219 research outputs found

    Internal noise in contrast discrimination propagates forwards from early visual cortex

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    Human contrast discrimination performance is limited by transduction nonlinearities and variability of the neural representation (noise). Whereas the nonlinearities have been well-characterised, there is less agreement about the specifics of internal noise. Psychophysical models assume that it impacts late in sensory processing, whereas neuroimaging and intracranial electrophysiology studies suggest that the noise is much earlier. We investigated whether perceptually-relevant internal noise arises in early visual areas or later decision making areas. We recorded EEG and MEG during a two-interval-forced-choice contrast discrimination task and used multivariate pattern analysis to decode target/non-target and selected/non-selected intervals from evoked responses. We found that perceptual decisions could be decoded from both EEG and MEG signals, even when the stimuli in both intervals were physically identical. Above-chance decision classification started 500ms. Applying multivariate analysis to separate anatomically-defined brain regions in MEG source space, we found that occipital regions were informative early on but then information spreads forwards across parietal and frontal regions. This is consistent with neural noise affecting sensory processing at multiple stages of perceptual decision making. We suggest how early sensory noise might be resolved with Birdsall’s linearisation, in which a dominant noise source obscures subsequent nonlinearities, to allow the visual system to preserve the wide dynamic range of early areas whilst still benefitting from contrast-invariance at later stages. A preprint of this work is available at: http://dx.doi.org/10.1101/36461

    The Forward-Forward Algorithm: Some Preliminary Investigations

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    The aim of this paper is to introduce a new learning procedure for neural networks and to demonstrate that it works well enough on a few small problems to be worth further investigation. The Forward-Forward algorithm replaces the forward and backward passes of backpropagation by two forward passes, one with positive (i.e. real) data and the other with negative data which could be generated by the network itself. Each layer has its own objective function which is simply to have high goodness for positive data and low goodness for negative data. The sum of the squared activities in a layer can be used as the goodness but there are many other possibilities, including minus the sum of the squared activities. If the positive and negative passes could be separated in time, the negative passes could be done offline, which would make the learning much simpler in the positive pass and allow video to be pipelined through the network without ever storing activities or stopping to propagate derivatives

    Position representations of moving objects align with real-time position in the early visual response

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    When interacting with the dynamic world, the brain receives outdated sensory information, due to the time required for neural transmission and processing. In motion perception, the brain may overcome these fundamental delays through predictively encoding the position of moving objects using information from their past trajectories. In the present study, we evaluated this proposition using multivariate analysis of high temporal resolution electroencephalographic data. We tracked neural position representations of moving objects at different stages of visual processing, relative to the real-time position of the object. During early stimulus-evoked activity, position representations of moving objects were activated substantially earlier than the equivalent activity evoked by unpredictable flashes, aligning the earliest representations of moving stimuli with their real-time positions. These findings indicate that the predictability of straight trajectories enables full compensation for the neural delays accumulated early in stimulus processing, but that delays still accumulate across later stages of cortical processing

    Dynamic properties of internal noise probed by modulating binocular rivalry

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    Neural systems are inherently noisy, and this noise can affect our perception from moment to moment. This is particularly apparent in binocular rivalry, where perception of competing stimuli shown to the left and right eyes alternates over time. We modulated rivalling stimuli using dynamic sequences of external noise of various rates and amplitudes. We repeated each external noise sequence twice, and assessed the consistency of percepts across repetitions. External noise modulations of sufficiently high contrast increased consistency scores above baseline, and were most effective at 1/8Hz. A computational model of rivalry in which internal noise has a 1/f (pink) temporal amplitude spectrum, and a standard deviation of 16% contrast, provided the best account of our data. Our novel technique provides detailed estimates of the dynamic properties of internal noise during binocular rivalry, and by extension the stochastic processes that drive our perception and other types of spontaneous brain activity

    Reaching Performance in Heathy Individuals and Stroke Survivors Improves after Practice with Vibrotactile State Feedback

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    Stroke causes deficits of cognition, motor, and/or somatosensory functions. These deficits degrade the capability to perform activities of daily living (ADLs). Many research investigations have focused on mitigating the motor deficits of stroke through motor rehabilitation. However, somatosensory deficits are common and may contribute importantly to impairments in the control of functional arm movement. This dissertation advances the goal of promoting functional motor recovery after stroke by investigating the use of a vibrotactile feedback (VTF) body-machine interface (BMI). The VTF BMI is intended to improve control of the contralesional arm of stroke survivors by delivering supplemental limb-state feedback to the ipsilesional arm, where somatosensory feedback remains intact. To develop and utilize a VTF BMI, we first investigated how vibrotactile stimuli delivered on the arm are perceived and discriminated. We determined that stimuli are better perceived sequentially than those delivered simultaneously. Such stimuli can propagate up to 8 cm from the delivery site, so future applications should consider adequate spacing between stimulation sites. We applied these findings to create a multi-channel VTF interface to guide the arm in the absence of vision. In healthy people, we found that short-term practice, less than 2.5 hrs, allows for small improvements in the accuracy of horizontal planar reaching. Long-term practice, about 10 hrs, engages motor learning such that the accuracy and efficiency of reaching is improved and cognitive loading of VTF-guided reaching is reduced. During practice, participants adopted a movement strategy whereby BMI feedback changed in just one channel at a time. From this observation, we sought to develop a practice paradigm that might improve stroke survivors’ learning of VTF-guided reaching without vision. We investigated the effects of practice methods (whole practice vs part practice) in stroke survivors’ capability to make VTF-guided arm movements. Stroke survivors were able to improve the accuracy of VTF-guided reaching with practice, however there was no inherent differences between practice methods. In conclusion, practice on VTF-guided 2D reaching can be used by healthy people and stroke survivors. Future studies should investigate long-term practice in stroke survivors and their capability to use VTF BMIs to improve performance of unconstrained actions, including ADLs

