84,470 research outputs found

    Today’s voice-based user interfaces:analysis of six paradoxes

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    Abstract. This master’s thesis was about voice-based user interfaces, including the history of voice as an interactive medium, acceptance of the medium among users, and modern implementations of the interfaces. Initial problems of early implementations of voice-based user interfaces were about human-machine communication, as natural language of humans is ambiguous and highly interpretable, causing difficulties to machines when interpreting the given queries. Other topics of interest with the interfaces included implementing human-like cues to machines in order to make them more appealing to users, and how humans see inanimate objects when communicating with them. The problems of machines’ understanding of humans have been reduced greatly, and modern voice-based conversational virtual assistants emerged in the early 2010s. These assistants were examined: what they are, what they have achieved and what does the future hold for them. To evaluate voice as an interactive medium and the assistants, conceptual framework of six distinct paradoxes was used. Prior research, from history to today’s issues, was used to reflect against the conducted research

    One-Chip Solution to Intelligent Robot Control: Implementing Hexapod Subsumption Architecture Using a Contemporary Microprocessor

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    This paper introduces a six-legged autonomous robot managed by a single controller and a software core modeled on subsumption architecture. We begin by discussing the features and capabilities of IsoPod, a new processor for robotics which has enabled a streamlined implementation of our project. We argue that this processor offers a unique set of hardware and software features, making it a practical development platform for robotics in general and for subsumption-based control architectures in particular. Next, we summarize original ideas on subsumption architecture implementation for a six-legged robot, as presented by its inventor Rodney Brooks in 1980s. A comparison is then made to a more recent example of a hexapod control architecture based on subsumption. The merits of both systems are analyzed and a new subsumption architecture layout is formulated as a response. We conclude with some remarks regarding the development of this project as a hint at new potentials for intelligent robot design, opened by a recent development in embedded controller market

    JooFlux: Hijacking Java 7 InvokeDynamic To Support Live Code Modifications

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    Changing functional and non-functional software implementation at runtime is useful and even sometimes critical both in development and production environments. JooFlux is a JVM agent that allows both the dynamic replacement of method implementations and the application of aspect advices. It works by doing bytecode transformation to take advantage of the new invokedynamic instruction added in Java SE 7 to help implementing dynamic languages for the JVM. JooFlux can be managed using a JMX agent so as to operate dynamic modifications at runtime, without resorting to a dedicated domain-specific language. We compared JooFlux with existing AOP platforms and dynamic languages. Results demonstrate that JooFlux performances are close to the Java ones --- with most of the time a marginal overhead, and sometimes a gain --- where AOP platforms and dynamic languages present significant overheads. This paves the way for interesting future evolutions and applications of JooFlux

    CREOLE: a Universal Language for Creating, Requesting, Updating and Deleting Resources

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    In the context of Service-Oriented Computing, applications can be developed following the REST (Representation State Transfer) architectural style. This style corresponds to a resource-oriented model, where resources are manipulated via CRUD (Create, Request, Update, Delete) interfaces. The diversity of CRUD languages due to the absence of a standard leads to composition problems related to adaptation, integration and coordination of services. To overcome these problems, we propose a pivot architecture built around a universal language to manipulate resources, called CREOLE, a CRUD Language for Resource Edition. In this architecture, scripts written in existing CRUD languages, like SQL, are compiled into Creole and then executed over different CRUD interfaces. After stating the requirements for a universal language for manipulating resources, we formally describe the language and informally motivate its definition with respect to the requirements. We then concretely show how the architecture solves adaptation, integration and coordination problems in the case of photo management in Flickr and Picasa, two well-known service-oriented applications. Finally, we propose a roadmap for future work.Comment: In Proceedings FOCLASA 2010, arXiv:1007.499

    VXA: A Virtual Architecture for Durable Compressed Archives

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    Data compression algorithms change frequently, and obsolete decoders do not always run on new hardware and operating systems, threatening the long-term usability of content archived using those algorithms. Re-encoding content into new formats is cumbersome, and highly undesirable when lossy compression is involved. Processor architectures, in contrast, have remained comparatively stable over recent decades. VXA, an archival storage system designed around this observation, archives executable decoders along with the encoded content it stores. VXA decoders run in a specialized virtual machine that implements an OS-independent execution environment based on the standard x86 architecture. The VXA virtual machine strictly limits access to host system services, making decoders safe to run even if an archive contains malicious code. VXA's adoption of a "native" processor architecture instead of type-safe language technology allows reuse of existing "hand-optimized" decoders in C and assembly language, and permits decoders access to performance-enhancing architecture features such as vector processing instructions. The performance cost of VXA's virtualization is typically less than 15% compared with the same decoders running natively. The storage cost of archived decoders, typically 30-130KB each, can be amortized across many archived files sharing the same compression method.Comment: 14 pages, 7 figures, 2 table
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