12 research outputs found
Point Line Cover: The Easy Kernel is Essentially Tight
The input to the NP-hard Point Line Cover problem (PLC) consists of a set
of points on the plane and a positive integer , and the question is
whether there exists a set of at most lines which pass through all points
in . A simple polynomial-time reduction reduces any input to one with at
most points. We show that this is essentially tight under standard
assumptions. More precisely, unless the polynomial hierarchy collapses to its
third level, there is no polynomial-time algorithm that reduces every instance
of PLC to an equivalent instance with points, for
any . This answers, in the negative, an open problem posed by
Lokshtanov (PhD Thesis, 2009).
Our proof uses the machinery for deriving lower bounds on the size of kernels
developed by Dell and van Melkebeek (STOC 2010). It has two main ingredients:
We first show, by reduction from Vertex Cover, that PLC---conditionally---has
no kernel of total size bits. This does not directly imply
the claimed lower bound on the number of points, since the best known
polynomial-time encoding of a PLC instance with points requires
bits. To get around this we build on work of Goodman et al.
(STOC 1989) and devise an oracle communication protocol of cost
for PLC; its main building block is a bound of for the order
types of points that are not necessarily in general position, and an
explicit algorithm that enumerates all possible order types of n points. This
protocol and the lower bound on total size together yield the stated lower
bound on the number of points.
While a number of essentially tight polynomial lower bounds on total sizes of
kernels are known, our result is---to the best of our knowledge---the first to
show a nontrivial lower bound for structural/secondary parameters
The Complexity of Guarding Monotone Polygons
Abstract A polygon P is x-monotone if any line orthogonal to the x-axis has a simply connected intersection with P . A set G of points inside P or on the boundary of P is said to guard the polygon if every point inside P or on the boundary of P is seen by a point in G. An interior guard can lie anywhere inside or on the boundary of the polygon. Using a reduction from Monotone 3SAT, we prove that interior guarding a monotone polygon is NP-hard. Because interior guards can be placed anywhere inside the polygon, a clever gadget is introduced that forces interior guards to be placed at very specific locations
Rainbow polygons for colored point sets in the plane
Given a colored point set in the plane, a perfect rainbow polygon is a simple polygon that contains exactly one point of each color, either in its interior or on its boundary. Let rb-index(S) denote the smallest size of a perfect rainbow polygon for a colored point set S, and let rb-index(k) be the maximum of rb-index(S) over all k-colored point sets in general position; that is, every k-colored point set S has a perfect rainbow polygon with at most rb-index(k) vertices. In this paper, we determine the values of rb-index(k) up to k=7, which is the first case where rb-index(k)¿k, and we prove that for k=5, [Formula presented] Furthermore, for a k-colored set of n points in the plane in general position, a perfect rainbow polygon with at most [Formula presented] vertices can be computed in O(nlogn) time. © 2021 Elsevier B.V
Rainbow polygons for colored point sets in the plane
Given a colored point set in the plane, a perfect rainbow polygon is a simple
polygon that contains exactly one point of each color, either in its interior
or on its boundary. Let denote the smallest size
of a perfect rainbow polygon for a colored point set , and let
be the maximum of
over all -colored point sets in general position; that is, every -colored
point set has a perfect rainbow polygon with at most
vertices. In this paper, we determine the values
of up to , which is the first case where
, and we prove that for , Furthermore, for a -colored set of points in the plane in general
position, a perfect rainbow polygon with at most vertices can be computed in time.Comment: 23 pages, 11 figures, to appear at Discrete Mathematic
Guarding Lines and 2-Link Polygons is APX-hard
We prove that the minimum line covering problem and the minimum guard covering problem restricted to 2-link polygons are APX-hard
Guarding Lines and 2-Link Polygons is APX-hard
We prove that the minimum line covering problem and the minimum guard covering problem restricted to 2-link polygons are APX-hard