58,645 research outputs found
Usability discussions in open source development
The public nature of discussion in open source projects provides a valuable resource for understanding the mechanisms of open source software development.
In this paper we explore how open source projects address issues of usability. We examine bug reports of several projects to characterise how developers address and resolve issues concerning user interfaces and interaction design. We discuss how bug reporting and discussion systems can be improved to better support bug reporters and open source developers
Exploring usability discussions in open source development
The public nature of discussion in open source projects provides a valuable resource for understanding the mechanisms of open source software development. In this paper we explore how open source projects address issues of usability. We examine bug reports of several projects to characterise how developers address and resolve issues concerning user interfaces and interaction design. We discuss how bug reporting and discussion systems can be improved to better support bug reporters and open source developers
Talking About Task Progress: Towards Integrating Task Planning and Dialog for Assistive Robotic Services
The use of service robots to assist ageing people in their own homes has the potential to allow people to maintain their independence, increasing their health and quality of life. In many assistive applications, robots perform tasks on people’s behalf that they are unable or unwilling to monitor directly. It is important that users be given useful and appropriate information about task progress. People being assisted in homes and other realworld environments are likely be engaged in other activities while they wait for a service, so information should also be presented in an appropriate, nonintrusive manner. This paper presents a human-robot interaction experiment investigatingwhat type of feedback people prefer in verbal updates by a service robot about distributed assistive services. People found feedback about time until task completion more useful than feedback about events in task progress or no feedback. We also discuss future research directions that involve giving non-expert users more input into the task planning process when delays or failures occur that necessitate replanning or modifying goals
Distributed-Pair Programming can work well and is not just Distributed Pair-Programming
Background: Distributed Pair Programming can be performed via screensharing
or via a distributed IDE. The latter offers the freedom of concurrent editing
(which may be helpful or damaging) and has even more awareness deficits than
screen sharing. Objective: Characterize how competent distributed pair
programmers may handle this additional freedom and these additional awareness
deficits and characterize the impacts on the pair programming process. Method:
A revelatory case study, based on direct observation of a single, highly
competent distributed pair of industrial software developers during a 3-day
collaboration. We use recordings of these sessions and conceptualize the
phenomena seen. Results: 1. Skilled pairs may bridge the awareness deficits
without visible obstruction of the overall process. 2. Skilled pairs may use
the additional editing freedom in a useful limited fashion, resulting in
potentially better fluency of the process than local pair programming.
Conclusion: When applied skillfully in an appropriate context, distributed-pair
programming can (not will!) work at least as well as local pair programming
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A first empirical study of direct combination in a ubiquitous environment
In dynamic ubiquitous environments, end users may need to create services by causing two or more devices or resources to interoperate together in ad-hoc circumstances. In general, users can find this kind of process hard to manage. At the same time, existing UI architectures are not well suited to supporting such activities. It is proposed that a good basis for addressing these and related problems in a principled, scaleable way is the principle of Direct Combination (DC). The principle is summarized, and analytical arguments are presented that predict that DC can reduce the amount of search required by the user. Other things being equal, such a reduction in search would be expected to offer interactions which are faster, less frustrating, and impose less mental load on the user. We present a proof-of-concept implementation, and a small-scale evaluation of a DC interface. Within the limitations of a preliminary evaluation, consistent support is offered across several measures for the analytical predictions
User Intent Prediction in Information-seeking Conversations
Conversational assistants are being progressively adopted by the general
population. However, they are not capable of handling complicated
information-seeking tasks that involve multiple turns of information exchange.
Due to the limited communication bandwidth in conversational search, it is
important for conversational assistants to accurately detect and predict user
intent in information-seeking conversations. In this paper, we investigate two
aspects of user intent prediction in an information-seeking setting. First, we
extract features based on the content, structural, and sentiment
characteristics of a given utterance, and use classic machine learning methods
to perform user intent prediction. We then conduct an in-depth feature
importance analysis to identify key features in this prediction task. We find
that structural features contribute most to the prediction performance. Given
this finding, we construct neural classifiers to incorporate context
information and achieve better performance without feature engineering. Our
findings can provide insights into the important factors and effective methods
of user intent prediction in information-seeking conversations.Comment: Accepted to CHIIR 201
Staging Transformations for Multimodal Web Interaction Management
Multimodal interfaces are becoming increasingly ubiquitous with the advent of
mobile devices, accessibility considerations, and novel software technologies
that combine diverse interaction media. In addition to improving access and
delivery capabilities, such interfaces enable flexible and personalized dialogs
with websites, much like a conversation between humans. In this paper, we
present a software framework for multimodal web interaction management that
supports mixed-initiative dialogs between users and websites. A
mixed-initiative dialog is one where the user and the website take turns
changing the flow of interaction. The framework supports the functional
specification and realization of such dialogs using staging transformations --
a theory for representing and reasoning about dialogs based on partial input.
It supports multiple interaction interfaces, and offers sessioning, caching,
and co-ordination functions through the use of an interaction manager. Two case
studies are presented to illustrate the promise of this approach.Comment: Describes framework and software architecture for multimodal web
interaction managemen
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