263 research outputs found

    Pipelined implementation of Jpeg image compression using Hdl

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    This thesis presents the architecture and design of a JPEG compressor for color images using VHDL. The system consists of major parts like color space converter, down sampler, 2-D DCT module, quantization, zigzag scanning and entropy coDing The color space conversion transforms the RGB colors to YCbCr color coDing The down sampling operation reduces the sampling rate of the color information (Cb and Cr). The 2-D DCT transform the pixel data from the spatial domain to the frequency domain. The quantization operation eliminates the high frequency components and the small amplitude coefficients of the co-sine expansion. Finally, the entropy coding uses run-length encoding (RLE), Huffman, variable length coding (VLC) and differential coding to decrease the number of bits used to represent the image. The JPEG compression is a lossy compression, since downsampling and quantization operations are irreversible. But the losses can be controlled in order to keep the necessary image quality; Architectures for these parts were designed and described in VHDL. The results were observed using Active-HDL simulator and the code being synthesized using xilinx ise for vertex-4 FPGA. This pipelined architecture has a minimum latency of 187 clock cycles

    A study and some experimental work of digital image and video watermarking

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    The rapid growth of digitized media and the emergence of digital networks have created a pressing need for copyright protection and anonymous communications schemes. Digital watermarking (or data hiding in a more general term) is a kind of steganography technique by adding information into a digital data stream. Several most important watermarking schemes applied to multilevel and binary still images and digital videos were studied. They include schemes based on DCT (Discrete Cosine Transform), DWT (Discrete Wavelet Transform), and fractal transforms. The question whether these invisible watermarking techniques can resolve the issue of rightful ownership of intellectual properties was discussed. The watermarking schemes were further studied from malicious attack point of view, which is considered an effective way to advance the watermarking techniques. In particular, the StirMark robustness tests based on geometrical distortion were carried out. A binary watermarking scheme applied in the DCT domain is presented in this research project. The effect of the binarization procedure necessarily encountered in dealing with binary document images is found so strong that most of conventional embedding schemes fail in dealing with watermarking of binary document images. Some particular measures have to be taken. The initial simulation results indicate that the proposed technique is promising though further efforts need to be made

    Hardware study on the H.264/AVC video stream parser

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    The video standard H.264/AVC is the latest standard jointly developed in 2003 by the ITUT Video Coding Experts Group (VCEG) and the ISO/IEC Moving Picture Experts Group (MPEG). It is an improvement over previous standards, such as MPEG-1 and MPEG-2, as it aims to be efficient for a wide range of applications and resolutions, including high definition broadcast television and video for mobile devices. Due to the standardization of the formatted bit stream and video decoder many more applications can take advantage of the abstraction this standard provides by implementing a desired video encoder and simply adhering to the bit stream constraints. The increase in application flexibility and variable resolution support results in the need for more sophisticated decoder implementations and hardware designs become a necessity. It is desirable to consider architectures that focus on the first stage of the video decoding process, where all data and parameter information are recovered, to understand how influential the initial step is to the decoding process and how influential various targeting platforms can be. The focus of this thesis is to study the differences between targeting an original video stream parser architecture for a 65nm ASIC (Application Specific Integrated Circuit), as well as an FPGA (Field Programmable Gate Array). Previous works have concentrated on designing parts of the parser and using numerous platforms; however, the comparison of a single architecture targeting different platforms could lead to further insight into the video stream parser. Overall, the ASIC implementations showed higher performance and lower area than the FPGA, with a 60% increase in performance and 6x decrease in area. The results also show the presented design to be a low power architecture, when compared to other research

    Seminario sullo Standard MPEG-4: utilizzo ed aspetti implementativi

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    Una delle tecnologie chiave che hanno permesso il grande sviluppo della televisione digitale è la compressione video. La tecnologia di codifica video nota come MPEG-2, sviluppata nei primi anni novanta, è diventata lo standard di trasmissione DTV (Digital TV) sia satellitare sia terrestre in quasi tutti i paesi del mondo. Da allora la velocità dei microprocessori e le capacità di memoria dei dispositivi hardware per la codifica e la decodifica sono migliorate significativamente rendendo possibile lo sviluppo e l’implementazione di algoritmi di codifica innovativi in grado di abbattere significativamente i limiti di compressione dello standard MPEG-2. Tali innovazioni, sfociate nel 2003 nello standard MPEG-4 AVC (Advanced Video Coding), non hanno permesso di mantenere la compatibilità all’indietro con l’MPEG-2, e questo ha inizialmente costituito un limite alla loro introduzione nei sistemi di trasmissione DTV. Tuttavia, negli ultimi anni la codifica MPEG-4 AVC si è diffusa rapidamente, è stata adottata dal progetto DVB, recentemente dall’ATSC, ed è lo standard di codifica nell’IPTV. L’obiettivo di questo seminario, che si articola in due giornate, è quello di presentare lo standard di codifica MPEG-4 AVC con particolare attenzione agli aspetti implementativi del livello di codifica video.2008-11-18Sardegna Ricerche, Edificio 2, Località Piscinamanna 09010 Pula (CA) - ItaliaSeminario sullo Standard MPEG-4: utilizzo ed aspetti implementativ

