1,419 research outputs found

    Graph-based representation for multiview image geometry

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    In this paper, we propose a new representation for multiview image sets. Our approach relies on graphs to describe geometry information in a compact and controllable way. The links of the graph connect pixels in different images and describe the proximity between pixels in the 3D space. These connections are dependent on the geometry of the scene and provide the right amount of information that is necessary for coding and reconstructing multiple views. This multiview image representation is very compact and adapts the transmitted geometry information as a function of the complexity of the prediction performed at the decoder side. To achieve this, our GBR adapts the accuracy of the geometry representation, in contrast with depth coding, which directly compresses with losses the original geometry signal. We present the principles of this graph-based representation (GBR) and we build a complete prototype coding scheme for multiview images. Experimental results demonstrate the potential of this new representation as compared to a depth-based approach. GBR can achieve a gain of 2 dB in reconstructed quality over depth-based schemes operating at similar rates

    Graph-Based vs Depth-Based Data Representation for Multiview Images

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    In this paper, we propose a representation and coding method for multiview images. As an alternative to depth-based schemes, we propose a representation that captures the geometry and the dependencies between pixels in different views in the form of connections in a graph. In our approach it is possible to perform compression of the geometry information and to preserve a direct control of the effect of geometry approximation on view reconstruction. This is not possible with classical depth-based representations. As a results, our method leads to more accurate view prediction, when compared to conventional lossy coding of depth maps operating at the same bit rate. We finally show in experiments that our representation adapts the amount of transmitted geometry to the complexity of the predictions that are performed at the decoder

    Optimized Data Representation for Interactive Multiview Navigation

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    In contrary to traditional media streaming services where a unique media content is delivered to different users, interactive multiview navigation applications enable users to choose their own viewpoints and freely navigate in a 3-D scene. The interactivity brings new challenges in addition to the classical rate-distortion trade-off, which considers only the compression performance and viewing quality. On the one hand, interactivity necessitates sufficient viewpoints for richer navigation; on the other hand, it requires to provide low bandwidth and delay costs for smooth navigation during view transitions. In this paper, we formally describe the novel trade-offs posed by the navigation interactivity and classical rate-distortion criterion. Based on an original formulation, we look for the optimal design of the data representation by introducing novel rate and distortion models and practical solving algorithms. Experiments show that the proposed data representation method outperforms the baseline solution by providing lower resource consumptions and higher visual quality in all navigation configurations, which certainly confirms the potential of the proposed data representation in practical interactive navigation systems

    Depth map compression via 3D region-based representation

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    In 3D video, view synthesis is used to create new virtual views between encoded camera views. Errors in the coding of the depth maps introduce geometry inconsistencies in synthesized views. In this paper, a new 3D plane representation of the scene is presented which improves the performance of current standard video codecs in the view synthesis domain. Two image segmentation algorithms are proposed for generating a color and depth segmentation. Using both partitions, depth maps are segmented into regions without sharp discontinuities without having to explicitly signal all depth edges. The resulting regions are represented using a planar model in the 3D world scene. This 3D representation allows an efficient encoding while preserving the 3D characteristics of the scene. The 3D planes open up the possibility to code multiview images with a unique representation.Postprint (author's final draft

    Distributed Representation of Geometrically Correlated Images with Compressed Linear Measurements

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    This paper addresses the problem of distributed coding of images whose correlation is driven by the motion of objects or positioning of the vision sensors. It concentrates on the problem where images are encoded with compressed linear measurements. We propose a geometry-based correlation model in order to describe the common information in pairs of images. We assume that the constitutive components of natural images can be captured by visual features that undergo local transformations (e.g., translation) in different images. We first identify prominent visual features by computing a sparse approximation of a reference image with a dictionary of geometric basis functions. We then pose a regularized optimization problem to estimate the corresponding features in correlated images given by quantized linear measurements. The estimated features have to comply with the compressed information and to represent consistent transformation between images. The correlation model is given by the relative geometric transformations between corresponding features. We then propose an efficient joint decoding algorithm that estimates the compressed images such that they stay consistent with both the quantized measurements and the correlation model. Experimental results show that the proposed algorithm effectively estimates the correlation between images in multi-view datasets. In addition, the proposed algorithm provides effective decoding performance that compares advantageously to independent coding solutions as well as state-of-the-art distributed coding schemes based on disparity learning

    Joint Reconstruction of Multi-view Compressed Images

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    The distributed representation of correlated multi-view images is an important problem that arise in vision sensor networks. This paper concentrates on the joint reconstruction problem where the distributively compressed correlated images are jointly decoded in order to improve the reconstruction quality of all the compressed images. We consider a scenario where the images captured at different viewpoints are encoded independently using common coding solutions (e.g., JPEG, H.264 intra) with a balanced rate distribution among different cameras. A central decoder first estimates the underlying correlation model from the independently compressed images which will be used for the joint signal recovery. The joint reconstruction is then cast as a constrained convex optimization problem that reconstructs total-variation (TV) smooth images that comply with the estimated correlation model. At the same time, we add constraints that force the reconstructed images to be consistent with their compressed versions. We show by experiments that the proposed joint reconstruction scheme outperforms independent reconstruction in terms of image quality, for a given target bit rate. In addition, the decoding performance of our proposed algorithm compares advantageously to state-of-the-art distributed coding schemes based on disparity learning and on the DISCOVER
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