292,655 research outputs found
Analysis of Scarp Profiles: Evaluation of Errors in Morphologic Dating
Morphologic analysis of scarp degradation can be used quantitatively to determine relative ages of different scarps formed in cohesionless materials, under the same climatic conditions. Scarps of tectonic origin as well as wavecut or rivercut terraces can be treated as topographic impulses that are attenuated by surface erosional processes. This morphological evolution can be modelled as the convolution of the initial shape with erosion (or degradation) function whose width increases with time. Such modeling applies well to scarps less than 10m high, formed in unconsolidated fanglomerates. To a good approximation, the degradation function is Gaussian with a variance measuring the degree of rounding of the initial shape. This geometric parameter can be called the degradation coefficient. A synthetic experiment shows that the degradation coefficient can be obtained by least squares fitting of profiles levelled perpendicular to the scarp. Gravitational collapse of the free face is accounted for by assuming initial scarp slopes at the angle of repose of the cohesionless materials (30°–35°). Uncertainties in the measured profiles result in an uncertainty in degradation coefficient that can be evaluated graphically. Because the degradation coefficient is sensitive to the regional slope and to three-dimensional processes (gullying, loess accumulation, stream incision, etc.), a reliable and accurate determination of degradation coefficient requires several long profiles across the same scarp. The linear diffusion model of scarp degradation is a Gaussian model in which the degradation coefficient is proportional to numerical age. In that case, absolute dating requires only determination of the propotionality constant, called the mass diffusivity constant. For Holocene scarps a few meters high, in loose alluvium under arid climatic conditions, mass diffusivity constants generally range between 1 and 6 m^2/kyr. Morphologic analysis is a reliable method to compare ages of different scarps in a given area, and it can provide approximate absolute ages of Holocene scarplike landforms
Multilinear Wavelets: A Statistical Shape Space for Human Faces
We present a statistical model for D human faces in varying expression,
which decomposes the surface of the face using a wavelet transform, and learns
many localized, decorrelated multilinear models on the resulting coefficients.
Using this model we are able to reconstruct faces from noisy and occluded D
face scans, and facial motion sequences. Accurate reconstruction of face shape
is important for applications such as tele-presence and gaming. The localized
and multi-scale nature of our model allows for recovery of fine-scale detail
while retaining robustness to severe noise and occlusion, and is
computationally efficient and scalable. We validate these properties
experimentally on challenging data in the form of static scans and motion
sequences. We show that in comparison to a global multilinear model, our model
better preserves fine detail and is computationally faster, while in comparison
to a localized PCA model, our model better handles variation in expression, is
faster, and allows us to fix identity parameters for a given subject.Comment: 10 pages, 7 figures; accepted to ECCV 201
Visual ageing of human faces in three dimensions using morphable models and projection to latent structures
We present an approach to synthesising the effects of ageing on human face images using three-dimensional modelling. We extract a set of three dimensional face models from a set of two-dimensional face images by fitting a Morphable Model. We propose a method to age these face models using Partial Least Squares to extract from the data-set those factors most related to ageing. These ageing related factors are used to train an individually weighted linear model. We show that this is an effective means of producing an aged face image and compare this method to two other linear ageing methods for ageing face models. This is demonstrated both quantitatively and with perceptual evaluation using human raters.Postprin
GAMLSS for high-dimensional data – a flexible approach based on boosting
Generalized additive models for location, scale and shape (GAMLSS) are a popular semi-parametric modelling approach that, in contrast to conventional GAMs, regress not only the expected mean but every distribution parameter (e.g. location, scale and shape) to a set of covariates. Current fitting procedures for GAMLSS are infeasible for high-dimensional data setups and require variable selection based on (potentially problematic) information criteria. The present work describes a boosting algorithm for high-dimensional GAMLSS that was developed to overcome these limitations. Specifically, the new algorithm was designed to allow the simultaneous estimation of predictor effects and variable selection. The proposed algorithm was applied to data of the Munich Rental Guide, which is used by
