37,204 research outputs found

    PCG: A prototype incremental compilation facility for the SAGA environment, appendix F

    Get PDF
    A programming environment supports the activity of developing and maintaining software. New environments provide language-oriented tools such as syntax-directed editors, whose usefulness is enhanced because they embody language-specific knowledge. When syntactic and semantic analysis occur early in the cycle of program production, that is, during editing, the use of a standard compiler is inefficient, for it must re-analyze the program before generating code. Likewise, it is inefficient to recompile an entire file, when the editor can determine that only portions of it need updating. The pcg, or Pascal code generation, facility described here generates code directly from the syntax trees produced by the SAGA syntax directed Pascal editor. By preserving the intermediate code used in the previous compilation, it can limit recompilation to the routines actually modified by editing

    Parallel Sort-Based Matching for Data Distribution Management on Shared-Memory Multiprocessors

    Full text link
    In this paper we consider the problem of identifying intersections between two sets of d-dimensional axis-parallel rectangles. This is a common problem that arises in many agent-based simulation studies, and is of central importance in the context of High Level Architecture (HLA), where it is at the core of the Data Distribution Management (DDM) service. Several realizations of the DDM service have been proposed; however, many of them are either inefficient or inherently sequential. These are serious limitations since multicore processors are now ubiquitous, and DDM algorithms -- being CPU-intensive -- could benefit from additional computing power. We propose a parallel version of the Sort-Based Matching algorithm for shared-memory multiprocessors. Sort-Based Matching is one of the most efficient serial algorithms for the DDM problem, but is quite difficult to parallelize due to data dependencies. We describe the algorithm and compute its asymptotic running time; we complete the analysis by assessing its performance and scalability through extensive experiments on two commodity multicore systems based on a dual socket Intel Xeon processor, and a single socket Intel Core i7 processor.Comment: Proceedings of the 21-th ACM/IEEE International Symposium on Distributed Simulation and Real Time Applications (DS-RT 2017). Best Paper Award @DS-RT 201

    Combining Forward and Backward Abstract Interpretation of Horn Clauses

    Full text link
    Alternation of forward and backward analyses is a standard technique in abstract interpretation of programs, which is in particular useful when we wish to prove unreachability of some undesired program states. The current state-of-the-art technique for combining forward (bottom-up, in logic programming terms) and backward (top-down) abstract interpretation of Horn clauses is query-answer transformation. It transforms a system of Horn clauses, such that standard forward analysis can propagate constraints both forward, and backward from a goal. Query-answer transformation is effective, but has issues that we wish to address. For that, we introduce a new backward collecting semantics, which is suitable for alternating forward and backward abstract interpretation of Horn clauses. We show how the alternation can be used to prove unreachability of the goal and how every subsequent run of an analysis yields a refined model of the system. Experimentally, we observe that combining forward and backward analyses is important for analysing systems that encode questions about reachability in C programs. In particular, the combination that follows our new semantics improves the precision of our own abstract interpreter, including when compared to a forward analysis of a query-answer-transformed system.Comment: Francesco Ranzato. 24th International Static Analysis Symposium (SAS), Aug 2017, New York City, United States. Springer, Static Analysi
    corecore