596 research outputs found

    Implementation of QoS onto virtual bus network

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    Quality of Service (QoS) is a key issue in a multimedia environment because multimedia applications are sensitive to delay. The virtual bus architecture is a hierarchical access network structure that has been proposed to simplify network signaling. The network employs an interconnection of hierarchical database to support advanced routing of the signaling and traffic load. Therefore, the requirements and management of quality of service is important in the virtual bus network particularly to support multimedia applications. QoS and traffic parameters are specified for each class type and the OMNeT model has been described

    Scheduling Architectures for DiffServ Networks with Input Queuing Switches

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    ue to its simplicity and scalability, the differentiated services (DiffServ) model is expected to be widely deployed across wired and wireless networks. Though supporting DiffServ scheduling algorithms for output-queuing (OQ) switches have been widely studied, there are few DiffServ scheduling algorithms for input-queuing (IQ) switches in the literaure. In this paper, we propose two algorithms for scheduling DiffServ DiffServ networks with IQ switches: the dynamic DiffServ scheduling (DDS) algorithm and the hierarchical DiffServ scheduling (HDS) algorithm. The basic idea of DDS and HDS is to schedule EF and AF traffic According to Their minimum service rates with the reserved bandwidth and schedule AF and BE traffic fairly with the excess bandwidth. Both DDS and HDS find a maximal weight matching but in different ways. DDS employs a Centralized scheduling scheme. HDS features a hierarchical scheduling scheme That Consists of two levels of schedulers: the central scheduler and port schedulers. Using such a hierarchical scheme, the Implementation complexity and the amount of information needs to be Transmitted between input ports and the central scheduler for HDS are dramatically reduced Compared with DDS. Through simulations, we show That both DDS and HDS popup Guarantees a minimum bandwidth for EF and AF traffic, as well as fair bandwidth allocation for BE traffic. The delay and jitter performance of the DDS is close to That of PQWRR, an existing DiffServ supporting scheduling algorithm for OQ switches. The tradeoff of the simpler Implementation scheme of HDS is its slightly worse delay performance Compared with DDS

    Building self-optimized communication systems based on applicative cross-layer information

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    This article proposes the Implicit Packet Meta Header(IPMH) as a standard method to compute and represent common QoS properties of the Application Data Units (ADU) of multimedia streams using legacy and proprietary streams’ headers (e.g. Real-time Transport Protocol headers). The use of IPMH by mechanisms located at different layers of the communication architecture will allow implementing fine per-packet selfoptimization of communication services regarding the actual application requirements. A case study showing how IPMH is used by error control mechanisms in the context of wireless networks is presented in order to demonstrate the feasibility and advantages of this approach

    Final report on the evaluation of RRM/CRRM algorithms

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    Deliverable public del projecte EVERESTThis deliverable provides a definition and a complete evaluation of the RRM/CRRM algorithms selected in D11 and D15, and evolved and refined on an iterative process. The evaluation will be carried out by means of simulations using the simulators provided at D07, and D14.Preprin

    A cross-layer approach to enhance QoS for multimedia applications over satellite

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    The need for on-demand QoS support for communications over satellite is of primary importance for distributed multimedia applications. This is particularly true for the return link which is often a bottleneck due to the large set of end-users accessing a very limited uplink resource. Facing this need, Demand Assignment Multiple Access (DAMA) is a classical technique that allows satellite operators to offer various types of services, while managing the resources of the satellite system efficiently. Tackling the quality degradation and delay accumulation issues that can result from the use of these techniques, this paper proposes an instantiation of the Application Layer Framing (ALF) approach, using a cross-layer interpreter(xQoS-Interpreter). The information provided by this interpreter is used to manage the resource provided to a terminal by the satellite system in order to improve the quality of multimedia presentations from the end users point of view. Several experiments are carried out for different loads on the return link. Their impact on QoS is measured through different application as well as network level metrics

    EVEREST IST - 2002 - 00185 : D23 : final report

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    Deliverable públic del projecte europeu EVERESTThis deliverable constitutes the final report of the project IST-2002-001858 EVEREST. After its successful completion, the project presents this document that firstly summarizes the context, goal and the approach objective of the project. Then it presents a concise summary of the major goals and results, as well as highlights the most valuable lessons derived form the project work. A list of deliverables and publications is included in the annex.Postprint (published version

