128 research outputs found

    Improved Algorithms for Decremental Single-Source Reachability on Directed Graphs

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    Recently we presented the first algorithm for maintaining the set of nodes reachable from a source node in a directed graph that is modified by edge deletions with o(mn)o(mn) total update time, where mm is the number of edges and nn is the number of nodes in the graph [Henzinger et al. STOC 2014]. The algorithm is a combination of several different algorithms, each for a different mm vs. nn trade-off. For the case of m=Θ(n1.5)m = \Theta(n^{1.5}) the running time is O(n2.47)O(n^{2.47}), just barely below mn=Θ(n2.5)mn = \Theta(n^{2.5}). In this paper we simplify the previous algorithm using new algorithmic ideas and achieve an improved running time of O~(min(m7/6n2/3,m3/4n5/4+o(1),m2/3n4/3+o(1)+m3/7n12/7+o(1)))\tilde O(\min(m^{7/6} n^{2/3}, m^{3/4} n^{5/4 + o(1)}, m^{2/3} n^{4/3+o(1)} + m^{3/7} n^{12/7+o(1)})). This gives, e.g., O(n2.36)O(n^{2.36}) for the notorious case m=Θ(n1.5)m = \Theta(n^{1.5}). We obtain the same upper bounds for the problem of maintaining the strongly connected components of a directed graph undergoing edge deletions. Our algorithms are correct with high probabililty against an oblivious adversary.Comment: This paper was presented at the International Colloquium on Automata, Languages and Programming (ICALP) 2015. A full version combining the findings of this paper and its predecessor [Henzinger et al. STOC 2014] is available at arXiv:1504.0795

    Reliable Hubs for Partially-Dynamic All-Pairs Shortest Paths in Directed Graphs

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    We give new partially-dynamic algorithms for the all-pairs shortest paths problem in weighted directed graphs. Most importantly, we give a new deterministic incremental algorithm for the problem that handles updates in O~(mn^(4/3) log{W}/epsilon) total time (where the edge weights are from [1,W]) and explicitly maintains a (1+epsilon)-approximate distance matrix. For a fixed epsilon>0, this is the first deterministic partially dynamic algorithm for all-pairs shortest paths in directed graphs, whose update time is o(n^2) regardless of the number of edges. Furthermore, we also show how to improve the state-of-the-art partially dynamic randomized algorithms for all-pairs shortest paths [Baswana et al. STOC\u2702, Bernstein STOC\u2713] from Monte Carlo randomized to Las Vegas randomized without increasing the running time bounds (with respect to the O~(*) notation). Our results are obtained by giving new algorithms for the problem of dynamically maintaining hubs, that is a set of O~(n/d) vertices which hit a shortest path between each pair of vertices, provided it has hop-length Omega(d). We give new subquadratic deterministic and Las Vegas algorithms for maintenance of hubs under either edge insertions or deletions

    Fully dynamic all-pairs shortest paths with worst-case update-time revisited

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    We revisit the classic problem of dynamically maintaining shortest paths between all pairs of nodes of a directed weighted graph. The allowed updates are insertions and deletions of nodes and their incident edges. We give worst-case guarantees on the time needed to process a single update (in contrast to related results, the update time is not amortized over a sequence of updates). Our main result is a simple randomized algorithm that for any parameter c>1c>1 has a worst-case update time of O(cn2+2/3log4/3n)O(cn^{2+2/3} \log^{4/3}{n}) and answers distance queries correctly with probability 11/nc1-1/n^c, against an adaptive online adversary if the graph contains no negative cycle. The best deterministic algorithm is by Thorup [STOC 2005] with a worst-case update time of O~(n2+3/4)\tilde O(n^{2+3/4}) and assumes non-negative weights. This is the first improvement for this problem for more than a decade. Conceptually, our algorithm shows that randomization along with a more direct approach can provide better bounds.Comment: To be presented at the Symposium on Discrete Algorithms (SODA) 201

    Decremental Single-Source Reachability in Planar Digraphs

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    In this paper we show a new algorithm for the decremental single-source reachability problem in directed planar graphs. It processes any sequence of edge deletions in O(nlog2nloglogn)O(n\log^2{n}\log\log{n}) total time and explicitly maintains the set of vertices reachable from a fixed source vertex. Hence, if all edges are eventually deleted, the amortized time of processing each edge deletion is only O(log2nloglogn)O(\log^2 n \log \log n), which improves upon a previously known O(n)O(\sqrt{n}) solution. We also show an algorithm for decremental maintenance of strongly connected components in directed planar graphs with the same total update time. These results constitute the first almost optimal (up to polylogarithmic factors) algorithms for both problems. To the best of our knowledge, these are the first dynamic algorithms with polylogarithmic update times on general directed planar graphs for non-trivial reachability-type problems, for which only polynomial bounds are known in general graphs

