8,819 research outputs found

    Sketch-a-Net that Beats Humans

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    We propose a multi-scale multi-channel deep neural network framework that, for the first time, yields sketch recognition performance surpassing that of humans. Our superior performance is a result of explicitly embedding the unique characteristics of sketches in our model: (i) a network architecture designed for sketch rather than natural photo statistics, (ii) a multi-channel generalisation that encodes sequential ordering in the sketching process, and (iii) a multi-scale network ensemble with joint Bayesian fusion that accounts for the different levels of abstraction exhibited in free-hand sketches. We show that state-of-the-art deep networks specifically engineered for photos of natural objects fail to perform well on sketch recognition, regardless whether they are trained using photo or sketch. Our network on the other hand not only delivers the best performance on the largest human sketch dataset to date, but also is small in size making efficient training possible using just CPUs.Comment: Accepted to BMVC 2015 (oral

    The Future of Human-Artificial Intelligence Nexus and its Environmental Costs

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    The environmental costs and energy constraints have become emerging issues for the future development of Machine Learning (ML) and Artificial Intelligence (AI). So far, the discussion on environmental impacts of ML/AI lacks a perspective reaching beyond quantitative measurements of the energy-related research costs. Building on the foundations laid down by Schwartz et al., 2019 in the GreenAI initiative, our argument considers two interlinked phenomena, the gratuitous generalisation capability and the future where ML/AI performs the majority of quantifiable inductive inferences. The gratuitous generalisation capability refers to a discrepancy between the cognitive demands of a task to be accomplished and the performance (accuracy) of a used ML/AI model. If the latter exceeds the former because the model was optimised to achieve the best possible accuracy, it becomes inefficient and its operation harmful to the environment. The future dominated by the non-anthropic induction describes a use of ML/AI so all-pervasive that most of the inductive inferences become furnished by ML/AI generalisations. The paper argues that the present debate deserves an expansion connecting the environmental costs of research and ineffective ML/AI uses (the issue of gratuitous generalisation capability) with the (near) future marked by the all-pervasive Human-Artificial Intelligence Nexus

    Factors for the Generalisation of Identity Relations by Neural Networks

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    Many researchers implicitly assume that neural networks learn relations and generalise them to new unseen data. It has been shown recently, however, that the generalisation of feed-forward networks fails for identity relations.The proposed solution for this problem is to create an inductive bias with Differential Rectifier (DR) units. In this work we explore various factors in the neural network architecture and learning process whether they make a difference to the generalisation on equality detection of Neural Networks without and and with DR units in early and mid fusion architectures. We find in experiments with synthetic data effects of the number of hidden layers, the activation function and the data representation. The training set size in relation to the total possible set of vectors also makes a difference. However, the accuracy never exceeds 61% without DR units at 50% chance level. DR units improve generalisation in all tasks and lead to almost perfect test accuracy in the Mid Fusion setting. Thus, DR units seem to be a promising approach for creating generalisation abilities that standard networks lack

    Thinking Fast and Slow with Deep Learning and Tree Search

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    Sequential decision making problems, such as structured prediction, robotic control, and game playing, require a combination of planning policies and generalisation of those plans. In this paper, we present Expert Iteration (ExIt), a novel reinforcement learning algorithm which decomposes the problem into separate planning and generalisation tasks. Planning new policies is performed by tree search, while a deep neural network generalises those plans. Subsequently, tree search is improved by using the neural network policy to guide search, increasing the strength of new plans. In contrast, standard deep Reinforcement Learning algorithms rely on a neural network not only to generalise plans, but to discover them too. We show that ExIt outperforms REINFORCE for training a neural network to play the board game Hex, and our final tree search agent, trained tabula rasa, defeats MoHex 1.0, the most recent Olympiad Champion player to be publicly released.Comment: v1 to v2: - Add a value function in MCTS - Some MCTS hyper-parameters changed - Repetition of experiments: improved accuracy and errors shown. (note the reduction in effect size for the tpt/cat experiment) - Results from a longer training run, including changes in expert strength in training - Comparison to MoHex. v3: clarify independence of ExIt and AG0. v4: see appendix

    What Can Artificial Intelligence Do for Scientific Realism?

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    The paper proposes a synthesis between human scientists and artificial representation learning models as a way of augmenting epistemic warrants of realist theories against various anti-realist attempts. Towards this end, the paper fleshes out unconceived alternatives not as a critique of scientific realism but rather a reinforcement, as it rejects the retrospective interpretations of scientific progress, which brought about the problem of alternatives in the first place. By utilising adversarial machine learning, the synthesis explores possibility spaces of available evidence for unconceived alternatives providing modal knowledge of what is possible therein. As a result, the epistemic warrant of synthesised realist theories should emerge bolstered as the underdetermination by available evidence gets reduced. While shifting the realist commitment away from theoretical artefacts towards modalities of the possibility spaces, the synthesis comes out as a kind of perspectival modelling

    A Developmental Neuro-Robotics Approach for Boosting the Recognition of Handwritten Digits

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    Developmental psychology and neuroimaging research identified a close link between numbers and fingers, which can boost the initial number knowledge in children. Recent evidence shows that a simulation of the children's embodied strategies can improve the machine intelligence too. This article explores the application of embodied strategies to convolutional neural network models in the context of developmental neurorobotics, where the training information is likely to be gradually acquired while operating rather than being abundant and fully available as the classical machine learning scenarios. The experimental analyses show that the proprioceptive information from the robot fingers can improve network accuracy in the recognition of handwritten Arabic digits when training examples and epochs are few. This result is comparable to brain imaging and longitudinal studies with young children. In conclusion, these findings also support the relevance of the embodiment in the case of artificial agents’ training and show a possible way for the humanization of the learning process, where the robotic body can express the internal processes of artificial intelligence making it more understandable for humans
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