85,777 research outputs found

    Evolving artificial cell signaling networks using molecular classifier systems

    Get PDF
    Nature is a source of inspiration for computational techniques which have been successfully applied to a wide variety of complex application domains. In keeping with this we examine Cell Signaling Networks (CSN) which are chemical networks responsible for coordinating cell activities within their environment. Through evolution they have become highly efficient for governing critical control processes such as immunological responses, cell cycle control or homeostasis. Realising (and evolving) Artificial Cell Signaling Networks (ACSNs) may provide new computational paradigms for a variety of application areas. Our abstraction of Cell Signaling Networks focuses on four characteristic properties distinguished as follows: Computation, Evolution, Crosstalk and Robustness. These properties are also desirable for potential applications in the control systems, computation and signal processing field. These characteristics are used as a guide for the development of an ACSN evolutionary simulation platform. In this paper we present a novel evolutionary approach named Molecular Classifier System (MCS) to simulate such ACSNs. The MCS that we have designed is derived from Holland's Learning Classifier System. The research we are currently involved in is part of the multi disciplinary European funded project, ESIGNET, with the central question of the study of the computational properties of CSNs by evolving them using methods from evolutionary computation, and to re-apply this understanding in developing new ways to model and predict real CSNs

    An approach to evolving cell signaling networks in silico

    Get PDF
    Cell Signaling Networks(CSN) are complex bio-chemical networks which, through evolution, have become highly efficient for governing critical control processes such as immunological responses, cell cycle control or homeostasis. From a computational point of view, modeling Artificial Cell Signaling Networks (ACSNs) in silico may provide new ways to design computer systems which may have specialized application areas. To investigate these new opportunities, we review the key issues of modeling ACSNs identified as follows. We first present an analogy between analog and molecular computation. We discuss the application of evolutionary techniques to evolve biochemical networks for computational purposes. The potential roles of crosstalk in CSNs are then examined. Finally we present how artificial CSNs can be used to build robust real-time control systems. The research we are currently involved in is part of the multi disciplinary EU funded project, ESIGNET, with the central question of the study of the computational properties of CSNs by evolving them using methods from evolutionary computation, and to re-apply this understanding in developing new ways to model and predict real CSNs. This also complements the present requirements of Computational Systems Biology by providing new insights in micro-biology research

    Cultural Evolution as Distributed Computation

    Full text link
    The speed and transformative power of human cultural evolution is evident from the change it has wrought on our planet. This chapter proposes a human computation program aimed at (1) distinguishing algorithmic from non-algorithmic components of cultural evolution, (2) computationally modeling the algorithmic components, and amassing human solutions to the non-algorithmic (generally, creative) components, and (3) combining them to develop human-machine hybrids with previously unforeseen computational power that can be used to solve real problems. Drawing on recent insights into the origins of evolutionary processes from biology and complexity theory, human minds are modeled as self-organizing, interacting, autopoietic networks that evolve through a Lamarckian (non-Darwinian) process of communal exchange. Existing computational models as well as directions for future research are discussed.Comment: 13 pages Gabora, L. (2013). Cultural evolution as distributed human computation. In P. Michelucci (Ed.) Handbook of Human Computation. Berlin: Springe

    Revisiting the Edge of Chaos: Evolving Cellular Automata to Perform Computations

    Get PDF
    We present results from an experiment similar to one performed by Packard (1988), in which a genetic algorithm is used to evolve cellular automata (CA) to perform a particular computational task. Packard examined the frequency of evolved CA rules as a function of Langton's lambda parameter (Langton, 1990), and interpreted the results of his experiment as giving evidence for the following two hypotheses: (1) CA rules able to perform complex computations are most likely to be found near ``critical'' lambda values, which have been claimed to correlate with a phase transition between ordered and chaotic behavioral regimes for CA; (2) When CA rules are evolved to perform a complex computation, evolution will tend to select rules with lambda values close to the critical values. Our experiment produced very different results, and we suggest that the interpretation of the original results is not correct. We also review and discuss issues related to lambda, dynamical-behavior classes, and computation in CA. The main constructive results of our study are identifying the emergence and competition of computational strategies and analyzing the central role of symmetries in an evolutionary system. In particular, we demonstrate how symmetry breaking can impede the evolution toward higher computational capability.Comment: 38 pages, compressed .ps files (780Kb) available ONLY thru anonymous ftp. (Instructions available via `get 9303003' .

