19,936 research outputs found

    Expert Gate: Lifelong Learning with a Network of Experts

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    In this paper we introduce a model of lifelong learning, based on a Network of Experts. New tasks / experts are learned and added to the model sequentially, building on what was learned before. To ensure scalability of this process,data from previous tasks cannot be stored and hence is not available when learning a new task. A critical issue in such context, not addressed in the literature so far, relates to the decision which expert to deploy at test time. We introduce a set of gating autoencoders that learn a representation for the task at hand, and, at test time, automatically forward the test sample to the relevant expert. This also brings memory efficiency as only one expert network has to be loaded into memory at any given time. Further, the autoencoders inherently capture the relatedness of one task to another, based on which the most relevant prior model to be used for training a new expert, with finetuning or learning without-forgetting, can be selected. We evaluate our method on image classification and video prediction problems.Comment: CVPR 2017 pape

    Learning Independent Causal Mechanisms

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    Statistical learning relies upon data sampled from a distribution, and we usually do not care what actually generated it in the first place. From the point of view of causal modeling, the structure of each distribution is induced by physical mechanisms that give rise to dependences between observables. Mechanisms, however, can be meaningful autonomous modules of generative models that make sense beyond a particular entailed data distribution, lending themselves to transfer between problems. We develop an algorithm to recover a set of independent (inverse) mechanisms from a set of transformed data points. The approach is unsupervised and based on a set of experts that compete for data generated by the mechanisms, driving specialization. We analyze the proposed method in a series of experiments on image data. Each expert learns to map a subset of the transformed data back to a reference distribution. The learned mechanisms generalize to novel domains. We discuss implications for transfer learning and links to recent trends in generative modeling.Comment: ICML 201

    Object-Oriented Dynamics Learning through Multi-Level Abstraction

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    Object-based approaches for learning action-conditioned dynamics has demonstrated promise for generalization and interpretability. However, existing approaches suffer from structural limitations and optimization difficulties for common environments with multiple dynamic objects. In this paper, we present a novel self-supervised learning framework, called Multi-level Abstraction Object-oriented Predictor (MAOP), which employs a three-level learning architecture that enables efficient object-based dynamics learning from raw visual observations. We also design a spatial-temporal relational reasoning mechanism for MAOP to support instance-level dynamics learning and handle partial observability. Our results show that MAOP significantly outperforms previous methods in terms of sample efficiency and generalization over novel environments for learning environment models. We also demonstrate that learned dynamics models enable efficient planning in unseen environments, comparable to true environment models. In addition, MAOP learns semantically and visually interpretable disentangled representations.Comment: Accepted to the Thirthy-Fourth AAAI Conference On Artificial Intelligence (AAAI), 202

    What is Computational Intelligence and where is it going?

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    What is Computational Intelligence (CI) and what are its relations with Artificial Intelligence (AI)? A brief survey of the scope of CI journals and books with ``computational intelligence'' in their title shows that at present it is an umbrella for three core technologies (neural, fuzzy and evolutionary), their applications, and selected fashionable pattern recognition methods. At present CI has no comprehensive foundations and is more a bag of tricks than a solid branch of science. The change of focus from methods to challenging problems is advocated, with CI defined as a part of computer and engineering sciences devoted to solution of non-algoritmizable problems. In this view AI is a part of CI focused on problems related to higher cognitive functions, while the rest of the CI community works on problems related to perception and control, or lower cognitive functions. Grand challenges on both sides of this spectrum are addressed

    A Neural, Interactive-predictive System for Multimodal Sequence to Sequence Tasks

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    We present a demonstration of a neural interactive-predictive system for tackling multimodal sequence to sequence tasks. The system generates text predictions to different sequence to sequence tasks: machine translation, image and video captioning. These predictions are revised by a human agent, who introduces corrections in the form of characters. The system reacts to each correction, providing alternative hypotheses, compelling with the feedback provided by the user. The final objective is to reduce the human effort required during this correction process. This system is implemented following a client-server architecture. For accessing the system, we developed a website, which communicates with the neural model, hosted in a local server. From this website, the different tasks can be tackled following the interactive-predictive framework. We open-source all the code developed for building this system. The demonstration in hosted in http://casmacat.prhlt.upv.es/interactive-seq2seq.Comment: ACL 2019 - System demonstration
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