51,062 research outputs found
Using Java Technologies in Statistics Applications Data Analysis Graphic Generator
This paper proposes an idea for building a Java Application Programming Interface (API) that allows generating statistics graphics used in Data Analysis. The core of this API is a Java 2D library, and some classes which implement the 2D geometric transformations. The classes are small, fast, easy to use and can be integrated into your projects, and are completely written in pure Java. It allows users to easily develop and deploy sophisticated reports across any platform.Java API, Data Analysis, Graphics
Use of OpenGL from Java
Práce se zabývá využitím knihovny OpenGL pro zobrazování 3D grafiky v programovacím jazyku Java. Zaměřuje se na projekt Java OpenGL (JOGL), který je referenční implementací OpenGL do Javy. Demonstrační aplikace prezentuje základní schopnosti zobrazování třírozměrné grafiky přes OpenGL jako je hraniční reprezentace, osvětlení, texturování a přepojení mezi Javou a OpenGL.The work deals with use of OpenGL library for 3D graphics rendering in Java programming language. It aims at project Java OpenGL (JOGL), which is the reference implementation for OpenGL in Java. Demonstration application presents base capabilities of rendering three-dimensional graphics in OpenGL such as boundary representation, lighting, texture mapping and interoperability between Java and OpenGL.
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Open-standards rich media mobile platform & rapid deployment service creation tool
This paper builds upon the work carried out by Brunel University in the field of "Fast Prototyping And Semi-automated User Interface And Application Generation for Converged Broadcast and Cellular Terminals" [1]. This work involved the development of a service creation application for interactive services on mobile devices and methodologies and tools to speed up and deskill the deployment process. This paper aims at further enhancing these tools and presents an enhanced open standards reference platform for mobile digital TV and rich media services. By using a Scalar Vector Graphics (SVG)-driven Java MIDP application (as opposed to bitmapped raster graphics-driven MHP), rich media services can be broadcast to mobile devices running various Java-supported platforms with a user interface scalable to any screen size. Moreover, the Rich Media Mobile Browser is integrated into a service creation tool, therefore enabling rapid testing and deployment of rich mobile media services.
The following sections detail the motivation behind the need for a platform which allows for rich media play-out on mobile devices, along with the rich media mobile viewing application and the tools used to create and test rich media with speed and ease
Java Based Flight Simulator
Práce popisuje (porovnává) dvě grafické knihovny Java Monkey Engine a Java 3D a rozdíly mezi nimi. Dále je v práci popsaná implementace jednoduchého leteckého simulátoru v knihovně Java Monkey Engine.Thesis describes (compares) two graphics libraries Java Monkey Engine and Java 3D and differences between them. It also describes the implementation of a simple airplane simulator in Java Monkey Engine library.
Teaching Parallel Programming Using Java
This paper presents an overview of the "Applied Parallel Computing" course
taught to final year Software Engineering undergraduate students in Spring 2014
at NUST, Pakistan. The main objective of the course was to introduce practical
parallel programming tools and techniques for shared and distributed memory
concurrent systems. A unique aspect of the course was that Java was used as the
principle programming language. The course was divided into three sections. The
first section covered parallel programming techniques for shared memory systems
that include multicore and Symmetric Multi-Processor (SMP) systems. In this
section, Java threads was taught as a viable programming API for such systems.
The second section was dedicated to parallel programming tools meant for
distributed memory systems including clusters and network of computers. We used
MPJ Express-a Java MPI library-for conducting programming assignments and lab
work for this section. The third and the final section covered advanced topics
including the MapReduce programming model using Hadoop and the General Purpose
Computing on Graphics Processing Units (GPGPU).Comment: 8 Pages, 6 figures, MPJ Express, MPI Java, Teaching Parallel
Programmin
The development of a Java based GIS viewing tool : a thesis presented in partial fulfilment of the requirements for the degree of Masters of Technology in Information Engineering at Massey University
Geographic Information Systems (GIS) industry sources quote the ratio of power users to casual users at 1000:1, within New Zealand this figure has been found to be 30:1. The casual user is often under-supported, with slow and cumbersome viewing tools. This project implements a full data download system in Java for use with Genasys (New Zealand) GIS software. Three components were developed; a vector data handler, an image download system, and a database client. These components were integrated to form a powerful client that offered a significant performance increase over the "server based" client. The image download system outperformed the "server based" client by over 400%. The vector data handler outperformed the "server based" client by over 50%, while the database client was over 250% quicker. GIS users rated all components to be of significant benefit, offering improved performance over their current GIS viewing tools. The work completed in this thesis provides Genasys (New Zealand) a useful tool to enable powerful, fast and stable Java based GIS viewing clients. Keywords: GIS, Java, computer graphics, image pyramid
A Pure Java Parallel Flow Solver
In this paper an overview is given on the "Have Java" project to attain a pure Java parallel Navier-Stokes flow solver (JParNSS) based on the thread concept and remote method invocation (RMI). The goal of this project is to produce an industrial flow solver running on an arbitrary sequential or parallel architecture, utilizing the Internet, capable of handling the most complex 3D geometries as well as flow physics, and also linking to codes in other areas such as aeroelasticity etc.
Since Java is completely object-oriented the code has been written in an object-oriented programming (OOP) style. The code also includes a graphics user interface (GUI) as well as an interactive steering package for the parallel architecture. The Java OOP approach provides profoundly improved software productivity, robustness, and security as well as reusability and maintainability. OOP allows code construction similar to the aerodynamic design process because objects can be software coded and integrated, reflecting actual design procedures. In addition, Java is the programming language of the Internet and thus Java is the programming language of the Internet and thus Java objects on disparate machines or even separate networks can be connected.
We explain the motivation for the design of JParNSS along with its capabilities that set it apart from other solvers. In the first two sections we present a discussion of the Java language as the programming tool for aerospace applications. In section three the objectives of the Have Java project are presented. In the next section the layer structures of JParNSS are discussed with emphasis on the parallelization and client-server (RMI) layers. JParNSS, like its predecessor ParNSS (ANSI-C), is based on the multiblock idea, and allows for arbitrarily complex topologies. Grids are accepted in GridPro property settings, grids of any size or block number can be directly read by JParNSS without any further modifications, requiring no additional preparation time for the solver input. In the last section, computational results are presented, with emphasis on multiprocessor Pentium and Sun parallel systems run by the Solaris operating system (OS)
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