7,745 research outputs found
Characterising and recognising game-perfect graphs
Consider a vertex colouring game played on a simple graph with
permissible colours. Two players, a maker and a breaker, take turns to colour
an uncoloured vertex such that adjacent vertices receive different colours. The
game ends once the graph is fully coloured, in which case the maker wins, or
the graph can no longer be fully coloured, in which case the breaker wins. In
the game , the breaker makes the first move. Our main focus is on the
class of -perfect graphs: graphs such that for every induced subgraph ,
the game played on admits a winning strategy for the maker with only
colours, where denotes the clique number of .
Complementing analogous results for other variations of the game, we
characterise -perfect graphs in two ways, by forbidden induced subgraphs
and by explicit structural descriptions. We also present a clique module
decomposition, which may be of independent interest, that allows us to
efficiently recognise -perfect graphs.Comment: 39 pages, 8 figures. An extended abstract was accepted at the
International Colloquium on Graph Theory (ICGT) 201
Towards an Isomorphism Dichotomy for Hereditary Graph Classes
In this paper we resolve the complexity of the isomorphism problem on all but
finitely many of the graph classes characterized by two forbidden induced
subgraphs. To this end we develop new techniques applicable for the structural
and algorithmic analysis of graphs. First, we develop a methodology to show
isomorphism completeness of the isomorphism problem on graph classes by
providing a general framework unifying various reduction techniques. Second, we
generalize the concept of the modular decomposition to colored graphs, allowing
for non-standard decompositions. We show that, given a suitable decomposition
functor, the graph isomorphism problem reduces to checking isomorphism of
colored prime graphs. Third, we extend the techniques of bounded color valence
and hypergraph isomorphism on hypergraphs of bounded color size as follows. We
say a colored graph has generalized color valence at most k if, after removing
all vertices in color classes of size at most k, for each color class C every
vertex has at most k neighbors in C or at most k non-neighbors in C. We show
that isomorphism of graphs of bounded generalized color valence can be solved
in polynomial time.Comment: 37 pages, 4 figure
An Algorithm for a Super-Stable Roommates Problem
In this paper we describe an efficient algorithm that decides if a stable
matching exists for a generalized stable roommates problem, where, instead of
linear preferences, agents have partial preference orders on potential partners.
Furthermore, we may forbid certain partnerships, that is, we are looking for
a matching such that none of the matched pairs is forbidden, and yet, no
blocking pair (forbidden or not) exists.
To solve the above problem, we generalize the first algorithm for the ordi-
nary stable roommates problem
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