11,245 research outputs found

    Modular HLA RTI services: The GRIDS approach

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    The Generic Runtime Infrastructure for Distributed Simulation (GRIDS) has been developed to investigate modularity issues in distributed simulation. It could be argued that although the HLA RTI is a widespread solution to distributed simulation, it cannot include all possible services. This paper investigates an approach to extending the distributed simulation services available in the HLA RTI. One example of this is bridging support for HLA/DIS legacy integration. This paper therefore presents GRIDS, how GRIDS can be used to provide modular service support for the HLA RTI, and a case study on legacy integration to demonstrate our approach

    Multiresolution modeling and simulation of an air-ground combat application

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    The High Level Architecture (HLA) establishes a common modeling and simulation framework facilitating interoperability and reuse of simulation components. Since 1996, ONERA (French Aeronautics and Space Research Centre) carries out several studies on HLA in order to gain a better understanding of the underlying mechanisms of HLA implementations. The first critical step of this initiative was to develop our own RTI from the HLA specifications. In order to evaluate the cost of making a transition from legacy simulations to HLA, we first developed an HLA federation simulating an air-ground combat involving a set of aircraft's engaged against a surface to air defense system. Current studies on HLA distributed simulation include security, WAN simulations and multiresolution. Conventional simulations represent entities at just one single level of resolution. Multiresolution representation of entities consists in maintaining multiple and concurrent representations of entities. In this paper we address the problem of how HLA services may allow to achieve multiresolution modeling and simulation. Our goal is not to provide a general framework as a basis for designing simulations of entities at different levels of resolution concurrently. We focus on experience feedback we have obtained by migrating a single level resolution HLA federation to a multi-level resolution federation. The selected application is an air-ground combat simulation involving aggregated patrols of aircraft's engaged against a surface to air defense system. In this paper, we briefly describe the air-ground combat simulation application. We then detail the multiresolution representation of entities (patrols and aircraft's), and discuss the chosen mechanisms allowing triggering aggregation from an entity-level representation, and conversely, triggering disaggregation from an aggregate representation. We focus on the HLA services we have selected to maintain several levels of representation concurrently and on methodological issues in designing multiresolution HLA simulations. We have tackled some difficulties and we propose a new HLA service that should make easier the user's task. This multiresolution management service can be added to our RTI or written by using existing HLA services. Finally, future trends are discussed

    Distributed Simulation of Heterogeneous and Real-time Systems

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    This work describes a framework for distributed simulation of cyber-physical systems (CPS). Modern CPS comprise large numbers of heterogeneous components, typically designed in very different tools and languages that are not or not easily composeable. Evaluating such large systems requires tools that integrate all components in a systematic, well-defined manner. This work leverages existing frameworks to facilitate the integration offers validation by simulation. A framework for distributed simulation is the IEEE High-Level Architecture (HLA) compliant tool CERTI, which provides the infrastructure for co-simulation of models in various simulation environments as well as hardware components. We use CERTI in combination with Ptolemy II, an environment for modeling and simulating heterogeneous systems. In particular, we focus on models of a CPS, including the physical dynamics of a plant, the software that controls the plant, and the network that enables the communication between controllers. We describe the Ptolemy extensions for the interaction with HLA and demonstrate the approach on a flight control system simulation

    An agent-based DDM for high level architecture

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    The Data Distribution Management (DDM) service is one of the six services provided in the Runtime Infrastructure (RTI) of High Level Architecture (HLA). Its purpose is to perform data filtering and reduce irrelevant data communicated between federates. The two DDM schemes proposed for RTI, region based and grid based DDM, are oriented to send as little irrelevant data to subscribers as possible, but only manage to filter part of this information and some irrelevant data is still being communicated. Previously (G. Tan et al., 2000), we employed intelligent agents to perform data filtering in HLA, implemented an agent based DDM in RTI (ARTI) and compared it with the other two filtering mechanisms. The paper reports on additional experiments, results and analysis using two scenarios: the AWACS sensing aircraft simulation and the air traffic control simulation scenario. Experimental results show that compared with other mechanisms, the agent based approach communicates only relevant data and minimizes network communication, and is also comparable in terms of time efficiency. Some guidelines on when the agent based scheme can be used are also give

    A comparison of CMB- and HLA-based approaches to type I interoperability reference model problems for COTS-based distributed simulation