    Error resilient image transmission using T-codes and edge-embedding

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    Current image communication applications involve image transmission over noisy channels, where the image gets damaged. The loss of synchronization at the decoder due to these errors increases the damage in the reconstructed image. Our main goal in this research is to develop an algorithm that has the capability to detect errors, achieve synchronization and conceal errors.;In this thesis we studied the performance of T-codes in comparison with Huffman codes. We develop an algorithm for the selection of best T-code set. We have shown that T-codes exhibit better synchronization properties when compared to Huffman Codes. In this work we developed an algorithm that extracts edge patterns from each 8x8 block, classifies edge patterns into different classes. In this research we also propose a novel scrambling algorithm to hide edge pattern of a block into neighboring 8x8 blocks of the image. This scrambled hidden data is used in the detection of errors and concealment of errors. We also develop an algorithm to protect the hidden data from getting damaged in the course of transmission

    Improved quality block-based low bit rate video coding.

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    The aim of this research is to develop algorithms for enhancing the subjective quality and coding efficiency of standard block-based video coders. In the past few years, numerous video coding standards based on motion-compensated block-transform structure have been established where block-based motion estimation is used for reducing the correlation between consecutive images and block transform is used for coding the resulting motion-compensated residual images. Due to the use of predictive differential coding and variable length coding techniques, the output data rate exhibits extreme fluctuations. A rate control algorithm is devised for achieving a stable output data rate. This rate control algorithm, which is essentially a bit-rate estimation algorithm, is then employed in a bit-allocation algorithm for improving the visual quality of the coded images, based on some prior knowledge of the images. Block-based hybrid coders achieve high compression ratio mainly due to the employment of a motion estimation and compensation stage in the coding process. The conventional bit-allocation strategy for these coders simply assigns the bits required by the motion vectors and the rest to the residual image. However, at very low bit-rates, this bit-allocation strategy is inadequate as the motion vector bits takes up a considerable portion of the total bit-rate. A rate-constrained selection algorithm is presented where an analysis-by-synthesis approach is used for choosing the best motion vectors in term of resulting bit rate and image quality. This selection algorithm is then implemented for mode selection. A simple algorithm based on the above-mentioned bit-rate estimation algorithm is developed for the latter to reduce the computational complexity. For very low bit-rate applications, it is well-known that block-based coders suffer from blocking artifacts. A coding mode is presented for reducing these annoying artifacts by coding a down-sampled version of the residual image with a smaller quantisation step size. Its applications for adaptive source/channel coding and for coding fast changing sequences are examined

    Video coding for Bit rates 64Kbps and below

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    With digital motion video for either transmission or storage, there always exists a trade-off between the data transmission rate and the picture quality. The lower the transmission bit-rate is made, the more the quality of the image tends to degrade. With usual transform coding schemes the degradation usually occurs when low bit-rates, that is less than about 64Kbps, are used. The resultant image tends to suffer visually from a \u27\u27blocking effect. This thesis therefore, is based on the development of a different implementation scheme, for motion video compression or encoding, so as to support both low bit-rates, around 64Kbps or below while eliminating the blocking effect. This scheme is designed round the compression of CIF, QCIF, and NTSC motion video frames, which are defined with three (one luminance and two chrominance) components per frame. These frame sizes are the same sizes used in the well-known lTV-TS standard called Recommendation H261. TI1is implementation scheme therefore closely follows that of the H.261 standard except, where such functions as the DCT transform and other modifications are needed. The Subband DCT transform used here, in replacement for the H.26l transform sub-section, is based on the work done by Yuk-Hee Chan and Wan-Chi Siu. The application of this scheme should provide similar bit-rates to that of the Recommendation H261. However, it should also provide images free of the \u27blocking\u27 effect inherent to all encoders that spatially split the image to blocks before transform coding

    Study and Implementation of Watermarking Algorithms

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    Water Making is the process of embedding data called a watermark into a multimedia object such that watermark can be detected or extracted later to make an assertion about the object. The object may be an audio, image or video. A copy of a digital image is identical to the original. This has in many instances, led to the use of digital content with malicious intent. One way to protect multimedia data against illegal recording and retransmission is to embed a signal, called digital signature or copyright label or watermark that authenticates the owner of the data. Data hiding, schemes to embed secondary data in digital media, have made considerable progress in recent years and attracted attention from both academia and industry. Techniques have been proposed for a variety of applications, including ownership protection, authentication and access control. Imperceptibility, robustness against moderate processing such as compression, and the ability to hide many bits are the basic but rat..

