326,657 research outputs found

    Survey: Development and analysis of a games-based crisis scenario generation system

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    Crisis is an infrequent and unpredictable event which is challenging to prepare and resolve. Serious-game approach proved to provide potential support in training and simulating event of real-world crisis situation to different stakeholders. Yet in practice, the approach meets with difficulty on how to setup and utilize different core components such as asset management, crisis scenario generation, agent simulation, real-world constraints, and the evaluation process to yield beneficial information upon running the system. To address this issue, the key question is what can be done to propose a general crisis game-based framework providing necessary core components while generating evaluation result yielding potential analytical data for a crisis management process. Therefore, in this paper, we aim to review and consolidate the existing research on scenario generation techniques and related crisis simulation framework, then to propose novel solution to combine both processes and to derive a desirable scenario content which is also being validated in the simulation framework based on the JADE multi-agent architecture. Ā© Springer International Publishing Switzerland 2016

    Evolution of a supply chain management game for the trading agent competition

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    TAC SCM is a supply chain management game for the Trading Agent Competition (TAC). The purpose of TAC is to spur high quality research into realistic trading agent problems. We discuss TAC and TAC SCM: game and competition design, scientific impact, and lessons learnt

    Aligning the operations of barges and terminals through distributed planning

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    In this thesis we consider the barge handling problem, which is about the alignment of barge and terminal operations in a port. Complicating factor in tackling this problem is that centralized planning is not acceptable for the parties concerned. \ud \ud In our research we explore an alternative: distributed planning. We develop a Multi-Agent system (MAS) consisting of barge operator agents and terminal operator agents. We propose a specific interaction protocol based on service-time profiles through which barge and terminal operators are able to improve their planning. \ud \ud To evaluate the performance of our MAS we conduct simulation studies. In this way we get insight in the performance of the system as a whole as the result of the interactions of barge and terminal operators. Additionally, we compare the performance with an off-line benchmark, resembling central coordination.\ud \ud Our findings are promising. Our interaction protocol supports an efficient negotiation between barge and terminal operators. Our MAS allows for real-time alignment of barge and terminal operations such that the overall system performance is well within the range of central planning performance. Moreover, our MAS suppresses the propagation of disruptions, making the operations of barges and terminals more reliable.\ud \ud Experiences with the management game that we designed to explain our solution to practitioners, are encouraging and indicate that our MAS may be acceptable for barge and terminal operators and implementable in practice.\ud \ud Throughout the thesis we took the Port of Rotterdam as our source of inspiration, although our model is applicable to general multi-terminal, multi-barge settings. Generally we conclude that our Multi-Agent system is a promising solution for the barge handling problem and can result in a significant improvement in practice
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