5,287 research outputs found
Autonomous Algorithms for Centralized and Distributed Interference Coordination: A Virtual Layer Based Approach
Interference mitigation techniques are essential for improving the
performance of interference limited wireless networks. In this paper, we
introduce novel interference mitigation schemes for wireless cellular networks
with space division multiple access (SDMA). The schemes are based on a virtual
layer that captures and simplifies the complicated interference situation in
the network and that is used for power control. We show how optimization in
this virtual layer generates gradually adapting power control settings that
lead to autonomous interference minimization. Thereby, the granularity of
control ranges from controlling frequency sub-band power via controlling the
power on a per-beam basis, to a granularity of only enforcing average power
constraints per beam. In conjunction with suitable short-term scheduling, our
algorithms gradually steer the network towards a higher utility. We use
extensive system-level simulations to compare three distributed algorithms and
evaluate their applicability for different user mobility assumptions. In
particular, it turns out that larger gains can be achieved by imposing average
power constraints and allowing opportunistic scheduling instantaneously, rather
than controlling the power in a strict way. Furthermore, we introduce a
centralized algorithm, which directly solves the underlying optimization and
shows fast convergence, as a performance benchmark for the distributed
solutions. Moreover, we investigate the deviation from global optimality by
comparing to a branch-and-bound-based solution.Comment: revised versio
Flooding through the lens of mobile phone activity
Natural disasters affect hundreds of millions of people worldwide every year.
Emergency response efforts depend upon the availability of timely information,
such as information concerning the movements of affected populations. The
analysis of aggregated and anonymized Call Detail Records (CDR) captured from
the mobile phone infrastructure provides new possibilities to characterize
human behavior during critical events. In this work, we investigate the
viability of using CDR data combined with other sources of information to
characterize the floods that occurred in Tabasco, Mexico in 2009. An impact map
has been reconstructed using Landsat-7 images to identify the floods. Within
this frame, the underlying communication activity signals in the CDR data have
been analyzed and compared against rainfall levels extracted from data of the
NASA-TRMM project. The variations in the number of active phones connected to
each cell tower reveal abnormal activity patterns in the most affected
locations during and after the floods that could be used as signatures of the
floods - both in terms of infrastructure impact assessment and population
information awareness. The representativeness of the analysis has been assessed
using census data and civil protection records. While a more extensive
validation is required, these early results suggest high potential in using
cell tower activity information to improve early warning and emergency
management mechanisms.Comment: Submitted to IEEE Global Humanitarian Technologies Conference (GHTC)
201
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
- …