776,675 research outputs found

    Simulated Quantum Computation of Global Minima

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    Finding the optimal solution to a complex optimization problem is of great importance in practically all fields of science, technology, technical design and econometrics. We demonstrate that a modified Grover's quantum algorithm can be applied to real problems of finding a global minimum using modest numbers of quantum bits. Calculations of the global minimum of simple test functions and Lennard-Jones clusters have been carried out on a quantum computer simulator using a modified Grover's algorithm. The number of function evaluations NN reduced from O(N) in classical simulation to O(N)O(\sqrt{N}) in quantum simulation. We also show how the Grover's quantum algorithm can be combined with the classical Pivot method for global optimization to treat larger systems.Comment: 6 figures. Molecular Physics, in pres

    Global detailed geoid computation and model analysis

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    Comparisons and analyses were carried out through the use of detailed gravimetric geoids which we have computed by combining models with a set of 26,000 1 deg x 1 deg mean free air gravity anomalies. The accuracy of the detailed gravimetric geoid computed using the most recent Goddard earth model (GEM-6) in conjunction with the set of 1 deg x 1 deg mean free air gravity anomalies is assessed at + or - 2 meters on the continents of North America, Europe, and Australia, 2 to 5 meters in the Northeast Pacific and North Atlantic areas, and 5 to 10 meters in other areas where surface gravity data are sparse. The R.M.S. differences between this detailed geoid and the detailed geoids computed using the other satellite gravity fields in conjuction with same set of surface data range from 3 to 7 meters

    Quantum computation in optical lattices via global laser addressing

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    A scheme for globally addressing a quantum computer is presented along with its realisation in an optical lattice setup of one, two or three dimensions. The required resources are mainly those necessary for performing quantum simulations of spin systems with optical lattices, circumventing the necessity for single qubit addressing. We present the control procedures, in terms of laser manipulations, required to realise universal quantum computation. Error avoidance with the help of the quantum Zeno effect is presented and a scheme for globally addressed error correction is given. The latter does not require measurements during the computation, facilitating its experimental implementation. As an illustrative example, the pulse sequence for the factorisation of the number fifteen is given.Comment: 11 pages, 10 figures, REVTEX. Initialisation and measurement procedures are adde

    Decoherence in adiabatic quantum computation

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    We have studied the decoherence properties of adiabatic quantum computation (AQC) in the presence of in general non-Markovian, e.g., low-frequency, noise. The developed description of the incoherent Landau-Zener transitions shows that the global AQC maintains its properties even for decoherence larger than the minimum gap at the anticrossing of the two lowest energy levels. The more efficient local AQC, however, does not improve scaling of the computation time with the number of qubits nn as in the decoherence-free case. The scaling improvement requires phase coherence throughout the computation, limiting the computation time and the problem size n.Comment: 4 pages, 2 figures, published versio

    Complexity Analysis and Efficient Measurement Selection Primitives for High-Rate Graph SLAM

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    Sparsity has been widely recognized as crucial for efficient optimization in graph-based SLAM. Because the sparsity and structure of the SLAM graph reflect the set of incorporated measurements, many methods for sparsification have been proposed in hopes of reducing computation. These methods often focus narrowly on reducing edge count without regard for structure at a global level. Such structurally-naive techniques can fail to produce significant computational savings, even after aggressive pruning. In contrast, simple heuristics such as measurement decimation and keyframing are known empirically to produce significant computation reductions. To demonstrate why, we propose a quantitative metric called elimination complexity (EC) that bridges the existing analytic gap between graph structure and computation. EC quantifies the complexity of the primary computational bottleneck: the factorization step of a Gauss-Newton iteration. Using this metric, we show rigorously that decimation and keyframing impose favorable global structures and therefore achieve computation reductions on the order of r2/9r^2/9 and r3r^3, respectively, where rr is the pruning rate. We additionally present numerical results showing EC provides a good approximation of computation in both batch and incremental (iSAM2) optimization and demonstrate that pruning methods promoting globally-efficient structure outperform those that do not.Comment: Pre-print accepted to ICRA 201

    A Simple Cellular Automation that Solves the Density and Ordering Problems

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    Cellular automata (CA) are discrete, dynamical systems that perform computations in a distributed fashion on a spatially extended grid. The dynamical behavior of a CA may give rise to emergent computation, referring to the appearance of global information processing capabilities that are not explicitly represented in the system's elementary components nor in their local interconnections.1 As such, CAs o?er an austere yet versatile model for studying natural phenomena, as well as a powerful paradigm for attaining ?ne-grained, massively parallel computation. An example of such emergent computation is to use a CA to determine the global density of bits in an initial state con?guration. This problem, known as density classi?cation, has been studied quite intensively over the past few years. In this short communication we describe two previous versions of the problem along with their CA solutions, and then go on to show that there exists yet a third version | which admits a simple solution
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