40,565 research outputs found

    Session 5: Development, Neuroscience and Evolutionary Psychology

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    Proceedings of the Pittsburgh Workshop in History and Philosophy of Biology, Center for Philosophy of Science, University of Pittsburgh, March 23-24 2001 Session 5: Development, Neuroscience and Evolutionary Psycholog

    evoText: A new tool for analyzing the biological sciences

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    We introduce here evoText, a new tool for automated analysis of the literature in the biological sciences. evoText contains a database of hundreds of thousands of journal articles and an array of analysis tools for generating quantitative data on the nature and history of life science, especially ecology and evolutionary biology. This article describes the features of evoText, presents a variety of examples of the kinds of analyses that evoText can run, and offers a brief tutorial describing how to use it

    Computation Environments, An Interactive Semantics for Turing Machines (which P is not equal to NP considering it)

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    To scrutinize notions of computation and time complexity, we introduce and formally define an interactive model for computation that we call it the \emph{computation environment}. A computation environment consists of two main parts: i) a universal processor and ii) a computist who uses the computability power of the universal processor to perform effective procedures. The notion of computation finds it meaning, for the computist, through his \underline{interaction} with the universal processor. We are interested in those computation environments which can be considered as alternative for the real computation environment that the human being is its computist. These computation environments must have two properties: 1- being physically plausible, and 2- being enough powerful. Based on Copeland' criteria for effective procedures, we define what a \emph{physically plausible} computation environment is. We construct two \emph{physically plausible} and \emph{enough powerful} computation environments: 1- the Turing computation environment, denoted by ETE_T, and 2- a persistently evolutionary computation environment, denoted by EeE_e, which persistently evolve in the course of executing the computations. We prove that the equality of complexity classes P\mathrm{P} and NP\mathrm{NP} in the computation environment EeE_e conflicts with the \underline{free will} of the computist. We provide an axiomatic system T\mathcal{T} for Turing computability and prove that ignoring just one of the axiom of T\mathcal{T}, it would not be possible to derive P=NP\mathrm{P=NP} from the rest of axioms. We prove that the computist who lives inside the environment ETE_T, can never be confident that whether he lives in a static environment or a persistently evolutionary one.Comment: 33 pages, interactive computation, P vs N

    Why is Open Access Development so Successful? Stigmergic organization and the economics of information

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    The explosive development of "free" or "open source" information goods contravenes the conventional wisdom that markets and commercial organizations are necessary to efficiently supply products. This paper proposes a theoretical explanation for this phenomenon, using concepts from economics and theories of self-organization. Once available on the Internet, information is intrinsically not a scarce good, as it can be replicated virtually without cost. Moreover, freely distributing information is profitable to its creator, since it improves the quality of the information, and enhances the creator's reputation. This provides a sufficient incentive for people to contribute to open access projects. Unlike traditional organizations, open access communities are open, distributed and self-organizing. Coordination is achieved through stigmergy: listings of "work-in-progress" direct potential contributors to the tasks where their contribution is most likely to be fruitful. This obviates the need both for centralized planning and for the "invisible hand" of the market
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