12,487 research outputs found
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Investigating distributed simulation at the Ford motor company
Engine production is a complex process that requires the manufacturing and assembly of a wide variety of components to create a varied product mix. Simulation plays a key role in the planning process of a new production line to determine if it can meet expected demand. However, these simulations can be very time consuming and can often take up to a day to execute a single run. This paper investigates how distributed simulation based on the IEEE 1516 High Level Architecture and the emerging standard COTS Simulation Package Interoperability Product Development Group (CSPI-PDG) Type I Interoperability Reference Model could be used to reduce the time taken for a single simulation run. CSP interoperability and the problem of integrating CSPs with HLA software (the runtime infrastructure) are presented. New prototype benchmarking software, the COTS Simulation Package Emulator (CSPE), which is being developed to investigate distributed simulation problems, is discussed. The paper then develops a case study of how this was used to investigate the feasibility of using distributed simulation at Ford. The paper discusses results obtained from this case study and suggests that distributed simulation could indeed be beneficial to Ford
Grid-enabling FIRST: Speeding up simulation applications using WinGrid
The vision of grid computing is to make computational power, storage capacity, data and applications available to users as readily as electricity and other utilities. Grid infrastructures and applications have traditionally been geared towards dedicated, centralized, high performance clusters running on UNIX flavour operating systems (commonly referred to as cluster-based grid computing). This can be contrasted with desktop-based grid computing which refers to the aggregation of non-dedicated, de-centralized, commodity PCs connected through a network and running (mostly) the Microsoft Windowstrade operating system. Large scale adoption of such Windowstrade-based grid infrastructure may be facilitated via grid-enabling existing Windows applications. This paper presents the WinGridtrade approach to grid enabling existing Windowstrade based commercial-off-the-shelf (COTS) simulation packages (CSPs). Through the use of a case study developed in conjunction with Ford Motor Company, the paper demonstrates how experimentation with the CSP Witnesstrade and FIRST can achieve a linear speedup when WinGridtrade is used to harness idle PC computing resources. This, combined with the lessons learned from the case study, has encouraged us to develop the Web service extensions to WinGridtrade. It is hoped that this would facilitate wider acceptance of WinGridtrade among enterprises having stringent security policies in place
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Time management issues in COTS distributed simulation: A case study
Commercial off-the-shelf (COTS) simulation packages are widely used in industry. Several international groups are currently investigating techniques to integrate distributed simulation facilities in these packages. Through the use of a case study developed with the Ford Motor Company, this paper investigates time management issues in COTS simulation packages. Time management is classified on the basis of the ordering of events that are externally produced to a federate and the ordering of these with events that occur within a COTS simulation package federate. Several approaches to the latter are discussed and one approach is presented as the most effective. Finally the paper presents a bounded buffer problem and proposes the classification of information sharing with respect to the certification of solution
Realising the open virtual commissioning of modular automation systems
To address the challenges in the automotive industry posed by the need to rapidly manufacture more
product variants, and the resultant need for more adaptable production systems, radical changes are
now required in the way in which such systems are developed and implemented. In this context, two
enabling approaches for achieving more agile manufacturing, namely modular automation systems
and virtual commissioning, are briefly reviewed in this contribution. Ongoing research conducted at
Loughborough University which aims to provide a modular approach to automation systems design
coupled with a virtual engineering toolset for the (re)configuration of such manufacturing
automation systems is reported. The problems faced in the virtual commissioning of modular
automation systems are outlined. AutomationML - an emerging neutral data format which has
potential to address integration problems is discussed. The paper proposes and illustrates a
collaborative framework in which AutomationML is adopted for the data exchange and data
representation of related models to enable efficient open virtual prototype construction and virtual
commissioning of modular automation systems. A case study is provided to show how to create the
data model based on AutomationML for describing a modular automation system
Commercial-off-the-shelf simulation package interoperability: Issues and futures
Commercial-Off-The-Shelf Simulation Packages (CSPs) are widely used in industry to simulate discrete-event models. Interoperability of CSPs requires the use of distributed simulation techniques. Literature presents us with many examples of achieving CSP interoperability using bespoke solutions. However, for the wider adoption of CSP-based distributed simulation it is essential that, first and foremost, a standard for CSP interoperability be created, and secondly, these standards are adhered to by the CSP vendors. This advanced tutorial is on an emerging standard relating to CSP interoperability. It gives an overview of this standard and presents case studies that implement some of the proposed standards. Furthermore, interoperability is discussed in relation to large and complex models developed using CSPs that require large amount of computing resources. It is hoped that this tutorial will inform the simulation community of the issues associated with CSP interoperability, the importance of these standards and its future
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Comparing conventional and distributed approaches to simulation in complex supply-chain health systems
