6 research outputs found

    Generating probabilistic and intensity-varying workload for web-based software systems

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    Abstract This paper presents an approach and a corresponding tool for generating probabilistic and intensity-varying workload for Web-based software systems. The workload to be generated is specified in two types of models. An application model specifies the possible interactions with the Web-based software system, as well as all required low-level protocol details by means of a hierarchical finite state machine. Based on the application model, the probabilistic usage is specified in corresponding user behavior models by means of Markov chains. Our tool Markov4JMeter implements our approach to probabilistic workload generation by extending the popular workload generation tool JMeter. A case study demonstrates how probabilistic workload for a sample Web application can be modeled and executed using Markov4JMeter.

    Distributed Load Testing by Modeling and Simulating User Behavior

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    Modern human-machine systems such as microservices rely upon agile engineering practices which require changes to be tested and released more frequently than classically engineered systems. A critical step in the testing of such systems is the generation of realistic workloads or load testing. Generated workload emulates the expected behaviors of users and machines within a system under test in order to find potentially unknown failure states. Typical testing tools rely on static testing artifacts to generate realistic workload conditions. Such artifacts can be cumbersome and costly to maintain; however, even model-based alternatives can prevent adaptation to changes in a system or its usage. Lack of adaptation can prevent the integration of load testing into system quality assurance, leading to an incomplete evaluation of system quality. The goal of this research is to improve the state of software engineering by addressing open challenges in load testing of human-machine systems with a novel process that a) models and classifies user behavior from streaming and aggregated log data, b) adapts to changes in system and user behavior, and c) generates distributed workload by realistically simulating user behavior. This research contributes a Learning, Online, Distributed Engine for Simulation and Testing based on the Operational Norms of Entities within a system (LODESTONE): a novel process to distributed load testing by modeling and simulating user behavior. We specify LODESTONE within the context of a human-machine system to illustrate distributed adaptation and execution in load testing processes. LODESTONE uses log data to generate and update user behavior models, cluster them into similar behavior profiles, and instantiate distributed workload on software systems. We analyze user behavioral data having differing characteristics to replicate human-machine interactions in a modern microservice environment. We discuss tools, algorithms, software design, and implementation in two different computational environments: client-server and cloud-based microservices. We illustrate the advantages of LODESTONE through a qualitative comparison of key feature parameters and experimentation based on shared data and models. LODESTONE continuously adapts to changes in the system to be tested which allows for the integration of load testing into the quality assurance process for cloud-based microservices

    An Approach for Guiding Developers to Performance and Scalability Solutions

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    This thesis proposes an approach that enables developers who are novices in software performance engineering to solve software performance and scalability problems without the assistance of a software performance expert. The contribution of this thesis is the explicit consideration of the implementation level to recommend solutions for software performance and scalability problems. This includes a set of description languages for data representation and human computer interaction and a workflow

    Performance Problem Diagnostics by Systematic Experimentation

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    Diagnostics of performance problems requires deep expertise in performance engineering and entails a high manual effort. As a consequence, performance evaluations are postponed to the last minute of the development process. In this thesis, we introduce an automatic, experiment-based approach for performance problem diagnostics in enterprise software systems. With this approach, performance engineers can concentrate on their core competences instead of conducting repeating tasks

    Architecture-Level Software Performance Models for Online Performance Prediction

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    Proactive performance and resource management of modern IT infrastructures requires the ability to predict at run-time, how the performance of running services would be affected if the workload or the system changes. In this thesis, modeling and prediction facilities that enable online performance prediction during system operation are presented. Analyses about the impact of reconfigurations and workload trends can be conducted on the model level, without executing expensive performance tests
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