110 research outputs found

    Dynamic Distributed Simulation of DEVS Models on the OSGi Service Platform

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    Interoperability among simulators is one of the key factors in distributed simulations. Several interoperability infrastructures such as HLA and DEVS/SOA have been utilised, but most of them do not provide any dynamics. This paper introduces the use of the OSGi service platform as universal middleware for dynamic distributed simulation of DEVS models. We have designed and implemented the DEVS/OSGi simulation framework, which is an approach similar to DEVS/SOA, but relies on an integrated service-oriented and protocol independent architecture. It enables standardized plug-and-play capabilities and dynamic reconfiguration within distributed simulations. The architecture and implementation has been validated in an analytical context against a traffic simulation model. We conclude that the standardised interoperability and run-time dynamics provided by the OSGi service platform are highly valuable for distributed simulations

    xDEVS: A toolkit for interoperable modeling and simulation of formal discrete event systems

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    Employing Modeling and Simulation (M&S) extensively to analyze and develop complex systems is the norm today. The use of robust M&S formalisms and rigorous methodologies is essential to deal with complexity. Among them, the Discrete Event System Specification (DEVS) provides a solid framework for modeling structural, behavior and information aspects of any complex system. This gives several advantages to analyze and design complex systems: completeness, verifiability, extensibility, and maintainability. DEVS formalism has been implemented in many programming languages and executable on multiple platforms. In this paper, we describe the features of an M&S framework called xDEVS that builds upon the prevalent DEVS Application Programming Interface (API) for both modeling and simulation layers, promoting interoperability between the existing platform-specific (C++, Java, Python) DEVS implementations. Additionally, the framework can simulate the same model using sequential, parallel, or distributed architectures. The M&S engine has been reinforced with several strategies to improve performance, as well as tools to perform model analysis and verification. Finally, xDEVS also facilitates systems engineers to apply the vision of model-based systems engineering (MBSE), model-driven engineering (MDE), and model-driven systems engineering (MDSE) paradigms. We highlight the features of the proposed xDEVS framework with multiple examples and case studies illustrating the rigor and diversity of application domains it can support

    The DEVStone Metric: Performance Analysis of DEVS Simulation Engines

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    The DEVStone benchmark allows us to evaluate the performance of discrete-event simulators based on the DEVS formalism. It provides model sets with different characteristics, enabling the analysis of specific issues of simulation engines. However, this heterogeneity hinders the comparison of the results among studies, as the results obtained on each research work depend on the chosen subset of DEVStone models. We define the DEVStone metric based on the DEVStone synthetic benchmark and provide a mechanism for specifying objective ratings for DEVS-based simulators. This metric corresponds to the average number of times that a simulator can execute a selection of 12 DEVStone models in one minute. The variety of the chosen models ensures we measure different particularities provided by DEVStone. The proposed metric allows us to compare various simulators and to assess the impact of new features on their performance. We use the DEVStone metric to compare some popular DEVS-based simulators

    Virtual Communication Stack: Towards Building Integrated Simulator of Mobile Ad Hoc Network-based Infrastructure for Disaster Response Scenarios

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    Responses to disastrous events are a challenging problem, because of possible damages on communication infrastructures. For instance, after a natural disaster, infrastructures might be entirely destroyed. Different network paradigms were proposed in the literature in order to deploy adhoc network, and allow dealing with the lack of communications. However, all these solutions focus only on the performance of the network itself, without taking into account the specificities and heterogeneity of the components which use it. This comes from the difficulty to integrate models with different levels of abstraction. Consequently, verification and validation of adhoc protocols cannot guarantee that the different systems will work as expected in operational conditions. However, the DEVS theory provides some mechanisms to allow integration of models with different natures. This paper proposes an integrated simulation architecture based on DEVS which improves the accuracy of ad hoc infrastructure simulators in the case of disaster response scenarios.Comment: Preprint. Unpublishe

    Simulation Software as a Service and Service-Oriented Simulation Experiment

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    Simulation software is being increasingly used in various domains for system analysis and/or behavior prediction. Traditionally, researchers and field experts need to have access to the computers that host the simulation software to do simulation experiments. With recent advances in cloud computing and Software as a Service (SaaS), a new paradigm is emerging where simulation software is used as services that are composed with others and dynamically influence each other for service-oriented simulation experiment on the Internet. The new service-oriented paradigm brings new research challenges in composing multiple simulation services in a meaningful and correct way for simulation experiments. To systematically support simulation software as a service (SimSaaS) and service-oriented simulation experiment, we propose a layered framework that includes five layers: an infrastructure layer, a simulation execution engine layer, a simulation service layer, a simulation experiment layer and finally a graphical user interface layer. Within this layered framework, we provide a specification for both simulation experiment and the involved individual simulation services. Such a formal specification is useful in order to support systematic compositions of simulation services as well as automatic deployment of composed services for carrying out simulation experiments. Built on this specification, we identify the issue of mismatch of time granularity and event granularity in composing simulation services at the pragmatic level, and develop four types of granularity handling agents to be associated with the couplings between services. The ultimate goal is to achieve standard and automated approaches for simulation service composition in the emerging service-oriented computing environment. Finally, to achieve more efficient service-oriented simulation, we develop a profile-based partitioning method that exploits a system’s dynamic behavior and uses it as a profile to guide the spatial partitioning for more efficient parallel simulation. We develop the work in this dissertation within the application context of wildfire spread simulation, and demonstrate the effectiveness of our work based on this application