landlords and tenants as a reference for the average rent of a flat depending on its characteristics and spatial features. The net-rent predictions that resulted from the high-dimensional GAMLSS were found to be highly competitive while covariate-specific prediction intervals showed a major improvement over classical GAMs
Localized behavior in the Lyapunov vectors for quasi-one-dimensional many-hard-disk systems
We introduce a definition of a "localization width" whose logarithm is given
by the entropy of the distribution of particle component amplitudes in the
Lyapunov vector. Different types of localization widths are observed, for
example, a minimum localization width where the components of only two
particles are dominant. We can distinguish a delocalization associated with a
random distribution of particle contributions, a delocalization associated with
a uniform distribution and a delocalization associated with a wave-like
structure in the Lyapunov vector. Using the localization width we show that in
quasi-one-dimensional systems of many hard disks there are two kinds of
dependence of the localization width on the Lyapunov exponent index for the
larger exponents: one is exponential, and the other is linear. Differences, due
to these kinds of localizations also appear in the shapes of the localized
peaks of the Lyapunov vectors, the Lyapunov spectra and the angle between the
spatial and momentum parts of the Lyapunov vectors. We show that the Krylov
relation for the largest Lyapunov exponent as a
function of the density is satisfied (apart from a factor) in the same
density region as the linear dependence of the localization widths is observed.
It is also shown that there are asymmetries in the spatial and momentum parts
of the Lyapunov vectors, as well as in their and -components.Comment: 41 pages, 21 figures, Manuscript including the figures of better
quality is available from http://www.phys.unsw.edu.au/~gary/Research.htm
Intersubject Regularity in the Intrinsic Shape of Human V1
Previous studies have reported considerable intersubject variability in the three-dimensional geometry of the human primary visual cortex (V1). Here we demonstrate that much of this variability is due to extrinsic geometric features of the cortical folds, and that the intrinsic shape of V1 is similar across individuals. V1 was imaged in ten ex vivo human hemispheres using high-resolution (200 μm) structural magnetic resonance imaging at high field strength (7 T). Manual tracings of the stria of Gennari were used to construct a surface representation, which was computationally flattened into the plane with minimal metric distortion. The instrinsic shape of V1 was determined from the boundary of the planar representation of the stria. An ellipse provided a simple parametric shape model that was a good approximation to the boundary of flattened V1. The aspect ration of the best-fitting ellipse was found to be consistent across subject, with a mean of 1.85 and standard deviation of 0.12. Optimal rigid alignment of size-normalized V1 produced greater overlap than that achieved by previous studies using different registration methods. A shape analysis of published macaque data indicated that the intrinsic shape of macaque V1 is also stereotyped, and similar to the human V1 shape. Previoud measurements of the functional boundary of V1 in human and macaque are in close agreement with these results
Self-supervised Multi-level Face Model Learning for Monocular Reconstruction at over 250 Hz
The reconstruction of dense 3D models of face geometry and appearance from a
single image is highly challenging and ill-posed. To constrain the problem,
many approaches rely on strong priors, such as parametric face models learned
from limited 3D scan data. However, prior models restrict generalization of the
true diversity in facial geometry, skin reflectance and illumination. To
alleviate this problem, we present the first approach that jointly learns 1) a
regressor for face shape, expression, reflectance and illumination on the basis
of 2) a concurrently learned parametric face model. Our multi-level face model
combines the advantage of 3D Morphable Models for regularization with the
out-of-space generalization of a learned corrective space. We train end-to-end
on in-the-wild images without dense annotations by fusing a convolutional
encoder with a differentiable expert-designed renderer and a self-supervised
training loss, both defined at multiple detail levels. Our approach compares
favorably to the state-of-the-art in terms of reconstruction quality, better
generalizes to real world faces, and runs at over 250 Hz.Comment: CVPR 2018 (Oral). Project webpage:
https://gvv.mpi-inf.mpg.de/projects/FML
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