8,408 research outputs found
Strongly walk-regular graphs
We study a generalization of strongly regular graphs. We call a graph
strongly walk-regular if there is an such that the number of walks of
length from a vertex to another vertex depends only on whether the two
vertices are the same, adjacent, or not adjacent. We will show that a strongly
walk-regular graph must be an empty graph, a complete graph, a strongly regular
graph, a disjoint union of complete bipartite graphs of the same size and
isolated vertices, or a regular graph with four eigenvalues. Graphs from the
first three families in this list are indeed strongly -walk-regular for
all , whereas the graphs from the fourth family are -walk-regular
for every odd . The case of regular graphs with four eigenvalues is the
most interesting (and complicated) one. Such graphs cannot be strongly
-walk-regular for even . We will characterize the case that regular
four-eigenvalue graphs are strongly -walk-regular for every odd ,
in terms of the eigenvalues. There are several examples of infinite families of
such graphs. We will show that every other regular four-eigenvalue graph can be
strongly -walk-regular for at most one . There are several examples
of infinite families of such graphs that are strongly 3-walk-regular. It
however remains open whether there are any graphs that are strongly
-walk-regular for only one particular different from 3
Measuring the dimension of partially embedded networks
Scaling phenomena have been intensively studied during the past decade in the
context of complex networks. As part of these works, recently novel methods
have appeared to measure the dimension of abstract and spatially embedded
networks. In this paper we propose a new dimension measurement method for
networks, which does not require global knowledge on the embedding of the
nodes, instead it exploits link-wise information (link lengths, link delays or
other physical quantities). Our method can be regarded as a generalization of
the spectral dimension, that grasps the network's large-scale structure through
local observations made by a random walker while traversing the links. We apply
the presented method to synthetic and real-world networks, including road maps,
the Internet infrastructure and the Gowalla geosocial network. We analyze the
theoretically and empirically designated case when the length distribution of
the links has the form P(r) ~ 1/r. We show that while previous dimension
concepts are not applicable in this case, the new dimension measure still
exhibits scaling with two distinct scaling regimes. Our observations suggest
that the link length distribution is not sufficient in itself to entirely
control the dimensionality of complex networks, and we show that the proposed
measure provides information that complements other known measures
The Naming Game in Social Networks: Community Formation and Consensus Engineering
We study the dynamics of the Naming Game [Baronchelli et al., (2006) J. Stat.
Mech.: Theory Exp. P06014] in empirical social networks. This stylized
agent-based model captures essential features of agreement dynamics in a
network of autonomous agents, corresponding to the development of shared
classification schemes in a network of artificial agents or opinion spreading
and social dynamics in social networks. Our study focuses on the impact that
communities in the underlying social graphs have on the outcome of the
agreement process. We find that networks with strong community structure hinder
the system from reaching global agreement; the evolution of the Naming Game in
these networks maintains clusters of coexisting opinions indefinitely. Further,
we investigate agent-based network strategies to facilitate convergence to
global consensus.Comment: The original publication is available at
http://www.springerlink.com/content/70370l311m1u0ng3
Bayesian nonparametrics for Sparse Dynamic Networks
We propose a Bayesian nonparametric prior for time-varying networks. To each
node of the network is associated a positive parameter, modeling the
sociability of that node. Sociabilities are assumed to evolve over time, and
are modeled via a dynamic point process model. The model is able to (a) capture
smooth evolution of the interaction between nodes, allowing edges to
appear/disappear over time (b) capture long term evolution of the sociabilities
of the nodes (c) and yield sparse graphs, where the number of edges grows
subquadratically with the number of nodes. The evolution of the sociabilities
is described by a tractable time-varying gamma process. We provide some
theoretical insights into the model and apply it to three real world datasets.Comment: 10 pages, 8 figure
Generalized Markov stability of network communities
We address the problem of community detection in networks by introducing a
general definition of Markov stability, based on the difference between the
probability fluxes of a Markov chain on the network at different time scales.
The specific implementation of the quality function and the resulting optimal
community structure thus become dependent both on the type of Markov process
and on the specific Markov times considered. For instance, if we use a natural
Markov chain dynamics and discount its stationary distribution -- that is, we
take as reference process the dynamics at infinite time -- we obtain the
standard formulation of the Markov stability. Notably, the possibility to use
finite-time transition probabilities to define the reference process naturally
allows detecting communities at different resolutions, without the need to
consider a continuous-time Markov chain in the small time limit. The main
advantage of our general formulation of Markov stability based on dynamical
flows is that we work with lumped Markov chains on network partitions, having
the same stationary distribution of the original process. In this way the form
of the quality function becomes invariant under partitioning, leading to a
self-consistent definition of community structures at different aggregation
scales
- …