    Deterministic Fully Dynamic SSSP and More

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    We present the first non-trivial fully dynamic algorithm maintaining exact single-source distances in unweighted graphs. This resolves an open problem stated by Sankowski [COCOON 2005] and van den Brand and Nanongkai [FOCS 2019]. Previous fully dynamic single-source distances data structures were all approximate, but so far, non-trivial dynamic algorithms for the exact setting could only be ruled out for polynomially weighted graphs (Abboud and Vassilevska Williams, [FOCS 2014]). The exact unweighted case remained the main case for which neither a subquadratic dynamic algorithm nor a quadratic lower bound was known. Our dynamic algorithm works on directed graphs, is deterministic, and can report a single-source shortest paths tree in subquadratic time as well. Thus we also obtain the first deterministic fully dynamic data structure for reachability (transitive closure) with subquadratic update and query time. This answers an open problem of van den Brand, Nanongkai, and Saranurak [FOCS 2019]. Finally, using the same framework we obtain the first fully dynamic data structure maintaining all-pairs (1+ϵ)(1+\epsilon)-approximate distances within non-trivial sub-nωn^\omega worst-case update time while supporting optimal-time approximate shortest path reporting at the same time. This data structure is also deterministic and therefore implies the first known non-trivial deterministic worst-case bound for recomputing the transitive closure of a digraph.Comment: Extended abstract to appear in FOCS 202

    Fully Dynamic All-pairs Shortest Paths with Worst-case Update-time revisited

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    We revisit the classic problem of dynamically maintaining shortest paths between all pairs of nodes of a directed weighted graph. The allowed updates are insertions and deletions of nodes and their incident edges. We give worst-case guarantees on the time needed to process a single update (in contrast to related results, the update time is not amortized over a sequence of updates). Our main result is a simple randomized algorithm that for any parameter c>1c>1 has a worst-case update time of O(cn2+2/3log4/3n)O(cn^{2+2/3} \log^{4/3}{n}) and answers distance queries correctly with probability 11/nc1-1/n^c, against an adaptive online adversary if the graph contains no negative cycle. The best deterministic algorithm is by Thorup [STOC 2005] with a worst-case update time of O~(n2+3/4)\tilde O(n^{2+3/4}) and assumes non-negative weights. This is the first improvement for this problem for more than a decade. Conceptually, our algorithm shows that randomization along with a more direct approach can provide better bounds

    Dynamic Approximate All-Pairs Shortest Paths: Breaking the O(mn) Barrier and Derandomization

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    We study dynamic (1+ϵ)(1+\epsilon)-approximation algorithms for the all-pairs shortest paths problem in unweighted undirected nn-node mm-edge graphs under edge deletions. The fastest algorithm for this problem is a randomized algorithm with a total update time of O~(mn/ϵ)\tilde O(mn/\epsilon) and constant query time by Roditty and Zwick [FOCS 2004]. The fastest deterministic algorithm is from a 1981 paper by Even and Shiloach [JACM 1981]; it has a total update time of O(mn2)O(mn^2) and constant query time. We improve these results as follows: (1) We present an algorithm with a total update time of O~(n5/2/ϵ)\tilde O(n^{5/2}/\epsilon) and constant query time that has an additive error of 22 in addition to the 1+ϵ1+\epsilon multiplicative error. This beats the previous O~(mn/ϵ)\tilde O(mn/\epsilon) time when m=Ω(n3/2)m=\Omega(n^{3/2}). Note that the additive error is unavoidable since, even in the static case, an O(n3δ)O(n^{3-\delta})-time (a so-called truly subcubic) combinatorial algorithm with 1+ϵ1+\epsilon multiplicative error cannot have an additive error less than 2ϵ2-\epsilon, unless we make a major breakthrough for Boolean matrix multiplication [Dor et al. FOCS 1996] and many other long-standing problems [Vassilevska Williams and Williams FOCS 2010]. The algorithm can also be turned into a (2+ϵ)(2+\epsilon)-approximation algorithm (without an additive error) with the same time guarantees, improving the recent (3+ϵ)(3+\epsilon)-approximation algorithm with O~(n5/2+O(log(1/ϵ)/logn))\tilde O(n^{5/2+O(\sqrt{\log{(1/\epsilon)}/\log n})}) running time of Bernstein and Roditty [SODA 2011] in terms of both approximation and time guarantees. (2) We present a deterministic algorithm with a total update time of O~(mn/ϵ)\tilde O(mn/\epsilon) and a query time of O(loglogn)O(\log\log n). The algorithm has a multiplicative error of 1+ϵ1+\epsilon and gives the first improved deterministic algorithm since 1981. It also answers an open question raised by Bernstein [STOC 2013].Comment: A preliminary version was presented at the 2013 IEEE 54th Annual Symposium on Foundations of Computer Science (FOCS 2013
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