact of modifying vertex coordinates of 3D triangle models on the mesh normals. Chapter 3 presents the results of an empirical investigation, whereas Chapter 4 presents the results of a theoretical study. Based on these results, a high-capacity 3D steganographic algorithm capable of controlling embedding distortion is also presented in Chapter 4. In addition to normal information, several mesh interrogation, processing and rendering algorithms make direct or indirect use of curvature information. Motivated by this, Chapter 5 studies the relation between Discrete Gaussian Curvature (DGC) degradation and vertex coordinate modifications. Chapter 6 proposes a robust watermarking algorithm for 3D polygonal models, based on modifying the histogram of the distances from the model vertices to a point in 3D space. That point is determined by applying Principal Component Analysis (PCA) to the cover model. The use of PCA makes the watermarking method robust against common 3D operations, such as rotation, translation and vertex reordering. In addition, Chapter 6 develops a 3D specific steganalytic algorithm to detect the existence of the hidden messages embedded by one well-known watermarking method. By contrast, the focus of Chapter 7 will be on developing a 3D watermarking algorithm that is resistant to mesh editing or deformation attacks that change the global shape of the mesh. By adopting a framework which has been successfully developed for image steganalysis, Chapter 8 designs a 3D steganalysis method to detect the existence of messages hidden in 3D models with existing steganographic and watermarking algorithms. The efficiency of this steganalytic algorithm has been evaluated on five state-of-the-art 3D watermarking/steganographic methods. Moreover, being a universal steganalytic algorithm can be used as a benchmark for measuring the anti-steganalysis performance of other existing and most importantly future watermarking/steganographic algorithms. Chapter 9 concludes this thesis and also suggests some potential directions for future work

    An enhanced method based on intermediate significant bit technique for watermark images

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    Intermediate Significant Bit digital watermarking technique (ISB) is a new approved technique of embedding a watermark by replacing the original image pixels with new pixels. This is done by ensuring a close connection between the new pixels and the original, and at the same time, the watermark data can be protected against possible damage. One of the most popular methods used in watermarking is the Least Significant Bit (LSB). It uses a spatial domain that includes the insertion of the watermark in the LSB of the image. The problem with this method is it is not resilient to common damage, and there is the possibility of image distortion after embedding a watermark. LSB may be used through replacing one bit, two bits, or three bits; this is done by changing the specific bits without any change in the other bits in the pixel. The objective of this thesis is to formulate new algorithms for digital image watermarking with enhanced image quality and robustness by embedding two bits of watermark data into each pixel of the original image based on ISB technique. However, to understand the opposite relationship between the image quality and robustness, a tradeoff between them has been done to create a balance and to acquire the best position for the two embedding bits. Dual Intermediate Significant Bits (DISB) technique has been proposed to solve the existing LSB problem. Trial results obtained from this technique are better compared with the LSB based on the Peak Signal to Noise Ratio (PSNR) and Normalized Cross Correlation (NCC). The work in this study also contributes new mathematical equations that can study the change on the other six bits in the pixel after embedding two bits

    A comparison of discrete cosine transform and discrete wavelet transform algorithm in watermarking against common attacks

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    Digital watermarking is a technique to embed additional data to digital images, audios and videos without affecting the quality of the original image. Watermark can be extracted for ownership verification or authentication. Currently, there is no comparison documented done between Discrete Cosine Transform (DCT) and Discrete Wavelet Transform (DWT). In this report, the DCT watermarking algorithms and DWT watermarking algorithms were compared based on robustness and imperceptibility criteria. With DCT, the watermark bits were embedded into the mid-band coefficients of the DCT in the cover image where the DWT algorithm was embedded the watermark bits into the horizontal and vertical sub-bands of DWT in the cover image. Experimental results had shown that the watermark is robust to geometric attacks and removal attacks. DCT and DWT are compared with regard to peak signal to noise ratio (PSNR), Mean Square Error (MSE) and Normalized Correlation (NC). The PSNR value of the watermarked Lena image in DWT is 47, higher than the DCT which is 44. The Normalized Correlation (NC) also had clarified that the extracted watermark in DWT 0.9964 is greater than the extracted watermark in DCT 0.2057. Thus, the results had indicated that the DWT gives better image quality than DCT
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