116 research outputs found

    Observing and quoting newsgroup messages: method and phenomenon in the hermeneutic spiral

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    Observing and quoting newsgroup messages: method and phenomenon in the hermeneutic spira

    Education Technology Design and Deployment in HCI4D:A Nigerian Perspective

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    The decolonisation of knowledge has shown significant impact in reframing the understanding of technology as a means to the development of African communities. However, post-development narratives in HCI4D have failed to explicate how situated and grassroot alternatives can inform the innovative design of diverse perspectives and experience. As such, this thesis approaches this fundamental gap in our understanding of the practice of technology design and deployment by problematising conventional approaches for understanding, designing, and deploying educational technologies in the context of Nigeria. Through the adoption of a range of indigenous sensitivities, the thesis seeks to develop candidate approaches for analysing diverse cultural perspectives and for designing technologies that embody and extend them. Through the thematic analysis of empirical data, the thesis shows how stereotypical approaches to educational research and technology design presents postcolonial narratives of innovation in Nigeria as neo-colonial design agenda’s that needed to be appropriated in line with emerging conditions and relations in Africa. The interpretive analysis of the perspective of stakeholders in three Universities shows the relevance of developing context-specific pedagogical approach relevant to the politics of decolonialise blended education. The analysis also attempts to revive the arguments about the processes of technology diffusion and acceptance, showing the relevance and limit of traditional models for understanding the acceptance or rejection of technologies in an educational context. Using the Wittgensteinian approach of Winch and a range of Feminist positionalities, I attempted showing how a situated epistemological orientation can bring about envisioning alternative’s ways of articulating and translating transnational encounters and exchange of technological innovation. The sensitization and evaluation of the mundane practice of three software development firm shows the mythology of design innovation in/from Africa. This led to the consideration of how reframing the basic assumption about creativity from Africa could present African culture of innovation not merely as a passive space for the transfer and appropriation of technology but as a transitional space where innovate practices get regenerated and redistributed across already polarised boundaries of innovation. Finally, the thesis argues for an ‘ontological’ framing of designing localised and indigenous technologies. Through critical reflection on a range of issues associated with post-colonialism and post-development, I examine the possibilities that various historical tropes might offer to the reinvention of the African perspective on innovation. This leads to the consideration of how engaging in critical discussions about the future dimensions of African HCI can allow for grappling with the effect of the coloniality of being, power and knowledge. Developing on the ideas of futuring as a way of dealing with the complexities of the present – in this case the coloniality of the imagination - the thesis ends by discussing three tactical propositions for ‘remembering’ future identities of African innovation where the values of autonomy are known and acted upon

    Language-Learner Computer Interactions

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    This book focuses on learner-computer interactions (LCI) in second language learning environments drawing largely on sociocultural theories of language development. It brings together a rich and varied range of theoretical discussions and applications in order to illustrate the way in which LCI can enrich our comprehension of technology-mediated communication, hence enhancing learners’ digital literacy skills. The book is based on the premise that, in order to fully understand the nature of language and literacy development in digital spaces, researchers and practitioners in linguistics, sciences and engineering need to borrow from each others’ theoretical and practical toolkits. In light of this premise, themes include such aspects as educational ergonomics, affordances, complex systems learning, learner personas and corpora, while also describing such data collecting tools as video screen capture devices, eye-tracking or intelligent learning tutoring systems

    Gestalt Biometrics and their Applications; Instrumentation, objectivity and poetics