    Low delay video coding

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    Analogue wireless cameras have been employed for decades, however they have not become an universal solution due to their difficulties of set up and use. The main problem is the link robustness which mainly depends on the requirement of a line-of-sight view between transmitter and receiver, a working condition not always possible. Despite the use of tracking antenna system such as the Portable Intelligent Tracking Antenna (PITA [1]), if strong multipath fading occurs (e.g. obstacles between transmitter and receiver) the picture rapidly falls apart. Digital wireless cameras based on Orthogonal Frequency Division Multiplexing (OFDM) modulation schemes give a valid solution for the above problem. OFDM offers strong multipath protection due to the insertion of the guard interval; in particular, the OFDM-based DVB-T standard has proven to offer excellent performance for the broadcasting of multimedia streams with bit rates over 10 Mbps in difficult terrestrial propagation channels, for fixed and portable applications. However, in typical conditions, the latency needed to compress/decompress a digital video signal at Standard Definition (SD) resolution is of the order of 15 frames, which corresponds to ≃ 0.5 sec. This delay introduces a serious problem when wireless and wired cameras have to be interfaced. Cabled cameras do not use compression, because the cable which directly links transmitter and receiver does not impose restrictive bandwidth constraints. Therefore, the only latency that affects a cable cameras link system is the on cable propagation delay, almost not significant, when switching between wired and wireless cameras, the residual latency makes it impossible to achieve the audio-video synchronization, with consequent disagreeable effects. A way to solve this problem is to provide a low delay digital processing scheme based on a video coding algorithm which avoids massive intermediate data storage. The analysis of the last MPEG based coding standards puts in evidence a series of problems which limits the real performance of a low delay MPEG coding system. The first effort of this work is to study the MPEG standard to understand its limit from both the coding delay and implementation complexity points of views. This thesis also investigates an alternative solution based on HERMES codec, a proprietary algorithm which is described implemented and evaluated. HERMES achieves better results than MPEG in terms of latency and implementation complexity, at the price of higher compression ratios, which means high output bit rates. The use of HERMES codec together with an enhanced OFDM system [2] leads to a competitive solution for wireless digital professional video applications

    Efficient reconfigurable architectures for 3D medical image compression

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    This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University.Recently, the more widespread use of three-dimensional (3-D) imaging modalities, such as magnetic resonance imaging (MRI), computed tomography (CT), positron emission tomography (PET), and ultrasound (US) have generated a massive amount of volumetric data. These have provided an impetus to the development of other applications, in particular telemedicine and teleradiology. In these fields, medical image compression is important since both efficient storage and transmission of data through high-bandwidth digital communication lines are of crucial importance. Despite their advantages, most 3-D medical imaging algorithms are computationally intensive with matrix transformation as the most fundamental operation involved in the transform-based methods. Therefore, there is a real need for high-performance systems, whilst keeping architectures exible to allow for quick upgradeability with real-time applications. Moreover, in order to obtain efficient solutions for large medical volumes data, an efficient implementation of these operations is of significant importance. Reconfigurable hardware, in the form of field programmable gate arrays (FPGAs) has been proposed as viable system building block in the construction of high-performance systems at an economical price. Consequently, FPGAs seem an ideal candidate to harness and exploit their inherent advantages such as massive parallelism capabilities, multimillion gate counts, and special low-power packages. The key achievements of the work presented in this thesis are summarised as follows. Two architectures for 3-D Haar wavelet transform (HWT) have been proposed based on transpose-based computation and partial reconfiguration suitable for 3-D medical imaging applications. These applications require continuous hardware servicing, and as a result dynamic partial reconfiguration (DPR) has been introduced. Comparative study for both non-partial and partial reconfiguration implementation has shown that DPR offers many advantages and leads to a compelling solution for implementing computationally intensive applications such as 3-D medical image compression. Using DPR, several large systems are mapped to small hardware resources, and the area, power consumption as well as maximum frequency are optimised and improved. Moreover, an FPGA-based architecture of the finite Radon transform (FRAT)with three design strategies has been proposed: direct implementation of pseudo-code with a sequential or pipelined description, and block random access memory (BRAM)- based method. An analysis with various medical imaging modalities has been carried out. Results obtained for image de-noising implementation using FRAT exhibits promising results in reducing Gaussian white noise in medical images. In terms of hardware implementation, promising trade-offs on maximum frequency, throughput and area are also achieved. Furthermore, a novel hardware implementation of 3-D medical image compression system with context-based adaptive variable length coding (CAVLC) has been proposed. An evaluation of the 3-D integer transform (IT) and the discrete wavelet transform (DWT) with lifting scheme (LS) for transform blocks reveal that 3-D IT demonstrates better computational complexity than the 3-D DWT, whilst the 3-D DWT with LS exhibits a lossless compression that is significantly useful for medical image compression. Additionally, an architecture of CAVLC that is capable of compressing high-definition (HD) images in real-time without any buffer between the quantiser and the entropy coder is proposed. Through a judicious parallelisation, promising results have been obtained with limited resources. In summary, this research is tackling the issues of massive 3-D medical volumes data that requires compression as well as hardware implementation to accelerate the slowest operations in the system. Results obtained also reveal a significant achievement in terms of the architecture efficiency and applications performance.Ministry of Higher Education Malaysia (MOHE), Universiti Tun Hussein Onn Malaysia (UTHM) and the British Counci
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