    Design of traffic shaper / scheduler for packet switches and DiffServ networks : algorithms and architectures

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    The convergence of communications, information, commerce and computing are creating a significant demand and opportunity for multimedia and multi-class communication services. In such environments, controlling the network behavior and guaranteeing the user\u27s quality of service is required. A flexible hierarchical sorting architecture which can function either as a traffic shaper or a scheduler according to the requirement of the traffic load is presented to meet the requirement. The core structure can be implemented as a hierarchical traffic shaper which can support a large number of connections with a wide variety of rates and burstiness without the loss of the granularity in cells\u27 conforming departure time. The hierarchical traffic shaper can implement the exact sorting scheme with a substantial reduced memory size by using two stages of timing queues, and with substantial reduction in complexity, without introducing any sorting inaccuracy. By setting a suitable threshold to the length of the departure queue and using a lookahead algorithm, the core structure can be converted to a hierarchical rateadaptive scheduler. Based on the traffic load, it can work as an exact sorting traffic shaper or a Generic Cell Rate Algorithm (GCRA) scheduler. Such a rate-adaptive scheduler can reduce the Cell Transfer Delay and the Maximum Memory Occupancy greatly while keeping the fairness in the bandwidth assignment which is the inherent characteristic of GCRA. By introducing a best-effort queue to accommodate besteffort traffic, the hierarchical sorting architecture can be changed to a near workconserving scheduler. It assigns remaining bandwidth to the best-effort traffic so that it improves the utilization, of the outlink while it guarantees the quality of service requirements of those services which require quality of service guarantees. The inherent flexibility of the hierarchical sorting architecture combined with intelligent algorithms determines its multiple functions. Its implementation not only can manage buffer and bandwidth resources effectively, but also does not require no more than off-the-shelf hardware technology. The correlation of the extra shaping delay and the rate of the connections is revealed, and an improved fair traffic shaping algorithm, Departure Event Driven plus Completing Service Time Resorting algorithm, is presented. The proposed algorithm introduces a resorting process into Departure Event Driven Traffic Shaping Algorithm to resolve the contention of multiple cells which are all eligible for transmission in the traffic shaper. By using the resorting process based on each connection\u27s rate, better fairness and flexibility in the bandwidth assignment for connections with wide range of rates can be given. A Dual Level Leaky Bucket Traffic Shaper(DLLBTS) architecture is proposed to be implemented at the edge nodes of Differentiated Services Networks in order to facilitate the quality of service management process. The proposed architecture can guarantee not only the class-based Service Level Agreement, but also the fair resource sharing among flows belonging to the same class. A simplified DLLBTS architecture is also given, which can achieve the goals of DLLBTS while maintain a very low implementation complexity so that it can be implemented with the current VLSI technology. In summary, the shaping and scheduling algorithms in the high speed packet switches and DiffServ networks are studied, and the intelligent implementation schemes are proposed for them

    Auction-based Bandwidth Allocation Mechanisms for Wireless Future Internet

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    An important aspect of the Future Internet is the efficient utilization of (wireless) network resources. In order for the - demanding in terms of QoS - Future Internet services to be provided, the current trend is evolving towards an "integrated" wireless network access model that enables users to enjoy mobility, seamless access and high quality of service in an all-IP network on an "Anytime, Anywhere" basis. The term "integrated" is used to denote that the Future Internet wireless "last mile" is expected to comprise multiple heterogeneous geographically coexisting wireless networks, each having different capacity and coverage radius. The efficient management of the wireless access network resources is crucial due to their scarcity that renders wireless access a potential bottleneck for the provision of high quality services. In this paper we propose an auction mechanism for allocating the bandwidth of such a network so that efficiency is attained, i.e. social welfare is maximized. In particular, we propose an incentive-compatible, efficient auction-based mechanism of low computational complexity. We define a repeated game to address user utilities and incentives issues. Subsequently, we extend this mechanism so that it can also accommodate multicast sessions. We also analyze the computational complexity and message overhead of the proposed mechanism. We then show how user bids can be replaced from weights generated by the network and transform the auction to a cooperative mechanism capable of prioritizing certain classes of services and emulating DiffServ and time-of-day pricing schemes. The theoretical analysis is complemented by simulations that assess the proposed mechanisms properties and performance. We finally provide some concluding remarks and directions for future research
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