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    Commercial-off-the-shelf (COTS) simulation packages (CSPs) are software used by many simulation modellers to build and experiment with models of various systems in domains such as manufacturing, health, logistics and commerce. COTS distributed simulation deals with the interoperation of CSPs and their models. Such interoperability has been classified into six interoperability reference models. As part of an on-going standardisation effort, this paper introduces the COTS Simulation Package Emulator, a proposed benchmark that can be used to investigate Type I interoperability problems in COTS distributed simulation. To demonstrate its use, two approaches to this form of interoperability are discussed, an implementation of the CMB conservative algorithm, an example of a so-called “light” approach, and an implementation of the HLA TAR algorithm, an example of a so-called “heavy” approach. Results from experimentation over four federation topologies are presented and it is shown the HLA approach out performs the CMB approach in almost all cases. The paper concludes that the CSPE benchmark is a valid basis from which the most efficient approach to Type I interoperability problems for COTS distributed simulation can be discovered

    HP-CERTI: Towards a high performance, high availability open source RTI for composable simulations (04F-SIW-014)

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    Composing simulations of complex systems from already existing simulation components remains a challenging issue. Motivations for composable simulation include generation of a given federation driven by operational requirements provided "on the fly". The High Level Architecture, initially developed for designing fully distributed simulations, can be considered as an interoperability standard for composing simulations from existing components. Requirements for constructing such complex simulations are quite different from those discussed for distributed simulations. Although interoperability and reusability remain essential, both high performance and availability have also to be considered to fulfill the requirements of the end user. ONERA is currently designing a High Performance / High Availability HLA Run-time Infrastructure from its open source implementation of HLA 1.3 specifications. HP-CERTI is a software package including two main components: the first one, SHM-CERTI, provides an optimized version of CERTI based on a shared memory communication scheme; the second one, Kerrighed-CERTI, allows the deployment of CERTI through the control of the Kerrighed Single System Image operating system for clusters, currently designed by IRISA. This paper describes the design of both high performance and availability Runtime Infrastructures, focusing on the architecture of SHM-CERTI. This work is carried out in the context of the COCA (High Performance Distributed Simulation and Models Reuse) Project, sponsored by the DGA/STTC (Délégation Générale pour l'Armement/Service des Stratégies Techniques et des Technologies Communes) of the French Ministry of Defense

    Facilitating the analysis of a UK national blood service supply chain using distributed simulation

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    In an attempt to investigate blood unit ordering policies, researchers have created a discrete-event model of the UK National Blood Service (NBS) supply chain in the Southampton area of the UK. The model has been created using Simul8, a commercial-off-the-shelf discrete-event simulation package (CSP). However, as more hospitals were added to the model, it was discovered that the length of time needed to perform a single simulation severely increased. It has been claimed that distributed simulation, a technique that uses the resources of many computers to execute a simulation model, can reduce simulation runtime. Further, an emerging standardized approach exists that supports distributed simulation with CSPs. These CSP Interoperability (CSPI) standards are compatible with the IEEE 1516 standard The High Level Architecture, the defacto interoperability standard for distributed simulation. To investigate if distributed simulation can reduce the execution time of NBS supply chain simulation, this paper presents experiences of creating a distributed version of the CSP Simul8 according to the CSPI/HLA standards. It shows that the distributed version of the simulation does indeed run faster when the model reaches a certain size. Further, we argue that understanding the relationship of model features is key to performance. This is illustrated by experimentation with two different protocols implementations (using Time Advance Request (TAR) and Next Event Request (NER)). Our contribution is therefore the demonstration that distributed simulation is a useful technique in the timely execution of supply chains of this type and that careful analysis of model features can further increase performance

    Towards an HLA Run-time Infrastructure with Hard Real-time Capabilities

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    Our work takes place in the context of the HLA standard and its application in real-time systems context. The HLA standard is inadequate for taking into consideration the different constraints involved in real-time computer systems. Many works have been invested in order to providing real-time capabilities to Run Time Infrastructures (RTI) to run real time simulation. Most of these initiatives focus on major issues including QoS guarantee, Worst Case Transit Time (WCTT) knowledge and scheduling services provided by the underlying operating systems. Even if our ultimate objective is to achieve real-time capabilities for distributed HLA federations executions, this paper describes a preliminary work focusing on achieving hard real-time properties for HLA federations running on a single computer under Linux operating systems. Our paper proposes a novel global bottom up approach for designing real-time Run time Infrastructures and a formal model for validation of uni processor to (then) distributed real-time simulation with CERTI

    Design and implementation of a HLA inter-federation bridge

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    In this paper, we discuss the design and implementation of a HLA inter-federation bridge. Our works are mainly motivated by the scalability and security problems, but we also consider the use of bridges for interoperability purposes. We describe several bridge topologies, including linear and cyclic inter-federations. We discuss problems raised by bridge federates and the use of different RTI implementations. We detail several solutions, leading to the design and implementation of a bridge prototype. Then we present our current results, and on-going works concerning performance improvements, interoperability, and security purposes
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