19 research outputs found

    From conditional oughts to qualitative decision theory

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    The primary theme of this investigation is a decision theoretic account of conditional ought statements (e.g., 'You ought to do A, if C') that rectifies glaring deficiencies in classical deontic logic. The resulting account forms a sound basis for qualitative decision theory, thus providing a framework for qualitative planning under uncertainty. In particular, we show that adding causal relationships (in the form of a single graph) as part of an epistemic state is sufficient to facilitate the analysis of action sequences, their consequences, their interaction with observations, their expected utilities, and the synthesis of plans and strategies under uncertainty

    On the epistemic foundation for iterated weak dominance: an analysis in a logic of individual and collective attitudes

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    International audienceThis paper proposes a logical framework for representing static and dynamic properties of different kinds of individual and collective attitudes. A complete axiomatization as well as a decidability result for the logic are given. The logic is applied to game theory by providing a formal analysis of the epistemic conditions of iterated deletion of weakly dominated strategies (IDWDS), or iterated weak dominance for short. The main difference between the analysis of the epistemic conditions of iterated weak dominance given in this paper and other analysis is that we use a semi-qualitative approach to uncertainty based on the notion of plausibility first introduced by Spohn, whereas other analysis are based on a quantitative representation of uncertainty in terms of probabilities

    Possibilistic sequential decision making

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    International audienceWhen the information about uncertainty cannot be quantified in a simple, probabilistic way, the topic of possibilistic decision theory is often a natural one to consider. The development of possibilistic decision theory has lead to the proposition a series of possibilistic criteria, namely: optimistic and pessimistic possibilistic qualitative criteria [7], possibilistic likely dominance [2] and [9], binary possibilistic utility [11] and possibilistic Choquet integrals [24]. This paper focuses on sequential decision making in possibilistic decision trees. It proposes a theoretical study on the complexity of the problem of finding an optimal strategy depending on the monotonicity property of the optimization criteria – when the criterion is transitive, this property indeed allows a polytime solving of the problem by Dynamic Programming. We show that most possibilistic decision criteria, but possibilistic Choquet integrals, satisfy monotonicity and that the corresponding optimization problems can be solved in polynomial time by Dynamic Programming. Concerning the possibilistic likely dominance criteria which is quasi-transitive but not fully transitive, we propose an extended version of Dynamic Programming which remains polynomial in the size of the decision tree. We also show that for the particular case of possibilistic Choquet integrals, the problem of finding an optimal strategy is NP-hard. It can be solved by a Branch and Bound algorithm. Experiments show that even not necessarily optimal, the strategies built by Dynamic Programming are generally very good
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