28 research outputs found

    High-Level Synthesis Based VLSI Architectures for Video Coding

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    High Efficiency Video Coding (HEVC) is state-of-the-art video coding standard. Emerging applications like free-viewpoint video, 360degree video, augmented reality, 3D movies etc. require standardized extensions of HEVC. The standardized extensions of HEVC include HEVC Scalable Video Coding (SHVC), HEVC Multiview Video Coding (MV-HEVC), MV-HEVC+ Depth (3D-HEVC) and HEVC Screen Content Coding. 3D-HEVC is used for applications like view synthesis generation, free-viewpoint video. Coding and transmission of depth maps in 3D-HEVC is used for the virtual view synthesis by the algorithms like Depth Image Based Rendering (DIBR). As first step, we performed the profiling of the 3D-HEVC standard. Computational intensive parts of the standard are identified for the efficient hardware implementation. One of the computational intensive part of the 3D-HEVC, HEVC and H.264/AVC is the Interpolation Filtering used for Fractional Motion Estimation (FME). The hardware implementation of the interpolation filtering is carried out using High-Level Synthesis (HLS) tools. Xilinx Vivado Design Suite is used for the HLS implementation of the interpolation filters of HEVC and H.264/AVC. The complexity of the digital systems is greatly increased. High-Level Synthesis is the methodology which offers great benefits such as late architectural or functional changes without time consuming in rewriting of RTL-code, algorithms can be tested and evaluated early in the design cycle and development of accurate models against which the final hardware can be verified

    High performance HEVC and FVC video compression hardware designs

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    High Efficiency Video Coding (HEVC) is the current state-of-the-art video compression standard developed by Joint collaborative team on video coding (JCT-VC). HEVC has 50% better compression efficiency than H.264 which is the previous video compression standard. HEVC achieves this video compression efficiency by significantly increasing the computational complexity. Therefore, in this thesis, we proposed a low complexity HEVC sub-pixel motion estimation (SPME) technique for SPME in HEVC encoder. We designed and implemented a high performance HEVC SPME hardware implementing the proposed technique. We also designed and implemented an HEVC fractional interpolation hardware using memory based constant multiplication technique for both HEVC encoder and decoder. Future Video Coding (FVC) is a new international video compression standard which is currently being developed by JCT-VC. FVC offers much better compression efficiency than the state-of-the-art HEVC video compression standard at the expense of much higher computational complexity. In this thesis, we designed and implemented three different high performance FVC 2D transform hardware. The proposed hardware is verified to work correctly on an FPGA board

    FGPA implementations of motion estimation algorithms using Vivado high level synthesis

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    Joint collaborative team on video coding (JCT-VC) recently developed a new international video compression standard called High Efficiency Video Coding (HEVC). HEVC has 50% better compression efficiency than previous H.264 video compression standard. HEVC achieves this video compression efficiency by significantly increasing the computational complexity. Motion estimation is the most computationally complex part of video encoders. Integer motion estimation and fractional motion estimation account for 70% of the computational complexity of an HEVC video encoder. High-level synthesis (HLS) tools are started to be successfully used for FPGA implementations of digital signal processing algorithms. They significantly decrease design and verification time. Therefore, in this thesis, we proposed the first FPGA implementation of HEVC full search motion estimation using Vivado HLS. Then, we proposed the first FPGA implementations of two fast search (diamond search and TZ search) algorithms using Vivado HLS. Finally, we proposed the first FPGA implementations of HEVC fractional interpolation and motion estimation using Vivado HLS. We used several HLS optimization directives to increase performance and decrease area of these FPGA implementations

    FPGA implementations of HEVC sub-pixel interpolation using high-level synthesis

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    Sub-pixel interpolation is one of the most computationally intensive parts of High Efficiency Video Coding (HEVC) video encoder and decoder. High-level synthesis (HLS) tools are started to be successfully used for FPGA implementations of digital signal processing algorithms. Therefore, in this paper, the first FPGA implementation of HEVC sub-pixel (half-pixel and quarter-pixel) interpolation algorithm using a HLS tool in the literature is proposed. The proposed HEVC sub-pixel interpolation hardware is implemented on Xilinx FPGAs using Xilinx Vivado HLS tool. It, in the worst case, can process 45 quad full HD (3840×2160) video frames per second. Using HLS tool significantly reduced the FPGA development time. Therefore, HLS tools can be used for FPGA implementation of HEVC video encoder

