2,036 research outputs found

    Learning Structured Text Representations

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    In this paper, we focus on learning structure-aware document representations from data without recourse to a discourse parser or additional annotations. Drawing inspiration from recent efforts to empower neural networks with a structural bias, we propose a model that can encode a document while automatically inducing rich structural dependencies. Specifically, we embed a differentiable non-projective parsing algorithm into a neural model and use attention mechanisms to incorporate the structural biases. Experimental evaluation across different tasks and datasets shows that the proposed model achieves state-of-the-art results on document modeling tasks while inducing intermediate structures which are both interpretable and meaningful.Comment: change to one-based indexing, published in Transactions of the Association for Computational Linguistics (TACL), https://transacl.org/ojs/index.php/tacl/article/view/1185/28

    A Survey of Available Corpora For Building Data-Driven Dialogue Systems: The Journal Version

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    During the past decade, several areas of speech and language understanding have witnessed substantial breakthroughs from the use of data-driven models. In the area of dialogue systems, the trend is less obvious, and most practical systems are still built through significant engineering and expert knowledge. Nevertheless, several recent results suggest that data-driven approaches are feasible and quite promising. To facilitate research in this area, we have carried out a wide survey of publicly available datasets suitable for data-driven learning of dialogue systems. We discuss important characteristics of these datasets, how they can be used to learn diverse dialogue strategies, and their other potential uses. We also examine methods for transfer learning between datasets and the use of external knowledge. Finally, we discuss appropriate choice of evaluation metrics for the learning objective

    A Comprehensive Review of Data-Driven Co-Speech Gesture Generation

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    Gestures that accompany speech are an essential part of natural and efficient embodied human communication. The automatic generation of such co-speech gestures is a long-standing problem in computer animation and is considered an enabling technology in film, games, virtual social spaces, and for interaction with social robots. The problem is made challenging by the idiosyncratic and non-periodic nature of human co-speech gesture motion, and by the great diversity of communicative functions that gestures encompass. Gesture generation has seen surging interest recently, owing to the emergence of more and larger datasets of human gesture motion, combined with strides in deep-learning-based generative models, that benefit from the growing availability of data. This review article summarizes co-speech gesture generation research, with a particular focus on deep generative models. First, we articulate the theory describing human gesticulation and how it complements speech. Next, we briefly discuss rule-based and classical statistical gesture synthesis, before delving into deep learning approaches. We employ the choice of input modalities as an organizing principle, examining systems that generate gestures from audio, text, and non-linguistic input. We also chronicle the evolution of the related training data sets in terms of size, diversity, motion quality, and collection method. Finally, we identify key research challenges in gesture generation, including data availability and quality; producing human-like motion; grounding the gesture in the co-occurring speech in interaction with other speakers, and in the environment; performing gesture evaluation; and integration of gesture synthesis into applications. We highlight recent approaches to tackling the various key challenges, as well as the limitations of these approaches, and point toward areas of future development.Comment: Accepted for EUROGRAPHICS 202

    A Survey on Semantic Processing Techniques

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    Semantic processing is a fundamental research domain in computational linguistics. In the era of powerful pre-trained language models and large language models, the advancement of research in this domain appears to be decelerating. However, the study of semantics is multi-dimensional in linguistics. The research depth and breadth of computational semantic processing can be largely improved with new technologies. In this survey, we analyzed five semantic processing tasks, e.g., word sense disambiguation, anaphora resolution, named entity recognition, concept extraction, and subjectivity detection. We study relevant theoretical research in these fields, advanced methods, and downstream applications. We connect the surveyed tasks with downstream applications because this may inspire future scholars to fuse these low-level semantic processing tasks with high-level natural language processing tasks. The review of theoretical research may also inspire new tasks and technologies in the semantic processing domain. Finally, we compare the different semantic processing techniques and summarize their technical trends, application trends, and future directions.Comment: Published at Information Fusion, Volume 101, 2024, 101988, ISSN 1566-2535. The equal contribution mark is missed in the published version due to the publication policies. Please contact Prof. Erik Cambria for detail

    A Primer on Seq2Seq Models for Generative Chatbots

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    The recent spread of Deep Learning-based solutions for Artificial Intelligence and the development of Large Language Models has pushed forwards significantly the Natural Language Processing area. The approach has quickly evolved in the last ten years, deeply affecting NLP, from low-level text pre-processing tasks –such as tokenisation or POS tagging– to high-level, complex NLP applications like machine translation and chatbots. This paper examines recent trends in the development of open-domain data-driven generative chatbots, focusing on the Seq2Seq architectures. Such architectures are compatible with multiple learning approaches, ranging from supervised to reinforcement and, in the last years, allowed to realise very engaging open-domain chatbots. Not only do these architectures allow to directly output the next turn in a conversation but, to some extent, they also allow to control the style or content of the response. To offer a complete view on the subject, we examine possible architecture implementations as well as training and evaluation approaches. Additionally, we provide information about the openly available corpora to train and evaluate such models and about the current and past chatbot competitions. Finally, we present some insights on possible future directions, given the current research status

    RTSUM: Relation Triple-based Interpretable Summarization with Multi-level Salience Visualization

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    In this paper, we present RTSUM, an unsupervised summarization framework that utilizes relation triples as the basic unit for summarization. Given an input document, RTSUM first selects salient relation triples via multi-level salience scoring and then generates a concise summary from the selected relation triples by using a text-to-text language model. On the basis of RTSUM, we also develop a web demo for an interpretable summarizing tool, providing fine-grained interpretations with the output summary. With support for customization options, our tool visualizes the salience for textual units at three distinct levels: sentences, relation triples, and phrases. The codes,are publicly available.Comment: 8 pages, 2 figure

    A Survey on Recent Advances in LLM-Based Multi-turn Dialogue Systems

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    This survey provides a comprehensive review of research on multi-turn dialogue systems, with a particular focus on multi-turn dialogue systems based on large language models (LLMs). This paper aims to (a) give a summary of existing LLMs and approaches for adapting LLMs to downstream tasks; (b) elaborate recent advances in multi-turn dialogue systems, covering both LLM-based open-domain dialogue (ODD) and task-oriented dialogue (TOD) systems, along with datasets and evaluation metrics; (c) discuss some future emphasis and recent research problems arising from the development of LLMs and the increasing demands on multi-turn dialogue systems.Comment: 35 pages, 10 figures, ACM Computing Survey
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