Decision making in modern supply chains can be extremely daunting due to their complex nature. Discrete-event simulation is a technique that can support decision making by providing what-if analysis and evaluation of quantitative data. However, modelling supply chain systems can result in massively large and complicated models that can take a very long time to run even with today's powerful desktop computers. Distributed simulation has been suggested as a possible solution to this problem, by enabling the use of multiple computers to run models. To investigate this claim, this paper presents experiences in implementing a simulation model with a 'conventional' approach and with a distributed approach. This study takes place in a healthcare setting, the supply chain of blood from donor to recipient. The study compares conventional and distributed model execution times of a supply chain model simulated in the simulation package Simul8. The results show that the execution time of the conventional approach increases almost linearly with the size of the system and also the simulation run period. However, the distributed approach to this problem follows a more linear distribution of the execution time in terms of system size and run time and appears to offer a practical alternative. On the basis of this, the paper concludes that distributed simulation can be successfully applied in certain situations
Facilitating the analysis of a UK national blood service supply chain using distributed simulation
In an attempt to investigate blood unit ordering policies, researchers have created a discrete-event model of the UK National Blood Service (NBS) supply chain in the Southampton area of the UK. The model has been created using Simul8, a commercial-off-the-shelf discrete-event simulation package (CSP). However, as more hospitals were added to the model, it was discovered that the length of time needed to perform a single simulation severely increased. It has been claimed that distributed simulation, a technique that uses the resources of many computers to execute a simulation model, can reduce simulation runtime. Further, an emerging standardized approach exists that supports distributed simulation with CSPs. These CSP Interoperability (CSPI) standards are compatible with the IEEE 1516 standard The High Level Architecture, the defacto interoperability standard for distributed simulation. To investigate if distributed simulation can reduce the execution time of NBS supply chain simulation, this paper presents experiences of creating a distributed version of the CSP Simul8 according to the CSPI/HLA standards. It shows that the distributed version of the simulation does indeed run faster when the model reaches a certain size. Further, we argue that understanding the relationship of model features is key to performance. This is illustrated by experimentation with two different protocols implementations (using Time Advance Request (TAR) and Next Event Request (NER)). Our contribution is therefore the demonstration that distributed simulation is a useful technique in the timely execution of supply chains of this type and that careful analysis of model features can further increase performance
Towards a Theory of the Laminar Architecture of Cerebral Cortex: Computational Clues from the Visual System
One of the most exciting and open research frontiers in neuroscience is that of seeking to understand the functional roles of the layers of cerebral cortex. New experimental techniques for probing the laminar circuitry of cortex have recently been developed, opening up novel opportunities for investigating ho1v its six-layered architecture contributes to perception and cognition. The task of trying to interpret this complex structure can be facilitated by theoretical analyses of the types of computations that cortex is carrying out, and of how these might be implemented in specific cortical circuits. We have recently developed a detailed neural model of how the parvocellular stream of the visual cortex utilizes its feedforward, feedback, and horizontal interactions for purposes of visual filtering, attention, and perceptual grouping. This model, called LAMINART, shows how these perceptual processes relate to the mechanisms which ensure stable development of cortical circuits in the infant, and to the continued stability of learning in the adult. The present article reviews this laminar theory of visual cortex, considers how it may be generalized towards a more comprehensive theory that encompasses other cortical areas and cognitive processes, and shows how its laminar framework generates a variety of testable predictions.Defense Advanced Research Projects Agency and the Office of Naval Research (N00014-95-0409); National Science Foundation (IRI 94-01659); Office of Naval Research (N00014-92-1-1309, N00014-95-1-0657
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Semantic web services for simulation component reuse and interoperability: An ontology approach
Commercial-off-the-shelf (COTS) Simulation Packages (CSPs) are widely used in industry primarily due to economic factors associated with developing proprietary software platforms. Regardless of their widespread use, CSPs have yet to operate across organizational boundaries. The limited reuse and interoperability of CSPs are affected by the same semantic issues that restrict the inter-organizational use of software components and web services. The current representations of Web components are predominantly syntactic in nature lacking the fundamental semantic underpinning required to support discovery on the emerging Semantic Web. The authors present new research that partially alleviates the problem of limited semantic reuse and interoperability of simulation components in CSPs. Semantic models, in the form of ontologies, utilized by the authors’ Web service discovery and deployment architecture provide one approach to support simulation model reuse. Semantic interoperation is achieved through a simulation component ontology that is used to identify required components at varying levels of granularity (i.e. including both abstract and specialized components). Selected simulation components are loaded into a CSP, modified according to the requirements of the new model and executed. The research presented here is based on the development of an ontology, connector software, and a Web service discovery architecture. The ontology is extracted from simulation scenarios involving airport, restaurant and kitchen service suppliers. The ontology engineering framework and discovery architecture provide a novel approach to inter-organizational simulation, by adopting a less intrusive interface between participants Although specific to CSPs this work has wider implications for the simulation community. The reason being that the community as a whole stands to benefit through from an increased awareness of the state-of-the-art in Software Engineering (for example, ontology-supported component discovery and reuse, and service-oriented computing), and it is expected that this will eventually lead to the development of a unique Software Engineering-inspired methodology to build simulations in future
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