    Low complexity HEVC sub-pixel motion estimation technique and its hardware implementation

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    In this paper, a low complexity High Efficiency Video Coding (HEVC) sub-pixel motion estimation (SPME) technique is proposed. The proposed technique reduces the computational complexity of HEVC SPME significantly at the expense of slight quality loss by calculating the sum of absolute difference (SAD) values of sub-pixel search locations using the SAD values of neighboring integer pixel search locations. In this paper, an efficient HEVC SPME hardware implementing the proposed technique for all prediction unit (PU) sizes is also designed and implemented using Verilog HDL. The proposed hardware, in the worst case, can process 38 Quad Full HD (3840×2160) video frames per second

    Low energy video processing and compression hardware designs

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    Digital video processing and compression algorithms are used in many commercial products such as mobile devices, unmanned aerial vehicles, and autonomous cars. Increasing resolution of videos used in these commercial products increased computational complexities of digital video processing and compression algorithms. Therefore, it is necessary to reduce computational complexities of digital video processing and compression algorithms, and energy consumptions of digital video processing and compression hardware without reducing visual quality. In this thesis, we propose a novel adaptive 2D digital image processing algorithm for 2D median filter, Gaussian blur and image sharpening. We designed low energy 2D median filter, Gaussian blur and image sharpening hardware using the proposed algorithm. We propose approximate HEVC intra prediction and HEVC fractional interpolation algorithms. We designed low energy approximate HEVC intra prediction and HEVC fractional interpolation hardware. We also propose several HEVC fractional interpolation hardware architectures. We propose novel computational complexity and energy reduction techniques for HEVC DCT and inverse DCT/DST. We designed high performance and low energy hardware for HEVC DCT and inverse DCT/DST including the proposed techniques. VII We quantified computation reductions achieved and video quality loss caused by the proposed algorithms and techniques. We implemented the proposed hardware architectures in Verilog HDL. We mapped the Verilog RTL codes to Xilinx Virtex 6 and Xilinx ZYNQ FPGAs, and estimated their power consumptions using Xilinx XPower Analyzer tool. The proposed algorithms and techniques significantly reduced the power and energy consumptions of these FPGA implementations in some cases with no PSNR loss and in some cases with very small PSNR loss

    Scalability of parallel video decoding on heterogeneous manycore architectures

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    This paper presents an analysis of the scalability of the parallel video decoding on heterogeneous many core architectures. As benchmark, we use a highly parallel H.264/AVC video decoder that generates a large number of independent tasks. In order to translate task-level parallelism into performance gains both the video decoder and the architecture have been optimized. The video decoder was modified for exploiting coarse-grain frame-level parallelism in the entropy decoding kernel which has been considered the main bottleneck. Second, a heterogeneous combination of cores is evaluated for executing different type of tasks. Finally, an evaluation of the memory requirements of the whole system has been carried out. Experiments conducted using a trace-driven simulation methodology shows that the evaluated system exhibits a good parallel scalability up to 68 cores. At this point the parallel video decoder is able to decode more than 200 HD frames per second using simple low power processors.Postprint (published version

    An HEVC fractional interpolation hardware using memory based constant multiplication

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    Fractional interpolation is one of the most computationally intensive parts of High Efficiency Video Coding (HEVC) video encoder and decoder. In this paper, an HEVC fractional interpolation hardware using memory based constant multiplication is proposed. The proposed hardware uses memory based constant multiplication technique for implementing multiplication with constant coefficients. The proposed memory based constant multiplication hardware stores pre-computed products of an input pixel with multiple constant coefficients in memory. Several optimizations are proposed to reduce memory size. The proposed HEVC fractional interpolation hardware, in the worst case, can process 35 quad full HD (3840×2160) video frames per second. It has up to 31% less energy consumption than original HEVC fractional interpolation hardware
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