8 research outputs found

    Flow Computations on Imprecise Terrains

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    We study the computation of the flow of water on imprecise terrains. We consider two approaches to modeling flow on a terrain: one where water flows across the surface of a polyhedral terrain in the direction of steepest descent, and one where water only flows along the edges of a predefined graph, for example a grid or a triangulation. In both cases each vertex has an imprecise elevation, given by an interval of possible values, while its (x,y)-coordinates are fixed. For the first model, we show that the problem of deciding whether one vertex may be contained in the watershed of another is NP-hard. In contrast, for the second model we give a simple O(n log n) time algorithm to compute the minimal and the maximal watershed of a vertex, where n is the number of edges of the graph. On a grid model, we can compute the same in O(n) time

    Flow computations on imprecise terrains

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    Abstract. We study water flow computation on imprecise terrains. We consider two approaches to modeling flow on a terrain: one where water flows across the surface of a polyhedral terrain in the direction of steepest descent, and one where water only flows along the edges of a predefined graph, for example a grid or a triangulation. In both cases each vertex has an imprecise elevation, given by an interval of possible values, while its (x, y)-coordinates are fixed. For the first model, we show that the problem of deciding whether one vertex may be contained in the watershed of another is NP-hard. In contrast, for the second model we give a simple O(n log n) time algorithm to compute the minimal and the maximal watershed of a vertex, or a set of vertices, where n is the number of edges of the graph. On a grid model, we can compute the same in O(n) time. Rose knew almost everything that water can do, there are an awful lot when you think what. Gertrude Stein, The World is Round

    Flow computations on imprecise terrains

    No full text
    We study water flow computation on imprecise terrains. We consider two approaches to modeling flow on a terrain: one where water flows across the surface of a polyhedral terrain in the direction of steepest descent, and one where water only flows along the edges of a predefined graph, for example a grid or a triangulation. In both cases each vertex has an imprecise elevation, given by an interval of possible values, while its (x, y)-coordinates are fixed. For the first model, we show that the problem of deciding whether one vertex may be contained in the watershed of another is NP-hard. In contrast, for the second model we give a simple O(n log n) time algorithm to compute the minimal and the maximal watershed of a vertex, where n is the number of edges of the graph. On a grid model, we can compute the same in O(n) time.Peer ReviewedPostprint (published version

    Fr\'echet Distance for Uncertain Curves

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    In this paper we study a wide range of variants for computing the (discrete and continuous) Fr\'echet distance between uncertain curves. We define an uncertain curve as a sequence of uncertainty regions, where each region is a disk, a line segment, or a set of points. A realisation of a curve is a polyline connecting one point from each region. Given an uncertain curve and a second (certain or uncertain) curve, we seek to compute the lower and upper bound Fr\'echet distance, which are the minimum and maximum Fr\'echet distance for any realisations of the curves. We prove that both the upper and lower bound problems are NP-hard for the continuous Fr\'echet distance in several uncertainty models, and that the upper bound problem remains hard for the discrete Fr\'echet distance. In contrast, the lower bound (discrete and continuous) Fr\'echet distance can be computed in polynomial time. Furthermore, we show that computing the expected discrete Fr\'echet distance is #P-hard when the uncertainty regions are modelled as point sets or line segments. The construction also extends to show #P-hardness for computing the continuous Fr\'echet distance when regions are modelled as point sets. On the positive side, we argue that in any constant dimension there is a FPTAS for the lower bound problem when Δ/δ\Delta / \delta is polynomially bounded, where δ\delta is the Fr\'echet distance and Δ\Delta bounds the diameter of the regions. We then argue there is a near-linear-time 3-approximation for the decision problem when the regions are convex and roughly δ\delta-separated. Finally, we also study the setting with Sakoe--Chiba time bands, where we restrict the alignment between the two curves, and give polynomial-time algorithms for upper bound and expected discrete and continuous Fr\'echet distance for uncertainty regions modelled as point sets.Comment: 48 pages, 11 figures. This is the full version of the paper to be published in ICALP 202

    Flow computations on imprecise terrains

    No full text
    We study water flow computation on imprecise terrains. We consider two approaches to modeling flow on a terrain: one where water flows across the surface of a polyhedral terrain in the direction of steepest descent, and one where water only flows along the edges of a predefined graph, for example a grid or a triangulation. In both cases each vertex has an imprecise elevation, given by an interval of possible values, while its (x,y)-coordinates are fixed. For the first model, we show that the problem of deciding whether one vertex may be contained in the watershed of another is NP-hard. In contrast, for the second model we give a simple O(n logn) time algorithm to compute the minimal and the maximal watershed of a vertex, where n is the number of edges of the graph. On a grid model, we can compute the same in O(n) time

    Flow computations on imprecise terrains

    No full text
    We study water flow computation on imprecise terrains. We consider two approaches to modeling flow on a terrain: one where water flows across the surface of a polyhedral terrain in the direction of steepest descent, and one where water only flows along the edges of a prede ned graph, for example a grid or a triangulation. In both cases each vertex has an imprecise elevation, given by an interval of possible values, while its (x; y)-coordinates are fi xed. For the fi rst model, we show that the problem of deciding whether one vertex may be contained in the watershed of another is NP-hard. In contrast, for the second model we give a simple O(n log n) time algorithm to compute the minimal and the maximal watershed of a vertex, or a set of vertices, where n is the number of edges of the graph. On a grid model, we can compute the same in O(n) time.Peer Reviewe

    Flow computations on imprecise terrains

    No full text
    We study water flow computation on imprecise terrains. We consider two approaches to modeling flow on a terrain: one where water flows across the surface of a polyhedral terrain in the direction of steepest descent, and one where water only flows along the edges of a prede ned graph, for example a grid or a triangulation. In both cases each vertex has an imprecise elevation, given by an interval of possible values, while its (x; y)-coordinates are fi xed. For the fi rst model, we show that the problem of deciding whether one vertex may be contained in the watershed of another is NP-hard. In contrast, for the second model we give a simple O(n log n) time algorithm to compute the minimal and the maximal watershed of a vertex, or a set of vertices, where n is the number of edges of the graph. On a grid model, we can compute the same in O(n) time.Peer Reviewe

    Flow computations on imprecise terrains

    No full text
    We study water flow computation on imprecise terrains. We consider two approaches to modeling flow on a terrain: one where water flows across the surface of a polyhedral terrain in the direction of steepest descent, and one where water only flows along the edges of a predefined graph, for example a grid or a triangulation. In both cases each vertex has an imprecise elevation, given by an interval of possible values, while its (x, y)-coordinates are fixed. For the first model, we show that the problem of deciding whether one vertex may be contained in the watershed of another is NP-hard. In contrast, for the second model we give a simple O(n log n) time algorithm to compute the minimal and the maximal watershed of a vertex, where n is the number of edges of the graph. On a grid model, we can compute the same in O(n) time.Peer Reviewe
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