318 research outputs found

    Optimizing Scrubbing by Netlist Analysis for FPGA Configuration Bit Classification and Floorplanning

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    Existing scrubbing techniques for SEU mitigation on FPGAs do not guarantee an error-free operation after SEU recovering if the affected configuration bits do belong to feedback loops of the implemented circuits. In this paper, we a) provide a netlist-based circuit analysis technique to distinguish so-called critical configuration bits from essential bits in order to identify configuration bits which will need also state-restoring actions after a recovered SEU and which not. Furthermore, b) an alternative classification approach using fault injection is developed in order to compare both classification techniques. Moreover, c) we will propose a floorplanning approach for reducing the effective number of scrubbed frames and d), experimental results will give evidence that our optimization methodology not only allows to detect errors earlier but also to minimize the Mean-Time-To-Repair (MTTR) of a circuit considerably. In particular, we show that by using our approach, the MTTR for datapath-intensive circuits can be reduced by up to 48.5% in comparison to standard approaches

    Throughput-driven floorplanning with wire pipelining

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    The size of future high-performance SoC is such that the time-of-flight of wires connecting distant pins in the layout can be much higher than the clock period. In order to keep the frequency as high as possible, the wires may be pipelined. However, the insertion of flip-flops may alter the throughput of the system due to the presence of loops in the logic netlist. In this paper, we address the problem of floorplanning a large design where long interconnects are pipelined by inserting the throughput in the cost function of a tool based on simulated annealing. The results obtained on a series of benchmarks are then validated using a simple router that breaks long interconnects by suitably placing flip-flops along the wires

    Task modules Partitioning, Scheduling and Floorplanning for Partially Dynamically Reconfigurable Systems Based on Modern Heterogeneous FPGAs

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    Modern field programmable gate array(FPGA) can be partially dynamically reconfigurable with heterogeneous resources distributed on the chip. And FPGA-based partially dynamically reconfigurable system(FPGA-PDRS) can be used to accelerate computing and improve computing flexibility. However, the traditional design of FPGA-PDRS is based on manual design. Implementing the automation of FPGA-PDRS needs to solve the problems of task modules partitioning, scheduling, and floorplanning on heterogeneous resources. Existing works only partly solve problems for the automation process of FPGA-PDRS or model homogeneous resource for FPGA-PDRS. To better solve the problems in the automation process of FPGA-PDRS and narrow the gap between algorithm and application, in this paper, we propose a complete workflow including three parts, pre-processing to generate the list of task modules candidate shapes according to the resources requirements, exploration process to search the solution of task modules partitioning, scheduling, and floorplanning, and post-optimization to improve the success rate of floorplan. Experimental results show that, compared with state-of-the-art work, the proposed complete workflow can improve performance by 18.7\%, reduce communication cost by 8.6\%, on average, with improving the resources reuse rate of the heterogeneous resources on the chip. And based on the solution generated by the exploration process, the post-optimization can improve the success rate of the floorplan by 14\%

    3D IC optimal layout design. A parallel and distributed topological approach

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    The task of 3D ICs layout design involves the assembly of millions of components taking into account many different requirements and constraints such as topological, wiring or manufacturability ones. It is a NP-hard problem that requires new non-deterministic and heuristic algorithms. Considering the time complexity, the commonly applied Fiduccia-Mattheyses partitioning algorithm is superior to any other local search method. Nevertheless, it can often miss to reach a quasi-optimal solution in 3D spaces. The presented approach uses an original 3D layout graph partitioning heuristics implemented with use of the extremal optimization method. The goal is to minimize the total wire-length in the chip. In order to improve the time complexity a parallel and distributed Java implementation is applied. Inside one Java Virtual Machine separate optimization algorithms are executed by independent threads. The work may also be shared among different machines by means of The Java Remote Method Invocation system.Comment: 26 pages, 9 figure

    Efficient Architecture by Effective Floorplanning of Cores in Processors

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    Hotspots in cores are becoming more prominent all thanks to the increasing clock speed in the market. Core size cannot be increased further. Better technology means reducing the heat or distributing the heat evenly to keep the peak temperature low. One has to find a trade-off between area and cost to make the cores and overall architecture cost effective and heat controlled. Generating floorplans and evaluating them to make the best core is underway. For the current market a trade-off has to be made between area and peak temperature. The floorplan accepted can be built into the desired architecture to gain efficient results

    Floorplanning with wire pipelining in adaptive communication channels

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    Two-dimensional placement compaction using an evolutionary approach: a study

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    The placement problem of two-dimensional objects over planar surfaces optimizing given utility functions is a combinatorial optimization problem. Our main drive is that of surveying genetic algorithms and hybrid metaheuristics in terms of final positioning area compaction of the solution. Furthermore, a new hybrid evolutionary approach, combining a genetic algorithm merged with a non-linear compaction method is introduced and compared with referenced literature heuristics using both randomly generated instances and benchmark problems. A wide variety of experiments is made, and the respective results and discussions are presented. Finally, conclusions are drawn, and future research is defined
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