48 research outputs found

    Interference estimated time of arrival on a 6-DOF cable-driven haptic foot platform

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    A Cable-Driven Locomotion Interface employs two independent cable-driven haptic foot platforms constrained in six degrees of freedom (6-DOF). Its control system and its geometry are designed for performing a wide range of trajectories that could generate cable interferences. This paper presents and analyzes computational methods for determining which cable can be released from an active actuation state while allowing control in a minimal tension state, thereby ensuring that both platforms stay in a controllable workspace. One challaging task is to develop light and fast computational algorithms for hard real time processes included in haptic display applications. Seeing that releasing a cable from an active actuation state might generate discontinuities in tension values in the other cables, this paper proposes collision prediction schemes named Interference Estimated Time of Arrival in order to reduce or completely eliminate such discontinuities

    Cable interference control in physical interaction for cable-driven parallel mechanisms

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    Cable interferences and collisions can lead to unpredictable behavior when a human physically interacts with a cable-driven parallel mechanism through its mobile platform. This paper presents an interactive control approach to prevent two cables in interference from folding onto one another, and thus preserve the cable-mechanism geometry. In this approach, the controller generates a repulsive force to prevent the cables from crossing. Therefore, the task is executed within the cable-driven parallel mechanism’s geometric limits. The repulsive force applied by the controller is derived from the gradient of the minimum distance between any pair of cables of the parallel mechanism. In turn, this minimum distance between cables is computed from the Karush-Kuhn-Tucker conditions of the associated optimization problem. The approach was tested and validated on a parallel mechanism driven by seven cables

    Enhancing Virtual Reality Interactions with Modular Peripherals

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    Virtual Reality is an immersive and powerful technology which is already changing computing, entertainment, education, and social networking. Modern VR headsets are capable of comfortably delivering high-resolution, high-framerate content and providing fully mobile motion tracking. Consumer VR systems typically consist of a tracked headset and two tracked hand controllers. However, the system format and technology implementation of commercial VR headsets introduce limitations in the user experience. In this project, we identify three specific interaction limitations present in modern VR and devise a hardware solution for each. The three issues we aim to improve are finger presence, two-handed rigid virtual object interactions, and locomotion

    Cable-driven parallel mechanisms for minimally invasive robotic surgery

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    Minimally invasive surgery (MIS) has revolutionised surgery by providing faster recovery times, less post-operative complications, improved cosmesis and reduced pain for the patient. Surgical robotics are used to further decrease the invasiveness of procedures, by using yet smaller and fewer incisions or using natural orifices as entry point. However, many robotic systems still suffer from technical challenges such as sufficient instrument dexterity and payloads, leading to limited adoption in clinical practice. Cable-driven parallel mechanisms (CDPMs) have unique properties, which can be used to overcome existing challenges in surgical robotics. These beneficial properties include high end-effector payloads, efficient force transmission and a large configurable instrument workspace. However, the use of CDPMs in MIS is largely unexplored. This research presents the first structured exploration of CDPMs for MIS and demonstrates the potential of this type of mechanism through the development of multiple prototypes: the ESD CYCLOPS, CDAQS, SIMPLE, neuroCYCLOPS and microCYCLOPS. One key challenge for MIS is the access method used to introduce CDPMs into the body. Three different access methods are presented by the prototypes. By focusing on the minimally invasive access method in which CDPMs are introduced into the body, the thesis provides a framework, which can be used by researchers, engineers and clinicians to identify future opportunities of CDPMs in MIS. Additionally, through user studies and pre-clinical studies, these prototypes demonstrate that this type of mechanism has several key advantages for surgical applications in which haptic feedback, safe automation or a high payload are required. These advantages, combined with the different access methods, demonstrate that CDPMs can have a key role in the advancement of MIS technology.Open Acces

