66 research outputs found

    Watermarking-Based Inpainting Under Data Transmition Environment

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    [[abstract]]This studyb proposes a novel image inpainting technique based on watermarking and halftoning. This technique use LSB method to embed error diffusion halftone image into original image for protecting the image. In image repair process, we use LSB method to extract the halftone information, and the reference image is achieved from LUT inverse halftone. Finally we use the reference imageto finish the image inpainting work. Experiment shows the performance of our method is very excellent in image inpainting.[[conferencetype]]國際[[conferencedate]]20101206~20101208[[booktype]]電子版[[iscallforpapers]]Y[[conferencelocation]]Chengdu, Chin

    A POCS-based restoration algorithm for restoring halftoned color-quantized images

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    Centre for Multimedia Signal Processing, Department of Electronic and Information Engineering2006-2007 > Academic research: refereed > Publication in refereed journalVersion of RecordPublishe

    Media processor implementations of image rendering algorithms

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    Demands for fast execution of image processing are a driving force for today\u27s computing market. Many image processing applications require intense numeric calculations to be done on large sets of data with minimal overhead time. To meet this challenge, several approaches have been used. Custom-designed hardware devices are very fast implementations used in many systems today. However, these devices are very expensive and inflexible. General purpose computers with enhanced multimedia instructions offer much greater flexibility but process data at a much slower rate than the custom-hardware devices. Digital signal processors (DSP\u27s) and media processors, such as the MAP-CA created by Equator Technologies, Inc., may be an efficient alternative that provides a low-cost combination of speed and flexibility. Today, DSP\u27s and media processors are commonly used in image and video encoding and decoding, including JPEG and MPEG processing techniques. Little work has been done to determine how well these processors can perform other image process ing techniques, specifically image rendering for printing. This project explores various image rendering algorithms and the performance achieved by running them on a me dia processor to determine if this type of processor is a viable competitor in the image rendering domain. Performance measurements obtained when implementing rendering algorithms on the MAP-CA show that a 4.1 speedup can be achieved with neighborhood-type processes, while point-type processes achieve an average speedup of 21.7 as compared to general purpose processor implementations

    A Parallel Algorithm for Inverse Halftoning and its Hardware

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    Lookup Table (LUT) method for inverse halftoning is computation less, fast and also yields goods results. This paper proposes a parallel algorithm for inverse halftoning by parallelizing the LUT method of inverse halftoning. The LUT method for inverse halftoning is parallelized by dividing the single Look-Up Table of LUT method for inverse halftoning into many smaller Look-up Tables (sLUTs). In the parallel algorithm up-to four pixels can be fetched from the halftone image concurrently and go to their separate smaller Look-Up Tables (sLUT) from where each template fetches its inverse halftone value independent to other pixels. The parallelization can increase the speed of inverse halftoning by up-to 4 times while the total entries in all smaller Look-Up Tables (sLUTs) remains equal to the entries in the single LUT of LUT method for inverse halftoning. Some degradation in image quality is noticed due to parallelization. The complete implementation of the method takes two CPLD devices with external content addressable memories (CAM) and static RAMs to store sLUTs

    Novel methods in image halftoning

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    Ankara : Department of Electrical and Electronics Engineering and Institute of Engineering and Science, Bilkent Univ., 1998.Thesis (Master's) -- Bilkent University, 1998.Includes bibliographical references leaves 97-101Halftoning refers to the problem of rendering continuous-tone (contone) images on display and printing devices which are capable of reproducing only a limited number of colors. A new adaptive halftoning method using the adaptive QR- RLS algorithm is developed for error diffusion which is one of the halftoning techniques. Also, a diagonal scanning strategy to exploit the human visual system properties in processing the image is proposed. Simulation results on color images demonstrate the superior quality of the new method compared to the existing methods. Another problem studied in this thesis is inverse halftoning which is the problem of recovering a contone image from a given halftoned image. A novel inverse halftoning method is developed for restoring a contone image from the halftoned image. A set theoretic formulation is used where sets are defined using the prior information about the problem. A new space domain projection is introduced assuming the halftoning is performed ,with error diffusion, and the error diffusion filter kernel is known. The space domain, frequency domain, and space-scale domain projections are used alternately to obtain a feasible solution for the inverse halftoning problem which does not have a unique solution. Simulation results for both grayscale and color images give good results, and demonstrate the effectiveness of the proposed inverse halftoning method.Bozkurt, GözdeM.S

    Parallel Inverse Halftoning by Look-Up Table (LUT) Partitioning

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    Look-Up Table (LUT) method for inverse halftoning is computation less, fast, and also yields goods results. It employs a single LUT that is stored in a ROM and contains pre-computed contone (gray level) values for inverse halftone operation. This paper proposes an algorithm that can perform parallel inverse halftone operation by partitioning the single LUT into N smaller Look-Up Tables (s-LUTs). Thereby, upto k (k≤N) pixels can be concurrently fetched from the halftone image, and their contone values can also be fetched concurrently from separate smaller Look-Up Tables (s-LUT). The parallelization increases the speed of inverse halftoning by upto k times while the total entries in all s-LUTs remains equal to the entries in the single LUT of the serial LUT method. Some degradation in image quality is possible due to pixel loss during parallel fetching. This is due to some contone values cannot be fetched in the same cycle because some other contone value is being fetched from the s-LUT. The complete implementation of the algorithm requires two CPLD devices for computational portion, external content addressable memories (CAM) and static RAMs to store s-LUTs

    Parallel Inverse Halftoning by Look-Up Table (LUT) Partitioning

    Get PDF
    Look-Up Table (LUT) method for inverse halftoning is computation less, fast, and also yields goods results. It employs a single LUT that is stored in a ROM and contains pre-computed contone (gray level) values for inverse halftone operation. This paper proposes an algorithm that can perform parallel inverse halftone operation by partitioning the single LUT into N smaller Look-Up Tables (s-LUTs). Thereby, upto k (k≤N) pixels can be concurrently fetched from the halftone image, and their contone values can also be fetched concurrently from separate smaller Look-Up Tables (s-LUT). The parallelization increases the speed of inverse halftoning by upto k times while the total entries in all s-LUTs remains equal to the entries in the single LUT of the serial LUT method. Some degradation in image quality is possible due to pixel loss during parallel fetching. This is due to some contone values cannot be fetched in the same cycle because some other contone value is being fetched from the s-LUT. The complete implementation of the algorithm requires two CPLD devices for computational portion, external content addressable memories (CAM) and static RAMs to store s-LUTs
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