8,819 research outputs found
Sketch-a-Net that Beats Humans
We propose a multi-scale multi-channel deep neural network framework that,
for the first time, yields sketch recognition performance surpassing that of
humans. Our superior performance is a result of explicitly embedding the unique
characteristics of sketches in our model: (i) a network architecture designed
for sketch rather than natural photo statistics, (ii) a multi-channel
generalisation that encodes sequential ordering in the sketching process, and
(iii) a multi-scale network ensemble with joint Bayesian fusion that accounts
for the different levels of abstraction exhibited in free-hand sketches. We
show that state-of-the-art deep networks specifically engineered for photos of
natural objects fail to perform well on sketch recognition, regardless whether
they are trained using photo or sketch. Our network on the other hand not only
delivers the best performance on the largest human sketch dataset to date, but
also is small in size making efficient training possible using just CPUs.Comment: Accepted to BMVC 2015 (oral
The Future of Human-Artificial Intelligence Nexus and its Environmental Costs
The environmental costs and energy constraints have become emerging issues for the future development of Machine Learning (ML) and Artificial Intelligence (AI). So far, the discussion on environmental impacts of ML/AI lacks a perspective reaching beyond quantitative measurements of the energy-related research costs. Building on the foundations laid down by Schwartz et al., 2019 in the GreenAI initiative, our argument considers two interlinked phenomena, the gratuitous generalisation capability and the future where ML/AI performs the majority of quantifiable inductive inferences. The gratuitous generalisation capability refers to a discrepancy between the cognitive demands of a task to be accomplished and the performance (accuracy) of a used ML/AI model. If the latter exceeds the former because the model was optimised to achieve the best possible accuracy, it becomes inefficient and its operation harmful to the environment. The future dominated by the non-anthropic induction describes a use of ML/AI so all-pervasive that most of the inductive inferences become furnished by ML/AI generalisations. The paper argues that the present debate deserves an expansion connecting the environmental costs of research and ineffective ML/AI uses (the issue of gratuitous generalisation capability) with the (near) future marked by the all-pervasive Human-Artificial Intelligence Nexus
Factors for the Generalisation of Identity Relations by Neural Networks
Many researchers implicitly assume that neural networks learn relations and generalise them to new unseen data. It has been shown recently, however, that the generalisation of feed-forward networks fails for identity relations.The proposed solution for this problem is to create an inductive bias with Differential Rectifier (DR) units. In this work we explore various factors in the neural network architecture and learning process whether they make a difference to the generalisation on equality detection of Neural Networks without and and with DR units in early and mid fusion architectures.
We find in experiments with synthetic data effects of the number of hidden layers, the activation function and the data representation. The training set size in relation to the total possible set of vectors also makes a difference. However, the accuracy never exceeds 61% without DR units at 50% chance level. DR units improve generalisation in all tasks and lead to almost perfect test accuracy in the Mid Fusion setting. Thus, DR units seem to be a promising approach for creating generalisation abilities that standard networks lack
Thinking Fast and Slow with Deep Learning and Tree Search
Sequential decision making problems, such as structured prediction, robotic
control, and game playing, require a combination of planning policies and
generalisation of those plans. In this paper, we present Expert Iteration
(ExIt), a novel reinforcement learning algorithm which decomposes the problem
into separate planning and generalisation tasks. Planning new policies is
performed by tree search, while a deep neural network generalises those plans.
Subsequently, tree search is improved by using the neural network policy to
guide search, increasing the strength of new plans. In contrast, standard deep
Reinforcement Learning algorithms rely on a neural network not only to
generalise plans, but to discover them too. We show that ExIt outperforms
REINFORCE for training a neural network to play the board game Hex, and our
final tree search agent, trained tabula rasa, defeats MoHex 1.0, the most
recent Olympiad Champion player to be publicly released.Comment: v1 to v2: - Add a value function in MCTS - Some MCTS hyper-parameters
changed - Repetition of experiments: improved accuracy and errors shown.
(note the reduction in effect size for the tpt/cat experiment) - Results from
a longer training run, including changes in expert strength in training -
Comparison to MoHex. v3: clarify independence of ExIt and AG0. v4: see
appendix
What Can Artificial Intelligence Do for Scientific Realism?
The paper proposes a synthesis between human scientists and artificial representation learning models as a way of augmenting epistemic warrants of realist theories against various anti-realist attempts. Towards this end, the paper fleshes out unconceived alternatives not as a critique of scientific realism but rather a reinforcement, as it rejects the retrospective interpretations of scientific progress, which brought about the problem of alternatives in the first place. By utilising adversarial machine learning, the synthesis explores possibility spaces of available evidence for unconceived alternatives providing modal knowledge of what is possible therein. As a result, the epistemic warrant of synthesised realist theories should emerge bolstered as the underdetermination by available evidence gets reduced. While shifting the realist commitment away from theoretical artefacts towards modalities of the possibility spaces, the synthesis comes out as a kind of perspectival modelling
A Developmental Neuro-Robotics Approach for Boosting the Recognition of Handwritten Digits
Developmental psychology and neuroimaging
research identified a close link between numbers and fingers,
which can boost the initial number knowledge in children. Recent
evidence shows that a simulation of the children's embodied
strategies can improve the machine intelligence too. This article
explores the application of embodied strategies to convolutional
neural network models in the context of developmental neurorobotics, where the training information is likely to be gradually
acquired while operating rather than being abundant and fully
available as the classical machine learning scenarios. The
experimental analyses show that the proprioceptive information
from the robot fingers can improve network accuracy in the
recognition of handwritten Arabic digits when training examples
and epochs are few. This result is comparable to brain imaging
and longitudinal studies with young children. In conclusion, these
findings also support the relevance of the embodiment in the case
of artificial agents’ training and show a possible way for the
humanization of the learning process, where the robotic body can
express the internal processes of artificial intelligence making it
more understandable for humans
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