393 research outputs found
MaskD : a tool for measuring masking fault-tolerance
Fil: Putruele, Luciano. Universidad Nacional de Rı́o Cuarto. Facultad de Ciencias Exactas, Físico-Químicas y Naturales. Departamento de Computación; Argentina.Fil: Putruele, Luciano. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina.Fil: Demasi, Ramiro Adrián. Universidad Nacional de Córdoba. Facultad de Matemática, Astronomía, Física y Computación; Argentina.Fil: Demasi, Ramiro Adrián. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina.Fil: Castro, Pablo Francisco. Universidad Nacional de Rı́o Cuarto. Facultad de Ciencias Exactas, Físico-Químicas y Naturales. Departamento de Computación; Argentina.Fil: Castro, Pablo Francisco. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina.Fil: D'Argenio, Pedro Ruben. Universidad Nacional de Córdoba. Facultad de Matemática, Astronomía, Física y Computación; Argentina.Fil: D'Argenio, Pedro Ruben. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina.Fil: D'Argenio, Pedro Ruben. Saarland University. Saarland Informatics Campus; Germany.We present MaskD, an automated tool designed to measure the level of fault-tolerance provided by software components. The tool focuses on measuring masking fault-tolerance, that is, the kind of fault-tolerance that allows systems to mask faults in such a way that they cannot be observed by the users. The tool takes as input a nominal model (which serves as a specification) and its fault-tolerant implementation, described by means of a guarded-command language, and automatically computes the masking distance between them. This value can be understood as the level of fault-tolerance provided by the implementation. The tool is based on a sound and complete framework we have introduced in previous work. We present the ideas behind the tool by means of a simple example and report experiments realized on more complex case studies.This work was supported by ANPCyT PICT-2017-3894 (RAFTSys), ANPCyT PICT
2019-03134, SeCyT-UNC 33620180100354CB (ARES), and EU Grant agreement ID:
101008233 (MISSION).publishedVersionFil: Putruele, Luciano. Universidad Nacional de Rı́o Cuarto. Facultad de Ciencias Exactas, Físico-Químicas y Naturales. Departamento de Computación; Argentina.Fil: Putruele, Luciano. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina.Fil: Demasi, Ramiro Adrián. Universidad Nacional de Córdoba. Facultad de Matemática, Astronomía, Física y Computación; Argentina.Fil: Demasi, Ramiro Adrián. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina.Fil: Castro, Pablo Francisco. Universidad Nacional de Rı́o Cuarto. Facultad de Ciencias Exactas, Físico-Químicas y Naturales. Departamento de Computación; Argentina.Fil: Castro, Pablo Francisco. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina.Fil: D'Argenio, Pedro Ruben. Universidad Nacional de Córdoba. Facultad de Matemática, Astronomía, Física y Computación; Argentina.Fil: D'Argenio, Pedro Ruben. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina.Fil: D'Argenio, Pedro Ruben. Saarland University. Saarland Informatics Campus; Germany
Computing Branching Distances Using Quantitative Games
We lay out a general method for computing branching distances between labeled
transition systems. We translate the quantitative games used for defining these
distances to other, path-building games which are amenable to methods from the
theory of quantitative games. We then show for all common types of branching
distances how the resulting path-building games can be solved. In the end, we
achieve a method which can be used to compute all branching distances in the
linear-time--branching-time spectrum
Verification and Parameter Synthesis for Real-Time Programs using Refinement of Trace Abstraction
We address the safety verification and synthesis problems for real-time
systems. We introduce real-time programs that are made of instructions that can
perform assignments to discrete and real-valued variables. They are general
enough to capture interesting classes of timed systems such as timed automata,
stopwatch automata, time(d) Petri nets and hybrid automata.
We propose a semi-algorithm using refinement of trace abstractions to solve
both the reachability verification problem and the parameter synthesis problem
for real-time programs.
All of the algorithms proposed have been implemented and we have conducted a
series of experiments, comparing the performance of our new approach to
state-of-the-art tools in classical reachability, robustness analysis and
parameter synthesis for timed systems. We show that our new method provides
solutions to problems which are unsolvable by the current state-of-the-art
tools
Energy Mean-Payoff Games
In this paper, we study one-player and two-player energy mean-payoff games. Energy mean-payoff games are games of infinite duration played on a finite graph with edges labeled by 2-dimensional weight vectors. The objective of the first player (the protagonist) is to satisfy an energy objective on the first dimension and a mean-payoff objective on the second dimension. We show that optimal strategies for the first player may require infinite memory while optimal strategies for the second player (the antagonist) do not require memory. In the one-player case (where only the first player has choices), the problem of deciding who is the winner can be solved in polynomial time while for the two-player case we show co-NP membership and we give effective constructions for the infinite-memory optimal strategies of the protagonist
Model-Based Verification, Optimization, Synthesis and Performance Evaluation of Real-Time Systems
International audienceThis article aims at providing a concise and precise Travellers Guide, Phrase Book or Reference Manual to the timed automata modeling formalism introduced by Alur and Dill [8, 9]. The paper gives comprehensive definitions of timed automata, priced (or weighted) timed automata, and timed games and highlights a number of results on associated decision problems related to model checking, equivalence checking, optimal scheduling, the existence of winning strategies, and then statistical model checking
Decisiveness of Stochastic Systems and its Application to Hybrid Models (Full Version)
In [ABM07], Abdulla et al. introduced the concept of decisiveness, an
interesting tool for lifting good properties of finite Markov chains to
denumerable ones. Later, this concept was extended to more general stochastic
transition systems (STSs), allowing the design of various verification
algorithms for large classes of (infinite) STSs. We further improve the
understanding and utility of decisiveness in two ways. First, we provide a
general criterion for proving decisiveness of general STSs. This criterion,
which is very natural but whose proof is rather technical, (strictly)
generalizes all known criteria from the literature. Second, we focus on
stochastic hybrid systems (SHSs), a stochastic extension of hybrid systems. We
establish the decisiveness of a large class of SHSs and, under a few classical
hypotheses from mathematical logic, we show how to decide reachability problems
in this class, even though they are undecidable for general SHSs. This provides
a decidable stochastic extension of o-minimal hybrid systems.
[ABM07] Parosh A. Abdulla, Noomene Ben Henda, and Richard Mayr. 2007.
Decisive Markov Chains. Log. Methods Comput. Sci. 3, 4 (2007).Comment: Full version of GandALF 2020 paper (arXiv:2001.04347v2), updated
version of arXiv:2001.04347v1. 30 pages, 6 figure
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