70,117 research outputs found

    Shape from X: Psychophysics and Computation

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    This chapter contains sections titled: The Many Routes to Shape, The Need for Integration, Shape From Stereo and Shading (Local Measurements) 1 , Shape from Shading and Texture (Global Measurements), Shape from Disparate Shading (Intensity-Based Stereo), Shape from Highlights 2 , Integration of Depth Modules, A Bayesian Framework for Cue Integration 3 , Final Remarks, Acknowledgments, Appendices, Reference

    Shape from Shading: Recognizing the Mountains through a Global View

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    Resolving local ambiguities is an important issue for shape from shading (SFS). Pixel ambiguities of SFS can be eliminated by propagation approaches. However, patch ambiguities still exist. Therefore, we formulate the global disambiguation problem to resolve these ambiguities. Intuitively, it can be interpreted as flipping patches and adjusting heights such that the result surface has no kinks. The problem i s intractable because exponentially many possible configurations need to be checked. Alternatively, we solve the integrability testing problem closely related to the original one. It can be viewed as finding a surface which satisfies the global integrability constraint. To encode the constraints, we introduce a graph formulation called configuration graph. Searching the solution on this graph can be reduced to a Max-cut problem and its solution is computable using semidefinite programming (SDP) relaxation. Tests carried out on synthetic and real images show that the global disambiguation works well fro complex shapes

    Recovering facial shape using a statistical model of surface normal direction

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    In this paper, we show how a statistical model of facial shape can be embedded within a shape-from-shading algorithm. We describe how facial shape can be captured using a statistical model of variations in surface normal direction. To construct this model, we make use of the azimuthal equidistant projection to map the distribution of surface normals from the polar representation on a unit sphere to Cartesian points on a local tangent plane. The distribution of surface normal directions is captured using the covariance matrix for the projected point positions. The eigenvectors of the covariance matrix define the modes of shape-variation in the fields of transformed surface normals. We show how this model can be trained using surface normal data acquired from range images and how to fit the model to intensity images of faces using constraints on the surface normal direction provided by Lambert's law. We demonstrate that the combination of a global statistical constraint and local irradiance constraint yields an efficient and accurate approach to facial shape recovery and is capable of recovering fine local surface details. We assess the accuracy of the technique on a variety of images with ground truth and real-world images

    New constraints on data-closeness and needle map consistency for shape-from-shading

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    This paper makes two contributions to the problem of needle-map recovery using shape-from-shading. First, we provide a geometric update procedure which allows the image irradiance equation to be satisfied as a hard constraint. This not only improves the data closeness of the recovered needle-map, but also removes the necessity for extensive parameter tuning. Second, we exploit the improved ease of control of the new shape-from-shading process to investigate various types of needle-map consistency constraint. The first set of constraints are based on needle-map smoothness. The second avenue of investigation is to use curvature information to impose topographic constraints. Third, we explore ways in which the needle-map is recovered so as to be consistent with the image gradient field. In each case we explore a variety of robust error measures and consistency weighting schemes that can be used to impose the desired constraints on the recovered needle-map. We provide an experimental assessment of the new shape-from-shading framework on both real world images and synthetic images with known ground truth surface normals. The main conclusion drawn from our analysis is that the data-closeness constraint improves the efficiency of shape-from-shading and that both the topographic and gradient consistency constraints improve the fidelity of the recovered needle-map
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