7 research outputs found

    Global Motion Estimation and Its Applications

    Get PDF
    In this chapter, global motion estimation and its applications are given. Firstly we give the definitions of global motion and global motion estimation. Secondly, the parametric representations of global motion models are provided. Thirdly, global estimation approaches including pixel domain based global motion estimation, hierarchical globa

    Automated classification of cricket pitch frames in cricket video

    Get PDF
    The automated detection of the cricket pitch in a video recording of a cricket match is a fundamental step in content-based indexing and summarization of cricket videos. In this paper, we propose visualcontent based algorithms to automate the extraction of video frames with the cricket pitch in focus. As a preprocessing step, we first select a subset of frames with a view of the cricket field, of which the cricket pitch forms a part. This filtering process reduces the search space by eliminating frames that contain a view of the audience, close-up shots of specific players, advertisements, etc. The subset of frames containing the cricket field is then subject to statistical modeling of the grayscale (brightness) histogram (SMoG). Since SMoG does not utilize color or domain-specific information such as the region in the frame where the pitch is expected to be located, we propose an alternative algorithm: component quantization based region of interest extraction (CQRE) for the extraction of pitch frames. Experimental results demonstrate that, regardless of the quality of the input, successive application of the two methods outperforms either one applied exclusively. The SMoG-CQRE combination for pitch frame classification yields an average accuracy of 98:6% in the best case (a high resolution video with good contrast) and an average accuracy of 87:9% in the worst case (a low resolution video with poor contrast). Since, the extraction of pitch frames forms the first step in analyzing the important events in a match, we also present a post-processing step, viz. , an algorithm to detect players in the extracted pitch frames

    Semantic Based Sport Video Browsing

    Get PDF

    Multiple instance learning under real-world conditions

    Get PDF
    Multiple instance learning (MIL) is a form of weakly-supervised learning that deals with data arranged in sets called bags. In MIL problems, a label is provided for bags, but not for each individual instance in the bag. Like other weakly-supervised frameworks, MIL is useful in situations where obtaining labels is costly. It is also useful in applications where instance labels cannot be observed individually. MIL algorithms learn from bags, however, prediction can be performed at instance- and bag-level. MIL has been used in several applications from drug activity prediction to object localization in image. Real-world data poses many challenges to MIL methods. These challenges arise from different problem characteristics that are sometimes not well understood or even completely ignored. This causes MIL methods to perform unevenly and often fail in real-world applications. In this thesis, we propose methods for both classification levels under different working assumptions. These methods are designed to address challenging problem characteristics that arise in real-world applications. As a first contribution, we survey these characteristics that make MIL uniquely challenging. Four categories of characteristics are identified: the prediction level, the composition of bags, the data distribution types and the label ambiguity. Each category is analyzed and related state-of-the-art MIL methods are surveyed. MIL applications are examined in light of these characteristics and extensive experiments are conducted to show how these characteristics affect the performance of MIL methods. From these analyses and experiments, several conclusions are drawn and future research avenues are identified. Then, as a second contribution, we propose a method for bag classification which relies on the identification of positive instances to train an ensemble of instance classifiers. The bag classifier uses the predictions made on instances to infer bag labels. The method identifies positive instances by projecting the instances into random subspaces. Clustering is performed on the data in these subspaces and positive instances are probabilistically identified based on the bag label of instances in clusters. Experiments show that the method achieves state-of-theart performance while being robust to several characteristics identified in the survey. In some applications, the instances cannot be assigned to a positive or negative class. Bag classes are defined by a composition of different types of instances. In such cases, interrelations between instances convey the information used to discriminate between positive and negative bags. As a third contribution, we propose a bag classification method that learns under these conditions. The method is a applied to predict speaker personality from speech signals represented as bags of instances. A sparse dictionary learning algorithm is used to learn a dictionary and encode instances. Encoded instances are embedded in a single feature vector summarizing the speech signal. Experimental results on real-world data reveal that the proposed method yields state-of-the-art accuracy results while requiring less complexity than commonly used methods in the field. Finally, we propose two methods for querying bags in a multiple instance active learning (MIAL) framework. In this framework the objective is to train a reliable instance classifier using a minimal amount of labeled data. Single instance methods are suboptimal is this framework because they do not account the bag structure of MIL. The proposed methods address the problem from different angles. One aims at directly refining the decision boundary, while the other leverage instance and bag labels to query instances in the most promising clusters. Experiments are conducted in an inductive and transductive setting. Results on data from 3 application domains show that leveraging bag structure in this MIAL framework is important to effectively reduce the number of queries necessary to attain a high level of classification accuracy. This thesis shows that real-world MIL problems pose a wide range of challenges. After an in-depth analysis, we show experimentally that these challenges have a profound impact on the performance of MIL algorithms. We propose methods to address some of these challenges and validate them on real-world data sets. We also identify future directions for research and remaining open problems

    Content-based video indexing for sports applications using integrated multi-modal approach

    Full text link
    This thesis presents a research work based on an integrated multi-modal approach for sports video indexing and retrieval. By combining specific features extractable from multiple (audio-visual) modalities, generic structure and specific events can be detected and classified. During browsing and retrieval, users will benefit from the integration of high-level semantic and some descriptive mid-level features such as whistle and close-up view of player(s). The main objective is to contribute to the three major components of sports video indexing systems. The first component is a set of powerful techniques to extract audio-visual features and semantic contents automatically. The main purposes are to reduce manual annotations and to summarize the lengthy contents into a compact, meaningful and more enjoyable presentation. The second component is an expressive and flexible indexing technique that supports gradual index construction. Indexing scheme is essential to determine the methods by which users can access a video database. The third and last component is a query language that can generate dynamic video summaries for smart browsing and support user-oriented retrievals
    corecore