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    This thesis is about the relationship between human bodies and instrumental technologies that can be use to measure them. It adopts the position that instruments are technological structures that evoke and manifest particular phenomena of embodied life. However, through their history of association and use in the sciences and scientific medicine, instruments tend to be attached to a particular ontology, that of mechanical objectivity. Embarking from research into the artistic uses of physiological sensor technology in creative practices such as performance and installation art, this thesis asks whether it is possible to use instruments in a way that departs from their association with scientific objectivity. Drawing on philosophers who have developed an understanding of the relationship of instrumental technologies and human bodies as co-constructive, it explores how this model of con-construction might be understood to offer an alternative ontology for understanding the use of instruments in practices outside of science and scientific medicine. The project is therefore suggestive of degrees of freedom and flexibility that are open to exploitation by creative practices in the realm of instrumentation as an alternative to orthodox rationalisations of the value of scientific equipment as authentic, revealing and objective. The major contribution of the thesis is that transfers and synthesises arguments and evidence from the history and philosophy of sciences that serve to demonstrate how the instrumental measurement of human bodies can be considered to be a form of creative practice. It assembles a position based on the work of thinkers from a number of disciplines, particularly philosophy of science, technology, and the medical humanities. These offer examples of ontological frameworks within which the difference between the realm of the instrumental, material, biological, and the objective, and the phenomenal, meaningful and subjective, might be collapsed. Doing this, the thesis sheds light on how physical devices might enter into the interplay of making, mattering and objectifying the immaterial, a realm that it might be considered the role of artists to manifest. Drawing on contemporary, and secondary, accounts of the development of empirical testing in the medical sciences, the thesis agues for the recovery of a romantic account of human physiology, in which the imagination and meaning are active and embodied. It therefore offers to link the bodily and the instrumental through an extended-materialist account in which the physiological, rather than the psychological, is central. Developing a response to constructionist models of the body and instrumentation, the thesis concludes that a model of the poetic may be adopted as a method for understanding the opportunities and imperatives inherent in the avoidance of deterministic approaches to biosignalling technologies. In doing this, the thesis contributes particularly to the creative arts and technology research practices concerned with the use of body sensor technologies in humanistic applications. It complements the existing works by artists in this area that make use of instruments by assembling a number of theoretical readings and interpretations of how instruments work – among them the thermometer, lie detector, and automatograph – which illustrate the argument that that is possible to operate from a theoretical position within which instruments are both material, performative and symbolic.Engineering and Physical Sciences Research Counci

    Materiality and making in experiential ecologies

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    PhD Thesi

    Always One Bit More, Computing and the Experience of Ambiguity

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    Fun is often understood to be non-conceptual and indeed without rigour, without relation to formal processes of thought, yielding an intense and joyous informality, a release from procedure. Yet, as this book argues, fun may also be found, alongside other kinds of pleasure, in the generation, iteration and imagination of operations and procedures. This chapter aims to develop a means of drawing out an understanding of fun in relation to concepts of experience in the culture of mathematics and in the machinic fun of certain computer games. Mathematical concepts of experience, as something to be effaced, in terms of the grind of churning out calculations, understood as an acme of human knowledge bordering on the mystical or something both prosaic, peculiar and thrillingly abstract have been crucial to the motivation and genesis of computing. Experience may be figured as something innate to the computing person, or that is abstractable and thus mobile, shifting heterogeneously from one context to another, producing strange affinities between scales – residues and likeness among computational forms that can occasionally link the most austere and mundane or cacophonous of aesthetics. Among such, the fine and perplexing fun of paradox and ambiguity arises not simply in the interplay between formalisms and other kinds of life but as formalisms interweave releasing and congealing further dynamics. There are many ways in which mathematics has been linked to culture as a means of ordering, describing, inspiring or explaining ways of being in the world, but it is less often that mathematics thinks about itself as producing figurations of existence, and such moments are useful to turn to in gaining a sense of some of the patternings of computational culture

    The Trouble with Knowing: Wikipedian consensus and the political design of encyclopedic media

