2,046 research outputs found
Algorithms for Constructing Overlay Networks For Live Streaming
We present a polynomial time approximation algorithm for constructing an
overlay multicast network for streaming live media events over the Internet.
The class of overlay networks constructed by our algorithm include networks
used by Akamai Technologies to deliver live media events to a global audience
with high fidelity. We construct networks consisting of three stages of nodes.
The nodes in the first stage are the entry points that act as sources for the
live streams. Each source forwards each of its streams to one or more nodes in
the second stage that are called reflectors. A reflector can split an incoming
stream into multiple identical outgoing streams, which are then sent on to
nodes in the third and final stage that act as sinks and are located in edge
networks near end-users. As the packets in a stream travel from one stage to
the next, some of them may be lost. A sink combines the packets from multiple
instances of the same stream (by reordering packets and discarding duplicates)
to form a single instance of the stream with minimal loss. Our primary
contribution is an algorithm that constructs an overlay network that provably
satisfies capacity and reliability constraints to within a constant factor of
optimal, and minimizes cost to within a logarithmic factor of optimal. Further
in the common case where only the transmission costs are minimized, we show
that our algorithm produces a solution that has cost within a factor of 2 of
optimal. We also implement our algorithm and evaluate it on realistic traces
derived from Akamai's live streaming network. Our empirical results show that
our algorithm can be used to efficiently construct large-scale overlay networks
in practice with near-optimal cost
Performance improvement of an optical network providing services based on multicast
Operators of networks covering large areas are confronted with demands from
some of their customers who are virtual service providers. These providers may
call for the connectivity service which fulfils the specificity of their
services, for instance a multicast transition with allocated bandwidth. On the
other hand, network operators want to make profit by trading the connectivity
service of requested quality to their customers and to limit their
infrastructure investments (or do not invest anything at all).
We focus on circuit switching optical networks and work on repetitive
multicast demands whose source and destinations are {\em \`a priori} known by
an operator. He may therefore have corresponding trees "ready to be allocated"
and adapt his network infrastructure according to these recurrent
transmissions. This adjustment consists in setting available branching routers
in the selected nodes of a predefined tree. The branching nodes are
opto-electronic nodes which are able to duplicate data and retransmit it in
several directions. These nodes are, however, more expensive and more energy
consuming than transparent ones.
In this paper we are interested in the choice of nodes of a multicast tree
where the limited number of branching routers should be located in order to
minimize the amount of required bandwidth. After formally stating the problem
we solve it by proposing a polynomial algorithm whose optimality we prove. We
perform exhaustive computations to show an operator gain obtained by using our
algorithm. These computations are made for different methods of the multicast
tree construction. We conclude by giving dimensioning guidelines and outline
our further work.Comment: 16 pages, 13 figures, extended version from Conference ISCIS 201
QOS Multimedia Multicast Routing: A Component Based Primal Dual Approach
The QoS Steiner Tree Problem asks for the most cost efficient way to multicast multimedia to a heterogeneous collection of users with different data consumption rates. We assume that the cost of using a link is not constant but rather depends on the maximum bandwidth routed through the link. Formally, given a graph with costs on the edges, a source node and a set of terminal nodes, each one with a bandwidth requirement, the goal is to find a Steiner tree containing the source, and the cheapest assignment of bandwidth to each of its edges so that each source-to-terminal path in the tree has bandwidth at least as large as the bandwidth required by the terminal. Our main contributions are: (1) New flow-based integer linear program formulation for the problem; (2) First implementation of 4.311 primal-dual constant factor approximation algorithm; (3) an extensive experimental study of the new heuristics and of several previously proposed algorithms
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