    04041 Abstracts Collection -- Component-Based Modeling and Simulation

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    From 18.01.04 to 23.01.04, the Dagstuhl Seminar 04041 ``Component-Based Modeling and Simulation\u27\u27 was held in the International Conference and Research Center (IBFI), Schloss Dagstuhl. During the seminar, several participants presented their current research, and ongoing work and open problems were discussed. Abstracts of the presentations given during the seminar as well as abstracts of seminar results and ideas are put together in this paper. The first section describes the seminar topics and goals in general. Links to extended abstracts or full papers are provided, if available

    Toward composing variable structure models and their interfaces: a case of intensional coupling definitions

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    In this thesis, we investigate a combination of traditional component-based and variable structure modeling. The focus is on a structural consistent specification of couplings in modular, hierarchical models with a variable structure. For this, we exploitintensional definitions, as known from logic, and introduce a novel intensional coupling definition, which allows a concise yet expressive specification of complex communication and interaction patterns in static as well as variable structure models, without the need to worryabout structural consistency.In der Arbeit untersuchen wir ein Zusammenbringen von klassischer komponenten-basierter und variabler Strukturmodellierung. Der Fokus liegt dabei auf der Spezifikation von strukturkonsistenten Kopplungen in modular-hierarchischen Modellen mit einer variablen Struktur. Dafür nutzen wir intensionale Definitionen, wie sie aus der Logik bekannt sind, und führen ein neuartiges Konzept von intensionalen Kopplungen ein, welches kompakte gleichzeitig ausdrucksstarke Spezifikationen von komplexen Kommunikations- und Interaktionsmuster in statischen und variablen Strukturmodellen erlaubt

    Adding Executable Context to Executable Architectures: Enabling an Executable Context Simulation Framework (ECSF)

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    A system that does not stand alone is represented by a complex entity of component combinations that interact with each other to execute a function. In today\u27s interconnected world, systems integrate with other systems - called a system-of-systems infrastructure: a network of interrelated systems that can often exhibit both predictable and unpredictable behavior. The current state-of-the-art evaluation process of these system-of-systems and their community of practitioners in the academic community are limited to static methods focused on defining who is doing what and where. However, to answer the questions of why and how a system operates within complex systems-of-systems interrelationships, a system\u27s architecture and context must be observed over time, its executable architecture, to discern effective predictable and unpredictable behavior. The objective of this research is to determine a method for evaluating a system\u27s executable architecture and assess the contribution and efficiency of the specified system before it is built. This research led to the development of concrete steps that synthesize the observance of the executable architecture, assessment recommendations provided by the North Atlantic Treaty Organization (NATO) Code of Best Practice for Command and Control (C2) Assessment, and the metrics for operational efficiency provided by the Military Missions and Means Framework. Based on the research herein, this synthesis is designed to evaluate and assess system-of-systems architectures in their operational context to provide quantitative results

    Arquitectura de un sistema integrado para diseño dirigido por modelos en el contexto de internet de las cosas con aplicaciones en medicina

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    Tesis inédita de la Universidad Complutense de Madrid, Facultad de Informática, Departamento de Arquitectura de Computadores y Automática, leída el 14-10-20222Over the past few years, we have seen how processing and storage architectures become cheaper and more efficient, communication infrastructures become faster and more scalable, and many new ways of interacting with the world around us are being developed. Every day more devices are connected to the network, and the generation of data worldwide is growing exponentially. In this context, the Internet of Things promises to be the new technological revolution, as was the introduction of the network of networks or universal mobile accessibility in tis day...A lo largo de los últimos años hemos visto cómo las arquitecturas de procesamiento y almacenamiento se vuelven más baratas y eficientes, las infraestructuras de comunicación se hacen más rápidas y escalables, y se desarrollan multitud de nuevas formas de interactuar con el mundo que nos rodea. Cada día más dispositivos se conectan a la red, y la generación de datos a nivel mundal está creciendo exponencialmente. En este contexto, el Internet de las cosas promete ser la nueva revolución tecnológica, como en su día lo fue la introducción de la red de redes o la accesibilidad móvil universal...Fac. de InformáticaTRUEunpu
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