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    Encyclopedias are interfaces between knowing and the unknown. They are devices that negotiate the middle ground between incompatible knowledge systems while also performing as dream machines that explore the political outlines of an enlightened society. Building upon the insights from critical feminist theory, media archaeology, and science and technology studies, the dissertation investigates how utopian and impossible desires of encyclopedic media have left a wake of unresolvable epistemological crises. In a 2011 survey of editors of the online encyclopedia Wikipedia, it was reported that 87 per cent of Wikipedians identified as men. This statistic flew in the face of Wikipedias utopian promise that it was an encyclopedia that anyone can edit. Despite the early optimism and efforts to reduce this disparity, Wikipedias parent organization acknowledged its inability to significantly make Wikipedia more equitable. This matter of concern raised two questions: What kinds of knowing subjects is Wikipedia designed to cultivate and what does this conflict over who is included and excluded within Wikipedia tell us about the utopian dreams that are woven into encyclopedic media? This dissertation argues that answering these troubling questions requires an examination of the details of the present, but also the impossible desires that Wikipedia inherited from its predecessors. The analysis of these issues begins with a genealogy of encyclopedias, encyclopedists, encyclopedic aesthetics, and encyclopedisms. It is followed by an archeology of the twentieth century deployment of consensus as an encyclopedic and political program. The third part examines how Wikipedia translated the imaginary ideal of consensus into a cultural technique. Finally, the dissertation mobilizes these analyses to contextualize how consensus was used to limit the dissenting activities of Wikipedia's Gender Gap Task Force. The dissertation demonstrates that the desire and design of encircling knowledge through consensus cultivated Wikipedias gender gap. In this context, if encyclopedic knowledge is to remain politically and culturally significant in the twenty-first century, it is necessary to tell a new story about encyclopedic media. It must be one where an attention to utopian imaginaries, practices, and techniques not only addresses how knowledge is communicated but also enables a sensitivity to the question of who can know

    Against Method: The Portability of Method in Human-Centered Design

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    Design researchers have recently been active in developing new design methods aimed at greatly improving their understanding of people’s subjective felt-experience, and their creativity and values. Although these innovative methods were developed as alternatives to more traditional means, human-centered designers (especially in HCI) have shown a tendency to use a traditional, scientific rationalization when applying them – essentially, “method as recipe.” The study analyzes these misinterpretations of innovative methods and seeks a more constructive way of understanding and describing how they actually work for understanding culture and social action. With the provocative title, Against Method, the dissertation seeks to promote reflection and sensitivity among practitioners, researchers, students and educators in human-centered design

    The development of computer science a sociocultural perspective

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    A Social Dimension for Digital Architectural Practice

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    Merged with duplicate record 10026.1/1296 on 14.03.2017 by CS (TIS)This thesis proceeds from an analysis of practice and critical commentary to claim that the opportunities presented to some architectural practices by the advent of ubiquitous digital technology have not been properly exploited. The missed opportunities, it claims, can be attributed largely to the retention of a model of time and spaces as discrete design parameters, which is inappropriate in the context of the widening awareness of social interconnectedness that digital technology has also facilitated. As a remedy, the thesis shows that some social considerations essential to good architecture - which could have been more fully integrated in practice and theory more than a decade ago - can now be usefully revisited through a systematic reflection on an emerging use of web technologies that support social navigation. The thesis argues through its text and a number of practical projects that the increasing confidence and sophistication of interdisciplinary studies in geography, most notably in human geography, combined with the technological opportunities of social navigation, provide a useful model of time and space as a unified design parameter. In so doing the thesis suggests new possibilities for architectural practices involving social interaction. Through a literature review of the introduction and development of digital technologies to architectural practice, the thesis identifies the inappropriate persistence of a number of overarching concepts informing architectural practice. In a review of the emergence and growth of 'human geography' it elaborates on the concept of the social production of space, which it relates to an analysis of emerging social navigation technologies. In so doing the thesis prepares the way for an integration of socially aware architecture with the opportunities offered by social computing. To substantiate its claim the thesis includes a number of practical public projects that have been specifically designed to extend and amplify certain concepts, along with a large-scale design project and systematic analysis which is intended to illustrate the theoretical claim and provide a model for further practical exploitation
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