    Reconfigurable cable driven parallel mechanism

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    Due to the fast growth in industry and in order to reduce manufacturing budget, increase the quality of products and increase the accuracy of manufactured products in addition to assure the safety of workers, people relied on mechanisms for such purposes. Recently, cable driven parallel mechanisms (CDPMs) have attracted much attention due to their many advantages over conventional parallel mechanisms, such as the significantly large workspace and the dynamics capacity. In addition, it has lower mass compared to other parallel mechanisms because of its negligible mass cables compared to the rigid links. In many applications it is required that human interact with machines and robots to achieve tasks precisely and accurately. Therefore, a new domain of scientific research has been introduced, that is human robot interaction, where operators can share the same workspace with robots and machines such as cable driven mechanisms. One of the main requirements due to this interaction that robots should respond to human actions in accurate, harmless way. In addition, the trajectory of the end effector is coming now from the operator and it is very essential that the initial trajectory is kept unchanged to perform tasks such assembly, operating or pick and place while avoiding the cables to interfere with each other or collide with the operator. Accordingly, many issues have been raised such as control, vibrations and stability due the contact between human and robot. Also, one of the most important issues is to guarantee collision free space (to avoid collision between cables and operator and to avoid collisions between cables itself). The aim of this research project is to model, design, analysis and implement reconfigurable six degrees of freedom parallel mechanism driven by eight cables. The main contribution of this work will be as follow. First, develop a nonlinear model and solve the forward and inverse kinematics issue of a fully constrained CDPM given that the attachment points on the rails are moving vertically (conventional cable driven mechanisms have fixed attachment points on the rails) while controlling the cable lengths. Second, the new idea of reconfiguration is then used to avoid interference between cables and between cables and operator limbs in real time by moving one cable’s attachment point on the frame to increase the shortest distance between them while keeping the trajectory of the end effector unchanged. Third, the new proposed approach was tested by creating a simulated intended cable-cable and cable-human interference trajectory, hence detecting and avoiding cable-cable and cable-human collision using the proposed real time reconfiguration while maintaining the initial end effector trajectory. Fourth, study the effect of relocating the attachment points on the constant-orientation wrench feasible workspace of the CDPM. En raison de la croissance de la demande de produits personnalisés et de la nécessité de réduire les coûts de fabrication tout en augmentant la qualité des produits et en augmentant la personnalisation des produits fabriqués en plus d'assurer la sécurité des travailleurs, les concepteurs se sont appuyés sur des mécanismes robotiques afin d’atteindre ces objectifs. Récemment, les mécanismes parallèles entraînés par câble (MPEC) ont attiré beaucoup d'attention en raison de leurs nombreux avantages par rapport aux mécanismes parallèles conventionnels, tels que l'espace de travail considérablement grand et la capacité dynamique. De plus, ce mécanisme a une masse plus faible par rapport à d'autres mécanismes parallèles en raison de ses câbles de masse négligeable comparativement aux liens rigides. Dans de nombreuses applications, il est nécessaire que l’humain interagisse avec les machines et les robots pour réaliser des tâches avec précision et rapidité. Par conséquent, un nouveau domaine de recherche scientifique a été introduit, à savoir l'interaction humain-robot, où les opérateurs peuvent partager le même espace de travail avec des robots et des machines telles que les mécanismes entraînés par des câbles. L'une des principales exigences en raison de cette interaction que les robots doivent répondre aux actions humaines d'une manière sécuritaire et collaboratif. En conséquence, de nombreux problèmes ont été soulevés tels que la commande et la stabilité dues au contact physique entre l’humain et le robot. Aussi, l'un des enjeux les plus importants est de garantir un espace sans collision (pour éviter les collisions entre des câbles et un opérateur et éviter les collisions entre les câbles entre eux). Le but de ce projet de recherche est de modéliser, concevoir, analyser et mettre en œuvre un mécanisme parallèle reconfigurable à six degrés de liberté entraîné par huit câbles. La principale contribution de ces travaux de recherche est de développer un modèle non linéaire et résolvez le problème de cinématique direct et inverse d'un CDPM entièrement contraint étant donné que les points d'attache sur les rails se déplacent verticalement (les mécanismes entraînés par des câbles conventionnels ont des points d'attache fixes sur les rails) tout en contrôlant les longueurs des câbles. Dans une deuxième étape, l’idée de la reconfiguration est ensuite utilisée pour éviter les interférences entre les câbles et entre les câbles et les membres d’un opérateur en temps réel en déplaçant un point de fixation du câble sur le cadre pour augmenter la distance la plus courte entre eux tout en gardant la trajectoire de l'effecteur terminal inchangée. Troisièmement, la nouvelle approche proposée a été évaluée et testée en créant une trajectoire d'interférence câble-câble et câble-humain simulée, détectant et évitant ainsi les collisions câble-câble et câble-humain en utilisant la reconfiguration en temps réel proposée tout en conservant la trajectoire effectrice finale. Enfin la dernière étape des travaux de recherche consiste à étudiez l'effet du déplacement des points d'attache sur l'espace de travail réalisable du CDPM

