1,128 research outputs found
Visualizing Magnitude and Direction in Flow Fields
In weather visualizations, it is common to see vector data represented by glyphs placed on grids. The glyphs either do not encode magnitude in readable steps, or have designs that interfere with the data. The grids form strong but irrelevant patterns. Directional, quantitative glyphs bent along streamlines are more effective for visualizing flow patterns.
With the goal of improving the perception of flow patterns in weather forecasts, we designed and evaluated two variations on a glyph commonly used to encode wind speed and direction in weather visualizations. We tested the ability of subjects to determine wind direction and speed: the results show the new designs are superior to the traditional. In a second study we designed and evaluated new methods for representing modeled wave data using similar streamline-based designs. We asked subjects to rate the marine weather visualizations: the results revealed a preference for some of the new designs
Visualizing 2D Flows with Animated Arrow Plots
Flow fields are often represented by a set of static arrows to illustrate
scientific vulgarization, documentary film, meteorology, etc. This simple
schematic representation lets an observer intuitively interpret the main
properties of a flow: its orientation and velocity magnitude. We propose to
generate dynamic versions of such representations for 2D unsteady flow fields.
Our algorithm smoothly animates arrows along the flow while controlling their
density in the domain over time. Several strategies have been combined to lower
the unavoidable popping artifacts arising when arrows appear and disappear and
to achieve visually pleasing animations. Disturbing arrow rotations in low
velocity regions are also handled by continuously morphing arrow glyphs to
semi-transparent discs. To substantiate our method, we provide results for
synthetic and real velocity field datasets
Ovis: A framework for visual analysis of ocean forecast ensembles
pre-printWe present a novel integrated visualization system that enables interactive visual analysis of ensemble simulations of the sea surface height that is used in ocean forecasting. The position of eddies can be derived directly from the sea surface height and our visualization approach enables their interactive exploration and analysis.The behavior of eddies is important in different application settings of which we present two in this paper. First, we show an application for interactive planning of placement as well as operation of off-shore structures using real-world ensemble simulation data of the Gulf of Mexico. Off-shore structures, such as those used for oil exploration, are vulnerable to hazards caused by eddies, and the oil and gas industry relies on ocean forecasts for efficient operations. We enable analysis of the spatial domain, as well as the temporal evolution, for planning the placement and operation of structures.Eddies are also important for marine life. They transport water over large distances and with it also heat and other physical properties as well as biological organisms. In the second application we present the usefulness of our tool, which could be used for planning the paths of autonomous underwater vehicles, so called gliders, for marine scientists to study simulation data of the largely unexplored Red Sea
An Empirical Evaluation of Visual Cues for 3D Flow Field Perception
Three-dimensional vector fields are common datasets throughout the sciences. They often represent physical phenomena that are largely invisible to us in the real world, like wind patterns and ocean currents. Computer-aided visualization is a powerful tool that can represent data in any way we choose through digital graphics. Visualizing 3D vector fields is inherently difficult due to issues such as visual clutter, self-occlusion, and the difficulty of providing depth cues that adequately support the perception of flow direction in 3D space. Cutting planes are often used to overcome these issues by presenting slices of data that are more cognitively manageable. The existing literature provides many techniques for visualizing the flow through these cutting planes; however, there is a lack of empirical studies focused on the underlying perceptual cues that make popular techniques successful. The most valuable depth cue for the perception of other kinds of 3D data, notably 3D networks and 3D point clouds, is structure-from-motion (also called the Kinetic Depth Effect); another powerful depth cue is stereoscopic viewing, but none of these cues have been fully examined in the context of flow visualization. This dissertation presents a series of quantitative human factors studies that evaluate depth and direction cues in the context of cutting plane glyph designs for exploring and analyzing 3D flow fields. The results of the studies are distilled into a set of design guidelines to improve the effectiveness of 3D flow field visualizations, and those guidelines are implemented as an immersive, interactive 3D flow visualization proof-of-concept application
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