    Vocal fold vibratory and acoustic features in fatigued Karaoke singers

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    Session 3aMU - Musical Acoustics and Speech Communication: Singing Voice in Asian CulturesKaraoke is a popular singing entertainment particularly in Asia and is gaining more popularity in the rest of world. In Karaoke, an amateur singer sings with the background music and video (usually guided by the lyric captions on the video screen) played by Karaoke machine, using a microphone and an amplification system. As the Karaoke singers usually have no formal training, they may be more vulnerable to vocal fatigue as they may overuse and/or misuse their voices in the intensive and extensive singing activities. It is unclear whether vocal fatigue is accompanied by any vibration pattern or physiological changes of vocal folds. In this study, 20 participants aged from 18 to 23 years with normal voice were recruited to participate in an prolonged singing task, which induced vocal fatigue. High speed laryngscopic imaging and acoustic signals were recorded before and after the singing task. Images of /i/ phonation were quantitatively analyzed using the High Speed Video Processing (HSVP) program (Yiu, et al. 2010). It was found that the glottis became relatively narrower following fatigue, while the acoustic signals were not sensitive to measure change following fatigue. © 2012 Acoustical Society of Americapublished_or_final_versio

    Computational roles of cortico-cerebellar loops in temporal credit assignment

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    Animal survival depends on behavioural adaptation to the environment. This is thought to be enabled by plasticity in the neural circuit. However, the laws which govern neural plasticity are unclear. From a functional aspect, it is desirable to correctly identify, or assign “credit” for, the neurons or synapses responsible for the task decision and subsequent performance. In the biological circuit, the intricate, non-linear interactions involved in neural networks makes appropriately assigning credit to neurons highly challenging. In the temporal domain, this is known as the temporal credit assignment (TCA) problem. This Thesis considers the role the cerebellum – a powerful subcortical structure with strong error-guided plasticity rules – as a solution to TCA in the brain. In particular, I use artificial neural networks as a means to model and understand the mechanisms by which the cerebellum can support learning in the neocortex via the cortico-cerebellar loop. I introduce two distinct but compatible computational models of cortico-cerebellar interaction. The first model asserts that the cerebellum provides the neocortex predictive feedback, modeled in the form of error gradients, with respect to its current activity. This predictive feedback enables better credit assignment in the neocortex and effectively removes the lock between feedforward and feedback processing in cortical networks. This model captures observed long-term deficits associated with cerebellar dysfunction, namely cerebellar dysmetria, in both the motor and non-motor domain. Predictions are also made with respect to alignment of cortico-cerebellar activity during learning and the optimal task conditions for cerebellar contribution. The second model also looks at the role of the cerebellum in learning, but now considers its ability to instantaneously drive the cortex towards desired task dynamics. Unlike the first model, this model does not assume any local cortical plasticity need take place at all and task-directed learning can effectively be outsourced to the cerebellum. This model captures recent optogenetic studies in mice which show the cerebellum as a necessary component for the maintenance of desired cortical dynamics and ensuing behaviour. I also show that this driving input can eventually be used as a teaching signal for the cortical circuit, thereby conceptually unifying the two models. Overall, this Thesis explores the computational role of the cerebellum and cortico-cerebellar loops for task acquisition and maintenance in the brain

    Real-time synthetic primate vision

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    Cortical contributions to landmark integration in the rodent head direction system

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    Head direction (HD) cells in the rodent brain can use visual information about surrounding landmarks to ‘reset’ their represented orientation, to keep it aligned with the world (a process called landmark anchoring). This implies HD cells receive input from the visual system about the surrounding panorama and its landmarks. Which features in a panorama are used by the HD system? Can HD cells integrate raw luminance input from across the panorama, as might be subserved by subcortical visual processing? Alternatively, do HD cells need discretised landmarks with features, requiring more elaborate visual landmark processing and recognition? I present work addressing how visual information reaches the HD circuit in rats. In the first experiment, we ask whether HD cells require discrete landmarks to anchor to visual panoramas. We record HD cells in a landmark anchoring paradigm using a visual panorama containing a single gradient shifting gradually from black to grey to black. Although there was evidence HD cells could integrate information from this scene, cue control was weak and less reliable than anchoring to visual landmarks with edges. In the second experiment, I present HD cell recordings in rats with lesions of the lateral geniculate nucleus, the thalamic relay of the cortical visual pathway, to test whether subcortical vision is sufficient for landmark-anchoring. HD cells in these animals showed impaired anchoring to cue cards, and lesion extent correlated with the severity of the impairment. Together, these findings indicate that the cortical visual pathway is necessary for intact and stable landmark anchoring to visual cues. Although this process can use entire visual panoramas, it may be more precise if distinct features are available in the scene. Landmark processing in the brain may be complex, and further work could probe whether direct projections from visual cortex provide this information to the HD circuit
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