    Analyse, commande et intégration d'un mécanisme parallèle entraîné par des câbles pour la réalisation d'une interface haptique comme métaphore de navigation dans un environnement virtuel

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    Un domaine de la recherche en ingénierie des systèmes est de développer des systèmes supervisés semi-autonomes qui interagissent à un très haut niveau avec l'humain. Ces systèmes intelligents ont les capacités d'analyser et de traiter certaines informations pour produire un comportement général observable par les capacités sensorielles et temporelles de l'humain. Il est donc nécessaire de définir un environnement créatif qui interface efficacement l'humain aux informations pour rendre de nouvelles expériences multi-sensorielles optimisant et facilitant la prise de décision. En d'autres mots, il est possible de définir un système multi-sensoriel par sa capacité à augmenter l'optimisation de la prise de décision à l'aide d'une interface qui définit un environnement adapté à l'humain. Un système haptique dans un environnement virtuel incluant une collaboration et une interaction entre l'humain, les mécanismes robotisés et la physique de la réalité virtuelle est un exemple. Un système haptique doit gérer un système dynamique non-linéaire sous-contraint et assurer sa stabilité tout en étant transparent à l'humain. La supervision de l'humain permet d'accomplir des tâches précises sans se soucier de la complexité de la dynamique d'interactions alors que le système gère les différents problèmes antagonistes dont de stabilité (délai de la communication en réseau, stabilité des rendus, etc.), de transparence et de performance. Les travaux de recherche proposés présentent un système multi-sensoriel visuo-haptique qui asservisse l'interaction entre l'humain, un mécanisme et la physique de l'environnement virtuel avec une commande bilatérale. Ce système permet à l'humain de réaliser des fonctions ou des missions de haut niveau sans que la complexité de la dynamique d'interaction limite la prise de décision. Plus particulièrement, il sera proposé de réaliser une interface de locomotion pour des missions de réadaptation et d'entraînement. Ce projet, qui est nommé NELI (Network Enabled Locomotion Interface), est divisé en plusieurs sous-systèmes dont le mécanisme entraîné par des câbles nommé CDLI ( Cable Driven Locomotion Interface ), le système asservi avec une commande bilatérale qui assure le rendu de la locomotion, la réalité virtuelle qui inclut la physique de l'environnement, le rendu haptique et le rendu visuel. Dans un premier temps, cette thèse propose une méthode qui assure la qualité de la réponse de la transmission en augmentant la transparence dynamique de l'asservissement articulaire d'une manière automatique. Une approche d'optimisation, basée sur une amélioration des Extremum Seeking Tuning, permet d'ajuster adéquatement les paramètres des régulateurs et définit le critère de l'assurance qualité dans le cas d'une production massive. Cet algorithme est ensuite utilisé, pour étudier le rendu d'impédance avec l'aide de la modélisation d'un câble et de l'enrouleur. Cette modélisation permet de définir un asservissement articulaire hybride qui est utilisé dans la commande hybride cartésienne afin d'assurer le rendu haptique. Dans un troisième temps, dans un contexte de sécurité, la gestion des interférences entre les pièces mécaniques de l'interface de locomotion est décrite avec une méthode d'estimation des collisions des câbles. Une démonstration des interférences entre les câbles de deux plates-formes est simulée démontrant la faisabilité de l'approche. Finalement, la définition d'un moteur physique par un rendu haptique hybride au niveau de la commande cartésienne est présentée en considérant la géométrie des points de contact entre le modèle du pied virtuel et un objet virtuel. Cette approche procure la stabilité d'interaction recherchée lors de la simulation d'un contact infiniment rigide. Un robot marcheur de marque Kondo est embarqué sur l'interface de locomotion pour interagir avec les objets virtuels. Les résultats de la marche du robot dans l'environnement virtuel concrétisent le projet et servent de démonstrateur technologique

    Design and Analysis of a Cable-Driven Test Apparatus for Flapping-Flight Research