    Training Single Walled Carbon Nanotube based Materials to perform computation

    Get PDF
    This thesis illustrates the use of Single Walled Carbon Nanotube based materials for the solution of various computational problems by using the process of computer controlled evolution. The study aims to explore and identify three dimensions of a form of unconventional computing called, `Evolution-in-materio'. First, it focuses on identifying suitable materials for computation. Second, it explores suitable methods, i.e. optimisation and evolutionary algorithms to train these materials to perform computation. And third, it aims to identify suitable computational problems to test with these materials. Different carbon based materials, mainly single walled carbon nano-tubes with their varying concentrations in polymers have been studied to be trained for different computational problems using the principal of `evolution-in-materio'. The conductive property of the materials is used to train these materials to perform some meaningful computation. The training process is formulated as an optimisation problem with hardware in loop. It involves the application of an external stimuli (voltages) on the material which brings changes in its electrical properties. In order to train the material for a specific computational problem, a large number of configuration signals need to be tested to find the one that transforms the incident signal in such a way that a meaningful computation can be extracted from the material. An evolutionary algorithm is used to identify this configuration data and using a hardware platform, this data is transformed into incident signals. Depending on the computational problem, the specific voltages signals when applied at specific points on to the material, as identified by an evolutionary algorithm, can make the material behave as a Logic gate, a tone discriminator or a data classifier. The problem is implemented on two types of hardware platforms, one a more simple implementation using mbed ( a micro- controller) and other is a purpose-built platform for `Evolution-in-materio" called Mecobo. The results of this study showed that the single walled carbon nanotube composites can be trained to perform simple computational tasks (such as tone discriminator, AND, OR logic gates and a Half adder circuit), as well as complex computational problems such as Full Adder circuit and various binary and multiple class machine learning problems. The study has also identified the suitability of using evolutionary algorithms such as Particle Swarm Optimisation algorithm (PSO) and Differential evolution for finding solutions of complex computational problems such as complex logic gates and various machine learning classification problems. The implementation of classification problem with the carbon nanotube based materials also identified the role of a classifier. It has been found that K-nearest neighbour method and its variant kNN ball tree algorithm are more suitable to train carbon nanotube based materials for different classification problems. The study of varying concentrations of single walled carbon nanotubes in fixed polymer ratio for the solution of different computational problems provided an indication of the link between single walled carbon nanotubes concentration and ability to solve computational problem. The materials used in this study showed stability in the results for all the considered computational problems. These material systems can compliment the current electronic technology and can be used to create a new type of low energy and low cost electronic devices. This offers a promising new direction for evolutionary computation

    Inevitable Evolutionary Temporal Elements in Neural Processing: A Study Based on Evolutionary Simulations

    Get PDF
    Recent studies have suggested that some neural computational mechanisms are based on the fine temporal structure of spiking activity. However, less effort has been devoted to investigating the evolutionary aspects of such mechanisms. In this paper we explore the issue of temporal neural computation from an evolutionary point of view, using a genetic simulation of the evolutionary development of neural systems. We evolve neural systems in an environment with selective pressure based on mate finding, and examine the temporal aspects of the evolved systems. In repeating evolutionary sessions, there was a significant increase during evolution in the mutual information between the evolved agent's temporal neural representation and the external environment. In ten different simulated evolutionary sessions, there was an increased effect of time -related neural ablations on the agents' fitness. These results suggest that in some fitness landscapes the emergence of temporal elements in neural computation is almost inevitable. Future research using similar evolutionary simulations may shed new light on various biological mechanisms

    Evolutionary Computational Methods for Identifying Emergent Behavior in Autonomous Systems

    Get PDF
    A technique based on Evolutionary Computational Methods (ECMs) was developed that allows for the automated optimization of complex computationally modeled systems, such as autonomous systems. The primary technology, which enables the ECM to find optimal solutions in complex search spaces, derives from evolutionary algorithms such as the genetic algorithm and differential evolution. These methods are based on biological processes, particularly genetics, and define an iterative process that evolves parameter sets into an optimum. Evolutionary computation is a method that operates on a population of existing computational-based engineering models (or simulators) and competes them using biologically inspired genetic operators on large parallel cluster computers. The result is the ability to automatically find design optimizations and trades, and thereby greatly amplify the role of the system engineer
    corecore