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    The biology, physiology, kinematics, and aerodynamics of insect flight have been a longstanding fascination for biologists and engineers. The former three are easily obtained through the observation of the organic species. The latter though, is very difficult to study in this fashion. In many cases, aerodynamic forces and fluid-body interactions can be simulated with computational fluid dynamics; another option is to use dynamically-scaled, experimental set-ups to measure physically these values. An archetypal, experimental set-up may include one or two scaled wings, where each wing is actuated to achieve upwards of three degrees of freedom. The three degrees of freedom correspond biologically to the stroke, deviation, and rotation motions of real insects. The wing modules may be fixed to rotate about a central, fourth axis, mimicking the insect body rotation. Alternatively, the wing modules can be fixed to translate in one direction, copying the forward flight pattern of an insect. These experiments usually are performed in a tank of mineral oil, seeded to highlight the fluid\u27s movement. Unfortunately, the current state of experimental apparatuses limit the number and complexity of studiable flight patterns. The goal is to use a subset of robotics called cable-driven parallel manipulators to improve upon and expand the capabilities of these apparatuses. For these robots, rigid links are replaced with tensioned cables and actuated via electric motors. Each cable attaches to the central manipulator platform, similar to other parallel manipulators. Some advantages of a cable-driven design are large position workspaces, low inertia, high manipulator dynamics, large strength-to-weight ratio, and no actuator-error stack-up. Cable manipulators have been researched in the lab and have been deployed commercially, such as at professional sports stadiums. The manipulator uses a standard cuboid frame, with eight winches actuating eight cables. The manipulator platform is a scaled insect body, with each wing capable of three degrees of freedom, and an optimized attachment frame for the cables. The manipulator\u27s workspace for six degrees of freedom was derived from previous works and simulated in MathWorks\u27 MATLAB for a variety of parameterizations. The lead design incorporates a novel, new cable configuration for realizing greater rotational capability over standard cable-driven manipulators. While a standard, Straight cable configuration allows for large translation but almost no rotation, the new Twist cable configuration provides a smaller yet spread out workspace that is sustainable through singular rotations up to at least 45°, as well as simultaneous rotations about multiple axes. Optimal trends for the attachment frame are discerned from comparing a multitude of size permutations for singular rotations. No one attachment frame holds equal rotational potential about all three axes; however, the strengths and weaknesses of an attachment frame easily are adaptable based on the proposed insect maneuver. To showcase the versatility of the apparatus with a 6 in × 2 in × 4 in attachment frame, four different flight maneuvers are analyzed. The first two case studies prove the cable-driven apparatus can combine the individual functions of existing experimental apparatuses: MATLAB simulations show the device can perform a stationary 116° yaw rotation and separately can translate the end effector 32 in along one axis. A third case study investigates a previously published work on an evasive pitching maneuver from a hawkmoth. In the original study, the normally six-degree-of-freedom movement was distilled down to only one-dimensional translation and pitch rotation, such that it could be replicated in the lab. Using the cable-driven apparatus though, it is possible instead to reproduce the generalized, six-degree-of-freedom maneuver. Finally, a conceptual flight pattern is created to demonstrate the unique advantages of the cable-driven apparatus. The flight path models a pitched dive into a banked quarter turn, with a pitched climb upon exiting the turn. The equal necessity and coupling of all degrees of freedom for this maneuver means it cannot be performed on current experimental apparatuses, except for the cable-driven apparatus. This new cable-driven test apparatus, with its unique design and modifications, would improve the capabilities for experimental studies and provide the most realistic set-up for flapping-flight research

    Robotics 2010

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    Without a doubt, robotics has made an incredible progress over the last decades. The vision of developing, designing and creating technical systems that help humans to achieve hard and complex tasks, has intelligently led to an incredible variety of solutions. There are barely technical fields that could exhibit more interdisciplinary interconnections like robotics. This fact is generated by highly complex challenges imposed by robotic systems, especially the requirement on intelligent and autonomous operation. This book tries to give an insight into the evolutionary process that takes place in robotics. It provides articles covering a wide range of this exciting area. The progress of technical challenges and concepts may illuminate the relationship between developments that seem to be completely different at first sight. The robotics remains an exciting scientific and engineering field. The community looks optimistically ahead and also looks forward for the future challenges and new development
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